JKHDaBomb
Smash Apprentice
Hey guys, I've been pondering this for a while and I really got to thinking after I read Alancitu's comment:
![Bee :bee: :bee:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I've played online for years now and I've found that I play at my best in a server match when both I and my opponent have good connections (and I don't mean the connection settings, I mean a smooth, lag/spike free game). When p2p came out I thought it was an awesome idea (still do) but when I played it I had lots of trouble timing things like z-cancels and even rolling out of my shield. I know the title says "console" but I'd really like to focus on p2p since I never play console and they are close enough for this subject. I'd like to hear how any of you adapt with switching from server play to p2p; be it changing controller settings or any little trick like "press the buttons faster/slower" haha. I have no idea what the deadzone and all of that controller stuff means so that very well could be my problem. Also I was wondering how you all think the condition of your controller can effect your play (really old worn in controller vs relatively new). It's really sad that I've grown to need server delay. I figured p2p would be easier for me but, nope, lol. Anyway, your thoughts, pleaseI felt the controller much softer than the normal,apart from the delay. So playing online it's completely different,I think it's much better playing on console face to face.