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Peach Video Critique Thread!

Ryobeat

Smash Ace
Joined
Jan 22, 2012
Messages
800
Location
Fairview, NJ
I'm going to try and critique videos as often as I can, but I think it'd be better if it had a separate thread. Like VaNz's thread would be to discuss what your trying to learn from this thread. This would be more immediate knowledge as opposed to VaNz's thread being discussion based. Post videos!
 

Gatoray

Smash Journeyman
Joined
May 9, 2013
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276
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Internet
NNID
Gatoray
3DS FC
3024-5880-3045
I have a video you can critique, I play a few characters in this video, but peach is one of them. Just skip to those parts:

http://www.twitch.tv/jmc4789/b/425048721

I have learned more fundamentals since then and I am thoroughly aware of my mistakes. I'm still roughly new to serious competitive melee and I'm still learning the ropes.
 

s l e e p y

Smash Rookie
Joined
May 28, 2013
Messages
11

a few things an aspiring amateur noticed:

you roll too much. idk if it is a failure to execute wavedash or just poor discretion but this is a habit you should start trying to eliminate mostly from your play.
you dodge onto the stage a lot, which helps me get around marth when i'm being edgeguarded too. but pay attention to timing and dodging out of the hitboxes of obvious moves (namely fsmash, or dtilt if recovering from below).
also you should nair more, for real.

there were a lot of moments of good spacing, and you reinforced some things i'm trying to incorporate (dash attacking more, quick low fc aerials). i'm sure ryobeat's critique will have much more valuable, in-depth analysis. but i couldn't resist after watching cause i really liked the matches.

good games. keep learning n_n
 

Ryobeat

Smash Ace
Joined
Jan 22, 2012
Messages
800
Location
Fairview, NJ
YO KALAMAZHU, I got you. Tomorrow, I will have an amazing critique, I have to power study for a No Johns tournament.

Edit: Sorry, I got lazy, starting now.
 

Ryobeat

Smash Ace
Joined
Jan 22, 2012
Messages
800
Location
Fairview, NJ
THE CRITIQUE


Okay to start off the opening 0:09- 0:16, there are a couple things you should keep in mind at the neutral.

1. You can crouch cancel all of his moves(Besides tipper Forward smash and Dair)

2. Pull and utilize turnips ALOT. If you have space(to pull), there should always be a turnip in your hand.

3. If he knows the you can CC his moves, he will be going for Grabs, tipper dairs, and tipper Forward smashes (under 40% that is). Since you know this, only space out of those moves. You shouldn't be worried about his long dash attack if you can CC it.

Okay so you started off trying to dash attack at his dash dance. Personally, I wouldn't try to go for this for a couple of reasons.

1. He can CC it (0%)

2. He can dash out of range

3. It's a grounded Marth

Vs Marth, I would use dash attacks only for tech chases and when Marth is airborne. Marth 101 is basically throw turnips. If he shields, grab. If he jumps, dash attack.

Also at 0:15, he fthrow> Tippers you. I honestly have no idea what kinda of DI your supposed to have for that LOL, but I'm pretty sure its down and away (someone confirm that)

0:26, I don't know how I feel about Fthrow>Fthrow. Like, I understand that it worked and all, but I also wonder if you can get a follow up after an Upthrow. (Someone confirm that)

0:30, both of those aerials on your shield were not safe by Shady. You could have naired out of that. Always try to remember that when your in shield vs marth, for misspaced aerials and grabs. The first misspaced one I'm okay with you not getting it, but full hops are 95% of the time unsafe in that position, easy to nair OOS with that.

1:26-2:06(The period of time you were at high percent vs his fresh stock) I REALLY enjoy how you played that. Very solid dude. I also recommend adding a tool that I try to incorporate, that being run up Shield as well as WD back oos. What this does is kind of force your opponent to misspace a move if you shield in there approach. This can help you get a grab , Nair OOs, etc. What you use the WD back OOS is for grabs. If you think he is trying to grab you after he realized you want to shield, you can WD back to make him whiff the grab into a dsmash, grab, jab, dtilt etc. Other than adding that you played that well, mixups of offense and defense as well as using your turnips wise and frequent.

2:09 I don't agree with you using FC aerials to come into Marth in that situation. In my opinion, I would use that only:

1. Retreating or in place, to keep your space. (as well as harder to punish)

2. When my opponent is cornered to a point where he cannot Dashdance

3. After using a turnip

I have been doing alot of thinking, and someone can prove me wrong with this, but approaching with FC Fair and taking up that much space isn't the best idea. If you will do it, do it little by little. Don't try to claim big chunks.

2:16 DO NOT EAT THAT PERCENT. That is something that is easy to avoid.(Though you DIed it perfect LOL ) Marth was in the air and you were on the ground. In this situation, think of it like this; what can Marth really come down with?

Aerials, Shield breaker? Can't land and grab, you can react to it before it happens.

You were also at 0%, so you could have done 2 things.

1. Shield, wait for what he does. If he aerials, wait, nair oos. If not, just nair oos and hit him LOL.

2. CC his aerial(which ever he chooses) and punish with dsmash, dash attack, grab , nair, etc.

2:20: A moment of fear. The dsmash was bad because he wasn't in range. Like, he rolled, then you dsmashed. NOt the other way around. Also, the spot dodging stuff, you could have had better ways out. It looks like you had a little bit of room to WD back and set up for another move (It looked like you understood he was going for the grab, so you can try to WD back and try to beat it out with a dash attack if you were confident about him grabbing. If not, you still had more room. At the edge, he would have to run up grab to get you, which you can react to) OR instead of WD back, you could have jump and floated for a bit, see what he does, try to get him with a fair. Or you could have floated off, but I think that is giving up too much space personally. Try out these escape routes!

3:02: You just shielded too close, you coulda got a nair out of his jump :3

3:45: With the air dodges, something you can try to do is air dodge closer to the stage. This give your opponent less time to react to the airdodge, and you can move freely sooner.


You played alright the rest of the match, but I just realized I critiqued the match that you won. But there were still some flaws. If you have any questions, ask away :D Also, if you want me to critique another match I will , it's just it late now and I'm tired lol.
 

kalamazhu

Smash Journeyman
Joined
Mar 26, 2008
Messages
450
Location
DCDS room 104
yeah i really have to work on my CC game.. its pretty nonexistant and I also think i could work on nairing marth when he is in the air.
on top of ur critiques i think i could work on my turnip game against marth by throwing the turnip on reaction rather than just throwing it right after i pull it.
Thanks for the critiques i will look into them :D
 

Ryobeat

Smash Ace
Joined
Jan 22, 2012
Messages
800
Location
Fairview, NJ
No problem! Does anyone have matches vs a Falcon or Fox? I need to study more for my tournament, and I'm starting to treat this as my homework lol.
 

The Irish Mafia

Banned via Administration
Joined
Nov 19, 2008
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cping you to Mute at a MDZ tourney
There's some recent DoH videos on VGBC's channel. It's solid stuff. I'm sure Landon would provide johns about the matches, seeing as he didn't win the tournament, but he had two close sets against Thumbs. The falcon matchup doesn't seem to get any easier, from Armada vs Wesballz to you and your local knee-happy falcon main.
 

Ryobeat

Smash Ace
Joined
Jan 22, 2012
Messages
800
Location
Fairview, NJ

I would, but you 3 stocked him the second game, so I would assume that the first match was just getting into the groove of a match, and then destroyed him. Not many big mistakes if its that big of a win.

And Mafia I actually wanna look into that matchup more, I wonder why its as bad as it is....Armada doesn't have an AWFUL time with it, but its not amazing.
 

Ryobeat

Smash Ace
Joined
Jan 22, 2012
Messages
800
Location
Fairview, NJ
Can you guys help me with some videos? Basically I would like critique on the Falco Matchup and my general Peach skill(meaning like, things with Peach that I am messing up that doesn't particularly have to do with fighting falco. Ex. spacing, turnip control, options out of shield, decision making , etc)

Here are the videos;

http://www.youtube.com/watch?v=0f6H3KcdvXU&list=PLhCzZubWAeA_z-zLnTPeOCdQBdQ7J3nHd&index=2 Btw go to 17:00 to see the LAMEST phantom hit ever LOL. Phantom bair that would have killed him and put the set at 2-2 was a phantom :c

and here's the second one: http://www.youtube.com/watch?v=kflwU5dSH40&list=PLhCzZubWAeA_z-zLnTPeOCdQBdQ7J3nHd&index=6Few things that I think I pointed out for myself, let me know if i'm correct/expand on what I'm saying if you can :) I'll look over the matches as well but it's better if I can get some other perspectives;

-I use little to no turnips, and my control with them is off.

-I'm kinda gimmicky when I reach high percents. But I honestly don't know what else to do in high percent situations. I remember I came here one time to ask how to rack up percent on your opponent at higher percents. You'll see in my play how I deal with it, but I personally can't see another safer way to do it. Help?

-THIS ONE IS URGENT. I really want to know if I'm seeing this right; is it me, or does my reaction time seem kinda slow? Like, a little below average. When I watched I saw that, or I reacted SUPER fast, but I'm not gonna give myself the benefit of the doubt and say that it gets better over time. I think I just hard read at that point. Anyone else see the same thing?

Thank you guys for any critiques/advice you give in advance!

(NOTE: PLEASE DON'T TELL ME ABOUT MY DESPERATE DOWNSMASHES, I WAS SUPER UNCOMFORTABLE IN THE MATCHUP AND THEY WERE OUTPLAYING ME SO I DIDN'T KNOW WHAT ELSE TO DO LOOOOL. Basically, the desperate downsmashes will go away if I understand what I should be doing :3 )
 

pheX

Smash Apprentice
Joined
Jan 13, 2009
Messages
178
Location
Hamburg, Germany
Hey there.

I just watch the first game of the first video and took some notes. Maybe they can help a bit.

First thing I've noticed on 0:27 is your turn ip game. Instead of doing nothing and standing around you just could have get a turn ip. I think they are very important against falco.

0:33 dont shieldgrab :D I know its hard and still happens to me too, but dont go for the easy shieldgrabs. He is just probably baiting you to get the fsmash. Considering the Match up there are very few occasion where you will be able to shieldgrab a falco player if he is good. the most important oos option in this match up is nair oos, which you didnt use in the first match at all.

0:53 Was really nice!!! And if it was on purpose it was quite a good reaction as well. Same for 1:27 (fc nair) Your reaction was just fine there. So far I dont think your reaction time is below average at all.

0:54-1:20 you seem a little desperate. You just jump in the air with nairs, bairs and fairs hoping to somehow hit the falco. You make yourself very vulnerable in those situation and enable the falco to combo you. Which he does.

1:55 this time you recover way better than at 0:38 where your recovery was way too obvious. Your best recovery was actually hat 2:22. Really well done.

2:07 at low percentage against falco ALWAYS use CC against Nairs, Bairs, Dash Attacks und Jabs.

From round about 2:10-2:17 the falco combos you with many dairs. And you barely DI them. You have to work on your Combo DI on falcos dairs.

At the end of the match i think you got kinda nervous and the falco is screwing you up with lasers. In this Match Powershielding is a really strong weaopn. especially if you consider your follow ups. (PS Laser to FC Nair, or PS Laser to Grab for example) So just try to go for powershields.

In general i think your problem in this match up is the neutral game. You dont really know what you are supposed to do. If you play against a good falco like your opponent, try to camp more out of shield. You've got amazing options out of your shield. Espcially Nair OOS and FC Bair OOS (to dsmash) which can really **** falco up. Also falco cant really punish you for camping in your shield. Falco has many great moves on peach but his throws arent really one of them. So by camping in your shield you can force more mistakes that you can punish.
If you want to approach falco, i think nairs and in some situations upairs are the way to go. But instead of just jumping around, try to read where the falco is coming down. Armada gets many amazing reads on falco players and often hits them right before they were about to dair.

Sorry for just seeing one match but i really got go. I try to see the rest of the vidoes another time.
 

kalamazhu

Smash Journeyman
Joined
Mar 26, 2008
Messages
450
Location
DCDS room 104
One very important thing in the matchup that you are missing is a powershield game. I feel like you are getting bullied by lasers and they are putting u in shield and other bad situations where PS -> WD back or nair or grab or float might help.
 
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