RoyalRook
Smash Journeyman
I don't know why so many people are complaining about Brawl. I always felt WD is similar to snaking in Mario Karts, it twisted the game away from the way it supposed to play. So not a lot of lost love for me there.
More emphasis on the usefulness of DI is great. B/c at higher level, at least for me, DI is one of the most important skill difference among players. Ken made a killing on his exceptional DI.
L-cancel is apparently out. Well, since the lag is smaller, in turn makes the game more accessible to everyone, I can take that.
What impress me the most is the new air dodging system. It makes air battle more intense and varied. Plus the end of phantom air dodging death, b/c apparently you can air dodging to the edge even face away. You don't need me to remind you how many time you have dead b/c a stupid miss air dodge at the edge.
So I am cool and happy for the many changes and improvement that we have learned so far from Brawl.
What about you? Discuss.
More emphasis on the usefulness of DI is great. B/c at higher level, at least for me, DI is one of the most important skill difference among players. Ken made a killing on his exceptional DI.
L-cancel is apparently out. Well, since the lag is smaller, in turn makes the game more accessible to everyone, I can take that.
What impress me the most is the new air dodging system. It makes air battle more intense and varied. Plus the end of phantom air dodging death, b/c apparently you can air dodging to the edge even face away. You don't need me to remind you how many time you have dead b/c a stupid miss air dodge at the edge.
So I am cool and happy for the many changes and improvement that we have learned so far from Brawl.
What about you? Discuss.