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Out of shield offense

Toe

Smash Apprentice
Joined
Mar 22, 2014
Messages
76
Location
Connecticut
I've been having trouble using Up B out of shield and was wondering if i was doing it wrong. Are you supposed to just let go of shield and quickly press up and b? Sometimes i find myself accidentally jumping first. Also curious if there are any other good offensive out of shield options marth has, thanks.
 

Life

Smash Hero
Joined
Jul 19, 2010
Messages
5,264
Location
Grieving No Longer
I've been having trouble using Up B out of shield and was wondering if i was doing it wrong. Are you supposed to just let go of shield and quickly press up and b? Sometimes i find myself accidentally jumping first. Also curious if there are any other good offensive out of shield options marth has, thanks.
Nope, you're doing it wrong.

Point number one: You can jump while holding shield.

Point number two: grounded upB is a thing that is possible. See (for one) Link, who has dramatically different upB properties depending on whether he's grounded or in the air.

Point number three: in order for grounded upB to be possible, and tap jump to be possible, you have to be able to perform an upB while in jumpsquat (which is that little startup animation between hitting jump and actually leaving the ground).

What this all means is that you can jump while in shield, and you can upB while in jumpsquat.

Therefore, in order to upB out of shield, you don't have to let go of shield--you just have to jump (easiest with tap jump in this case, so that your control stick is already pointing up) and then immediately input an upB.

In other words, you literally do upB out of shield the same way you do upB while standing. Again, you don't have to let go of shield.

Upsmash OOS works the same way, by the way (tap up on control stick, and then before you leave the ground tap up on the cstick, or tap A I guess but I prefer cstick for that). It's just not as useful for Marth.

EDIT: Guess I should throw in this caveat: when your opponent hits your shield, you go into what's called shieldstun, where you're stuck holding your shield for a tiny bit. You can't upB OOS or really do anything at all until shieldstun ends. So don't try to upB too early! Of course, it takes 5-6 frames for the upB to come out, too, so if you're too late you'll just get hit... it's tricky! But still useful.
 
Last edited:

Toe

Smash Apprentice
Joined
Mar 22, 2014
Messages
76
Location
Connecticut
Nope, you're doing it wrong.

Point number one: You can jump while holding shield.

Point number two: grounded upB is a thing that is possible. See (for one) Link, who has dramatically different upB properties depending on whether he's grounded or in the air.

Point number three: in order for grounded upB to be possible, and tap jump to be possible, you have to be able to perform an upB while in jumpsquat (which is that little startup animation between hitting jump and actually leaving the ground).

What this all means is that you can jump while in shield, and you can upB while in jumpsquat.

Therefore, in order to upB out of shield, you don't have to let go of shield--you just have to jump (easiest with tap jump in this case, so that your control stick is already pointing up) and then immediately input an upB.

In other words, you literally do upB out of shield the same way you do upB while standing. Again, you don't have to let go of shield.

Upsmash OOS works the same way, by the way (tap up on control stick, and then before you leave the ground tap up on the cstick, or tap A I guess but I prefer cstick for that). It's just not as useful for Marth.

EDIT: Guess I should throw in this caveat: when your opponent hits your shield, you go into what's called shieldstun, where you're stuck holding your shield for a tiny bit. You can't upB OOS or really do anything at all until shieldstun ends. So don't try to upB too early! Of course, it takes 5-6 frames for the upB to come out, too, so if you're too late you'll just get hit... it's tricky! But still useful.
Awesome, thanks a ton for the in-depth response!
 

MarthZ

Smash Journeyman
Joined
Mar 5, 2015
Messages
233
Location
Valparaiso, Indiana
NNID
NESman1995
you can also reverse up B out of shield its the same thing but for example if marth was facing right in shield you would go a little up left tilt but not too far the use for reverse is that if you're too close the up b won't send them flying as far but a reverse will
 

AirFair

Marth tho
Joined
Jul 1, 2014
Messages
1,972
Location
Houston, Texas
at 100% I believe a regular upB can send a fox offstage pretty far. Reverse puts the strong hitbox out first, so it's a better option to have OoS. I believe upB OoS is best used on stages with platforms, so you can land on the top platform to get out of the falling and lag faster.
 
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