I'll post the video but Palutanas up air should not be in the game. Its a super strong kill move that's a multi-hit. Her side B (explosion blade) sends vertically up and sets up for an up air conform. Her up air kills super early at the top and being a multihit makes is unfair to avoid. I got up aired 3 times and died. If I dodge, I get frame trapped. You cannot challenge it, it has too much priority. even Luigi cyclone in the air with frames 1-7 invincibility cannot challenge it. It's too strong and needs to be fixed. Her up air kills too early and frame traps. It needs to be faster or needs to be weaker. It should not be so overwhelming in the meta. It's truly stupid and ridiculous. change my mind
https://clips.twitch.tv/GoodThoughtfulNuggetsAsianGlow
As a Palutena main, let me explain to you why the Palu in your clip was able to hit you with 3 straight up airs so easily, none of which have anything to do with the quality of her up air itself:
1) You didn't DI on the Explosive Flame (that's the name of her side B btw, not "explosion blade")
2) On the first up air, you DI'd to the right towards the center of the stage instead of to the left towards the ledge, and then on the second up air you didn't DI at all. Or perhaps you DI'd downwards, but I can't tell that from the video, and if you did DI down then you made the follow up easier b/c you gave yourself less time to react.
3) You didn't take any evasive action. You didn't air dodge, and you made no lateral movement in your freefalls. After both the first and second up airs, you let your Luigi fall straight down making the follow up incredibly easy for the Palutena player.
You didn't get hit with a true combo where you couldn't do anything, and Palu's up air doesn't have any guaranteed follow ups. You made mistakes, and the other player punished you for it. That simple.
TL;DR
Palu's up air isn't broken or OP. Get good.