Olimar's B moves have been confirmed
(If there is another thread, then I started making this and then a different one was created)
Standard Special: Pikmin Pluck
First uproot a few Pikmin from the ground. You can have up to six Pikmin at one time. As long as there is ground beneath your feet, you can reach down and pull up a Pikmin, but be aware that certain Pikmin are more likely to appear in specific types of flooring.
There are 5 types of Pikmin to use!
- Red Pikmin -
High attack power
Attacks imbued with incendiary properties
Immune to fire
- Yellow Pikmin -
Range of attack slightly larger than usual;
easy to hit enemies with
Travel in slight arcs when thrown
Attacks imbued with electrical properties
- Blue Pikmin -
Strong when thrown
Slightly more durable than average
- Purple Pikmin -
Doesn’t fly far when thrown
Slow
High attack power
Slams into enemies instead of
latching on when thrown
- White Pikmin -
Quick and light
When latched onto opponent,
poison does additional damage
Side Special: Pikmin Thrown
Simple enough, throws Pikmin and they latch on (except for Purple), which makes their damage meter's slightly rise over time
Up Special: Pikmin Chain
Makes a chain with availiable Pikmin, chain length varies upon number and size of availiable Pikmin
Down Special: Pikmin Order
Call back Pikmin who have separated from you. You can also use this move to switch around the order your Pikmin are in
Another great moveset but one thing
How will this work with Kirby?
Discuss.
(If there is another thread, then I started making this and then a different one was created)
Standard Special: Pikmin Pluck
First uproot a few Pikmin from the ground. You can have up to six Pikmin at one time. As long as there is ground beneath your feet, you can reach down and pull up a Pikmin, but be aware that certain Pikmin are more likely to appear in specific types of flooring.
There are 5 types of Pikmin to use!
- Red Pikmin -
High attack power
Attacks imbued with incendiary properties
Immune to fire
- Yellow Pikmin -
Range of attack slightly larger than usual;
easy to hit enemies with
Travel in slight arcs when thrown
Attacks imbued with electrical properties
- Blue Pikmin -
Strong when thrown
Slightly more durable than average
- Purple Pikmin -
Doesn’t fly far when thrown
Slow
High attack power
Slams into enemies instead of
latching on when thrown
- White Pikmin -
Quick and light
When latched onto opponent,
poison does additional damage
Side Special: Pikmin Thrown
Simple enough, throws Pikmin and they latch on (except for Purple), which makes their damage meter's slightly rise over time
Up Special: Pikmin Chain
Makes a chain with availiable Pikmin, chain length varies upon number and size of availiable Pikmin
Down Special: Pikmin Order
Call back Pikmin who have separated from you. You can also use this move to switch around the order your Pikmin are in
Another great moveset but one thing
How will this work with Kirby?
Discuss.