Hey, this isn't exactly related to the 1.0.8 patch, but I did want to point out something that's still related to Olimar that hasn't been discussed in this sub-forum.
I started testing KO percentages again now that I have a lot of free time on my hands, but I noticed that Olimar's smash attacks killed a little later than last time I tested them (during 1.0.4, I think?). Percentages are tested w/ a red Pikmin on Mario w/ behavior set to "Control", at the center of the ground platform on Battlefield, and DI'ing horizontally toward the stage for Fsmash and Dsmash and DI'ing away for Usmash.
Patch|Fsmash|Usmash|Dsmash
1.0.4|114|108|139
1.0.8|121|112|152
I looked around on the Competitive Discussion forum and saw that
there were changes to six of Olimar's Pikmin attacks in base knockback and knockback growth, back in the 1.0.6 patch. So I'm guessing that Olimar's smash attacks were 3 of those 6 Pikmin attacks.