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Peach Combo Video Tutorial (part 2/2)

EOE

Smash Apprentice
Joined
May 9, 2012
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Percentage ranges within which each combo will connect are shown below in the following format:
percentage range: follow-up (damage, combo)
Please note that these ranges are very general and will vary between characters. Even so, they are a good guide to use alongside the video to perfect your Peach combos!



Turnip Throw:

Most percents: use F-air (23, 2)
Most percents (Aerial Opponent): use F-air (23, 2)
Low percents (0-5) (Opponent on platform): use N-air ? Turnip Down Throw ? N-air ? Grab ? D-throw ? B-air (61, 7)


Float D-air:

Low percents (0-10): use D-air ? Turnip Throw ? N-air (41, 10) or Up-B (39, 15)
Mid percents (40-60): use Turnip Throw ? N-air (31, 6)


Short-hop Turnip Down Throw (SHTDT):

Low percents (0-10): use SHTDT ? D-smash (36, 7)
Low percents (0-40): use SHTDT ? Grab ? D-throw ? B-air (43, 5)
Low-Mid percents (0-50): use SHTDT ? Jab (27, 4)
Low-Mid percents (0-50): use SHTDT ? F-tilt (29, 3)
Mid percents (20-50): use SHTDT ? Dash Attack (32, 4)
Mid percents (20-50): use SHTDT ? D-tilt ? F-air (45, 4)
Mid-High percents (30-80): use SHTDT ? F-smash (35, 3)
Mid-Very High percents (35-?): use F-air (26, 2)


Turnip Lock:

(fully explained in video)
 

Minted

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This is amazing to see for a peach player new to smashboards like myself, especially since the great video editing makes these crazy combos easy(er) to imitate!

I'm having trouble z grabbing the turnip after the first sh dthrow and airdodge grab it alot instead. Is there a specific timing you need to get the regrab and also amount of momentum to follow up afterwards?

SHTDT->fair is a nice kill setup, I can see it getting a lot of use. It'll be interesting to see whether/how the custom light veggie down b changes these combos
 
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BoTastic!

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amazing video. I need to hit the lab and get those jab locks down for interesting kill set ups.

I see Peach having a larger ceiling than most characters. This video reminded me why I enjoy using Peach the most compared to other characters.
 

Tundra

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Wow, this is amazing (especially that turnip lock)!

I'll go practise these combos right away!
 

Lil Puddin

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amazing video. I need to hit the lab and get those jab locks down for interesting kill set ups.

I see Peach having a larger ceiling than most characters. This video reminded me why I enjoy using Peach the most compared to other characters.
She does have a high skill ceiling since hovering alone is a game changer. Then turnips bring something different since they act so weird and move so slowly. A fast projectile shoots out, is dealt with, and then no worries. A slow one lingers... And then you get distracted... And then ouch, I got hit by a turnip from the heavens above. Her turnips are also the only projectile to allow for a bevy of aerial follow ups that are essentially true combos.
 
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BurgleTurd

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I was wondering when part 2 was going to come out! This has brought turnips into a light I've never seen before for such combos. Super excited now to get back to training.
 

Awesomecakes

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Augh so much I need to practice! THANK you <3
 

BurgleTurd

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@ EOE EOE What's the trick to doing a consistent Short-hop Turnip Down Trow when catching the turnip for the second down throw? Most of the time I go into air-dodge and I can't figure what exactly prevents the dodge from being triggered.
 
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EOE

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@ EOE EOE What's the trick to doing a consistent Short-hop Turnip Down Trow when catching the turnip for the second down throw? Most of the time I go into air-dodge and I can't figure what exactly prevents the dodge from being triggered.
It's normal to go into air-dodge when re-grabbing the turnip. The trick that makes these combos possible is the ability to cancel the air-dodge into another Turnip Down Throw (immediately input Turnip Down Throw after you regrab the Turnip). I recommend practising at 1/2 speed in Training mode.
 

NightPeach

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@ EOE EOE Is it me or did it became harder to nair lock in this game? Last time I usually just then float, but the opponents go so far away that I have to jump a little farther to footstool him, but when I jump farther sometimes he goes on the other side and this usually confuses me to go bair or nair.
 

Skull567890

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Intriguing. Got rusty with Peach, so this should overall help out.
 
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