First off, I know this character doesn’t stand a snowball’s chance in hell of making Brawl’s final roster, but this thread isn’t meant to be realistic, so much as it’s meant to be fun.
Elvin Gadd, better known as “E. Gadd.” As the mad scientist of the Mario world, this gentle ol’ kook has a wealth of inventions – or “Gaddgets” – at his disposal, not the least of which include the Poltergust 3000, Fludd, and the Magic Paintbrush. These inventions and more bear the Gadd Industries logo, and form an impressive arsenal for a wily old man.
Game résumé: The following are the games in which E. Gadd appeared directly, or indirectly as a reference.
Standard A: “Magic Paintbrush.” Tap A to swipe the Magic Paintbrush used by Bowser Jr. in Mario Sunshine. Tap A repeatedly to swipe faster and faster, for a barrage of weak but quick strikes. When a foe is hit by the Paintbrush, they are slathered with a little paint. Paint accumulates with multiple hits, slowing the foe’s movement. The paint can be shaken off like Lipstick, however.
Smash A: “Gaddlight Flash.” Hitting forward A causes Gadd to whip out the flashlight from Luigi’s Mansion (“Gaddlight” is the official name), and stun the opponent with a brilliant flash of light. The duration of the stun can be increased if the move is charged first. Only effective at close range.
Standard B: “Spray Nozzle.” Press and hold B to pull out Fludd, and shoot a steady stream of water that buffets foes. The stream starts out strong but gradually dies down, like Bowser’s fire breath. While spraying water, Gadd cannot move, but tilting the Control Stick moves the water’s trajectory up and down, allowing Gadd to hit targets in multiple directions.
Smash B: “Poltergust Blow.” Gadd whips out the Poltergust 3000 and randomly launches one of two elementals from Luigi’s Mansion, a fireball or an ice ball. The fireball can briefly engulf the foe in movement-hindering flames, while the ice ball can freeze the foe solid in their tracks. Charging this move will create larger projectiles that go farther and hit harder.
Up B: “Rocket Nozzle,” and “Hover Nozzle.” Upon first hitting Up B, Gadd will blast a short distance into the sky with Fludd’s water propulsion. Then, he can continue holding B to hover back to safety on twin jets of water. Enemies caught in his flight path will be struck and knocked back in a spray of water, while foes hit by the hover nozzle’s twin streams will be buffeted. Put simply, his Up B is a long jump followed by a gliding recovery, with the potential to hit enemies above and below.
Down B: “Turbo Nozzle.” Tapping Down B causes Gadd to dash forward at supersonic speed, propelled by Fludd’s discharge. All enemies caught in his path will be struck, dealing slight damage. Those behind Gadd when he triggers the Turbo Nozzle will be buffeted by the kickback of water. Performing this technique in midair will cause Gadd to jet down at an angle, while charging will make his dash last longer and hit stronger.
R Throw: “Poltergust Suck.” Pull items and enemies toward your vacuum cleaner by holding R, and once they’re caught in your suction stream (the closer they are, the stronger the hold), you can tilt the control stick to swing them around, before releasing R to launch them like a projectile.
Taunt: “Game Boy Horror.” Gadd consults the Game Boy Horror, whose signal flashes before the brief appearance of a random ghoul from Luigi’s Mansion, causing Gadd to jump in fright.
Home map: An interesting idea for Gadd’s home level would be the interior of Luigi’s Mansion, with a series of rooms interconnected by breakthrough points. It would be the first completely enclosed arena, causing players to pinball off the walls and ceilings as they accumulate damage. Only when they’re weak enough will the hits be strong enough to send them flying through the walls and out of the mansion, where they’ll disappear over the horizon and lose a point. The camera could pan back at such points, revealing the mansion as a cross section and allowing gamers to see the forest beyond. Meanwhile, a gaggle of ghosts would appear throughout the different rooms to wreak havoc, such as dropping banana peels and pinning players in place.
Another home level could be E. Gadd’s Garage from Mario Party 6, complete with crane lifts, conveyor belts, and all matter of strange machines. However, as Luigi’s Mansion is a popular setting, I think that should receive priority, even if it bears another Smash Bros’ name (hey, they could share maps!).
Now then, commence with the shameless criticism while I go plug this thread on the support threads list!
NOTE: For Brawl, E. Gadd could have a two-in-one Fludd and Poltergust combination pack. In essence, it would be the vacuum pack with water tanks pinned to either side and Fludd's nozzlehead coming out the top, while the vacuum tube snakes around the front and into Gadd's hands. The tube's mouth has a control pad that acts as E. Gadd's remote for the Poltergust and all three nozzles of Fludd.
- Neiteio
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Elvin Gadd, better known as “E. Gadd.” As the mad scientist of the Mario world, this gentle ol’ kook has a wealth of inventions – or “Gaddgets” – at his disposal, not the least of which include the Poltergust 3000, Fludd, and the Magic Paintbrush. These inventions and more bear the Gadd Industries logo, and form an impressive arsenal for a wily old man.
Game résumé: The following are the games in which E. Gadd appeared directly, or indirectly as a reference.
- Luigi’s Mansion (GCN, 2001)
- Super Mario Sunshine (GCN, 2002)
- Mario & Luigi: Superstar Saga (GBA, 2003)
- Mario & Luigi: Partners in Time (NDS, 2005)
- Mario Party Advance (GBA, 2005)
- Mario Party 6 (GCN, 2005)
Standard A: “Magic Paintbrush.” Tap A to swipe the Magic Paintbrush used by Bowser Jr. in Mario Sunshine. Tap A repeatedly to swipe faster and faster, for a barrage of weak but quick strikes. When a foe is hit by the Paintbrush, they are slathered with a little paint. Paint accumulates with multiple hits, slowing the foe’s movement. The paint can be shaken off like Lipstick, however.
Smash A: “Gaddlight Flash.” Hitting forward A causes Gadd to whip out the flashlight from Luigi’s Mansion (“Gaddlight” is the official name), and stun the opponent with a brilliant flash of light. The duration of the stun can be increased if the move is charged first. Only effective at close range.
Standard B: “Spray Nozzle.” Press and hold B to pull out Fludd, and shoot a steady stream of water that buffets foes. The stream starts out strong but gradually dies down, like Bowser’s fire breath. While spraying water, Gadd cannot move, but tilting the Control Stick moves the water’s trajectory up and down, allowing Gadd to hit targets in multiple directions.
Smash B: “Poltergust Blow.” Gadd whips out the Poltergust 3000 and randomly launches one of two elementals from Luigi’s Mansion, a fireball or an ice ball. The fireball can briefly engulf the foe in movement-hindering flames, while the ice ball can freeze the foe solid in their tracks. Charging this move will create larger projectiles that go farther and hit harder.
Up B: “Rocket Nozzle,” and “Hover Nozzle.” Upon first hitting Up B, Gadd will blast a short distance into the sky with Fludd’s water propulsion. Then, he can continue holding B to hover back to safety on twin jets of water. Enemies caught in his flight path will be struck and knocked back in a spray of water, while foes hit by the hover nozzle’s twin streams will be buffeted. Put simply, his Up B is a long jump followed by a gliding recovery, with the potential to hit enemies above and below.
Down B: “Turbo Nozzle.” Tapping Down B causes Gadd to dash forward at supersonic speed, propelled by Fludd’s discharge. All enemies caught in his path will be struck, dealing slight damage. Those behind Gadd when he triggers the Turbo Nozzle will be buffeted by the kickback of water. Performing this technique in midair will cause Gadd to jet down at an angle, while charging will make his dash last longer and hit stronger.
R Throw: “Poltergust Suck.” Pull items and enemies toward your vacuum cleaner by holding R, and once they’re caught in your suction stream (the closer they are, the stronger the hold), you can tilt the control stick to swing them around, before releasing R to launch them like a projectile.
Taunt: “Game Boy Horror.” Gadd consults the Game Boy Horror, whose signal flashes before the brief appearance of a random ghoul from Luigi’s Mansion, causing Gadd to jump in fright.
Home map: An interesting idea for Gadd’s home level would be the interior of Luigi’s Mansion, with a series of rooms interconnected by breakthrough points. It would be the first completely enclosed arena, causing players to pinball off the walls and ceilings as they accumulate damage. Only when they’re weak enough will the hits be strong enough to send them flying through the walls and out of the mansion, where they’ll disappear over the horizon and lose a point. The camera could pan back at such points, revealing the mansion as a cross section and allowing gamers to see the forest beyond. Meanwhile, a gaggle of ghosts would appear throughout the different rooms to wreak havoc, such as dropping banana peels and pinning players in place.
Another home level could be E. Gadd’s Garage from Mario Party 6, complete with crane lifts, conveyor belts, and all matter of strange machines. However, as Luigi’s Mansion is a popular setting, I think that should receive priority, even if it bears another Smash Bros’ name (hey, they could share maps!).
Now then, commence with the shameless criticism while I go plug this thread on the support threads list!
NOTE: For Brawl, E. Gadd could have a two-in-one Fludd and Poltergust combination pack. In essence, it would be the vacuum pack with water tanks pinned to either side and Fludd's nozzlehead coming out the top, while the vacuum tube snakes around the front and into Gadd's hands. The tube's mouth has a control pad that acts as E. Gadd's remote for the Poltergust and all three nozzles of Fludd.
- Neiteio