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.pac replacement in BrawlBox

OneGreyWolf

Smash Apprentice
Joined
Apr 13, 2009
Messages
97
Location
Weston, FL
I've started making my own textures on BrawlBox so that I don't have to look for my own, right? And it's coming along nicely. The character model shows up, I replace the file so that the edited image is in the old one's place and such.

However, every time I try to upload it to my SD card, the normal Brawl skin for the character I use is there instead.

I don't think that I need a .pcs there, and I made sure that it was an empty skin color [i.e. FitKirty_01].

Help pl0x?
 

Super_ness

Smash Journeyman
Joined
Jun 16, 2009
Messages
218
Location
Onett, Eagleland
I believe it's called SD Loader, or something like that. Basically, it asks the game to see if any file is on the SD card before loading it of the DVD.

Also, make sure it's in the right place in the SD card. You'll gve to google that though, I haven't done this in a while.

You'd probably have better luck asking here: http://www.smashboards.com/forumdisplay.php?f=232
 

OneGreyWolf

Smash Apprentice
Joined
Apr 13, 2009
Messages
97
Location
Weston, FL
No no, I got all the codes and such. I remember getting it. I don't think it's the codes as much as it is the file itself.
 

rPSIvysaur

[ɑɹsaɪ]
Joined
Jun 7, 2009
Messages
16,415
Well it has to be named the original name of the texture it's replacing. So it should look like:
FitKirby01.pac and not FitKirty_01.pac
 

Kupo Rose

It's what my cutie mark is telling me ♫
Joined
May 19, 2009
Messages
2,980
Location
Scotland, UK
I'm pretty sure the .pcs is the character texture and not the .pac. The .pac is just an uncompressed version of the .pcs and you'll only really need the .pac when replacing characters such as Bowser, Samus, Zero Suit, Sheik and Zelda.

Also.
FitKirby01.pac and not FitKirty_01.pac
^Name it like that.
 
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