kashikomarimashita
Smash Journeyman
Olimar's recovery is not that good to begin with. You do his up b and he latches on to the ledge with his Pikmin chain. Olimar can only have at most 6 Pikmin, and even then the chain does not extend very far. But this is the worst. If someone holds on to the ledge before you, the chain wont hit them when it sweet spots, nor will it latch on, so you basically fall to your death. This is his one recovery move so it makes Olimar very easy to ledge guard against. Perhaps there is a way around this, but I havent figured it out yet.
Anyhow, I think this vulnerable recovery of his seriously hampers Olimar's usefulness, especially in competitive play. What a waste, because he is really fun to use.
Anyhow, I think this vulnerable recovery of his seriously hampers Olimar's usefulness, especially in competitive play. What a waste, because he is really fun to use.