finalark
SNORLAX
Link to original post: [drupal=1084]Nostalgia's a lair[/drupal]
Something I noticed whenever I read a review on an old game giving it a 10 is that how the review says how fun it was to play back in the day. This is called "nostalgia" which is bloody lair if anything. I'm going to say this right off the bat, I did not like Ocarina of Time. This probably has something to do with the fact that in the mid-90s while all of the other kiddies were playing Ocarina and Mario 64 I had a Playstation and grew up with Spyro the Dragon, not that crap that's being pumped out today, mind you, I mean the real Spyro the Dragon (for those of you who are unfamiliar, Spyro the Dragon was originally a trilogy of platformers for the Playstation and was made by Insomniac Games who are now better known for their Ratchet and Clank games and the two Resistance games. The reason why all of the new Spyro games suck is because once the Playstation 2 came out Insomniac sold the rights to Spyro to some crappy game developers). But hell, that doesn't mean that I hail the three games as the best games ever made, as a matter of fact there are a lot of things I could say. In the original Spyro the guy's voice was bloody annoying, the levels were so short that you could fly through some of them in under a minuet and all of the boss fights were a joke. Sorry, off topic. Anyway, so while I see 10s getting throw around left and right for Ocarina I would like to remind everyone that the only games that truly deserve a 10 is a game that's absolutely flawless with an original and interesting story and superb game-play, basically something you would think God himself would make. When I was playing Ocarina I enjoyed playing it. A bit tedious here and there but overall enjoyable and worth picking up. But then my arch-nemesis the Water Temple showed up. This is where the game dropped from a nine to a six in my book. Yes, the Water Temple, a play that most fanboys like to pretend never existed so they can give the game a ten without noticing that it's coughing up blood. Now that I'm finished beating that game into a bloody pulp I can move onto another game that nostalgia has lied about: Final Fantasy VII.
Final Fantasy VII was the RPG that made RPGs popular, it was the Final Fantasy that spawned the series' popular in America, a few spin-offs, a movie and some really, really weird fanfics... anyway. I've also seen nothing but 10s for this game and I've played all of the Final Fantasies and guess what, VII isn't the best one.
Another game that caused nostalgia to strike again would be the Nintendo 64 game Banjo Kazooie. I've only heard good things about this game and after a friend of mine told me that he owned it and I decided to borrow it and give it a shot. I did not like that game at all. Often I've heard it associated with the words "undeniable charm" and this game draws the line between "charm" and "toddler." I don't find anything amusing about Banjo's hick style, the game practically punishes you for choosing the save and quit option (you get the same cinematic you would get if you got a game over) and the fact that the moves are a pain to get made this game a drag to play. Oh, and did I forget to mention that in all of the levels you have the option to find and rescue a bunch of annoyingly cute... things.... who look like they would tag along with Barney on one of his adventures?
Something I noticed whenever I read a review on an old game giving it a 10 is that how the review says how fun it was to play back in the day. This is called "nostalgia" which is bloody lair if anything. I'm going to say this right off the bat, I did not like Ocarina of Time. This probably has something to do with the fact that in the mid-90s while all of the other kiddies were playing Ocarina and Mario 64 I had a Playstation and grew up with Spyro the Dragon, not that crap that's being pumped out today, mind you, I mean the real Spyro the Dragon (for those of you who are unfamiliar, Spyro the Dragon was originally a trilogy of platformers for the Playstation and was made by Insomniac Games who are now better known for their Ratchet and Clank games and the two Resistance games. The reason why all of the new Spyro games suck is because once the Playstation 2 came out Insomniac sold the rights to Spyro to some crappy game developers). But hell, that doesn't mean that I hail the three games as the best games ever made, as a matter of fact there are a lot of things I could say. In the original Spyro the guy's voice was bloody annoying, the levels were so short that you could fly through some of them in under a minuet and all of the boss fights were a joke. Sorry, off topic. Anyway, so while I see 10s getting throw around left and right for Ocarina I would like to remind everyone that the only games that truly deserve a 10 is a game that's absolutely flawless with an original and interesting story and superb game-play, basically something you would think God himself would make. When I was playing Ocarina I enjoyed playing it. A bit tedious here and there but overall enjoyable and worth picking up. But then my arch-nemesis the Water Temple showed up. This is where the game dropped from a nine to a six in my book. Yes, the Water Temple, a play that most fanboys like to pretend never existed so they can give the game a ten without noticing that it's coughing up blood. Now that I'm finished beating that game into a bloody pulp I can move onto another game that nostalgia has lied about: Final Fantasy VII.
Final Fantasy VII was the RPG that made RPGs popular, it was the Final Fantasy that spawned the series' popular in America, a few spin-offs, a movie and some really, really weird fanfics... anyway. I've also seen nothing but 10s for this game and I've played all of the Final Fantasies and guess what, VII isn't the best one.
Another game that caused nostalgia to strike again would be the Nintendo 64 game Banjo Kazooie. I've only heard good things about this game and after a friend of mine told me that he owned it and I decided to borrow it and give it a shot. I did not like that game at all. Often I've heard it associated with the words "undeniable charm" and this game draws the line between "charm" and "toddler." I don't find anything amusing about Banjo's hick style, the game practically punishes you for choosing the save and quit option (you get the same cinematic you would get if you got a game over) and the fact that the moves are a pain to get made this game a drag to play. Oh, and did I forget to mention that in all of the levels you have the option to find and rescue a bunch of annoyingly cute... things.... who look like they would tag along with Barney on one of his adventures?