Also Mythra @Blue Hunter Z or anyone who finished XC2 and XC1 just curious...
XC2 and XC1, story wise, which is better? I recently watch OJ's livestream, and after Wolfenstein 2 is a crappy game gameplay wise he said XC2 is all better than XC1, which I agreed with him minus the story, and how he explained was not too good.
Keeping it Spoilerless:
Anyway, imo XC1 has the better story; don't get me wrong, both are great, but XC1 handled better stuff like twists and "0 to 100" moments while keeping the momentum.
Funnily enough I still prefer XC2 because it managed to press my sentimental ***** buttons.
But in an objective point of view I say XC1 without a doubt.
Now with Spoilers:
What XC1 did great is making the player feel strong with moments like these:
-Giving you a huge feeling of revenge and desire to kick butt after Fiora's apparent death
-Every time Shulk learned a new Monado Art
-Releasing the Shackles and slice Metal Face's arm with Monado 2
-Overpower Egil at Mechonis Core just to try to make peace like a wise warrior
-Shulk's return to fight the Telethia
-Make Giant Dickson your *****
-Kill Zanza with Monado 3
And then there's moments were one feels weak as hell (the first Yaldabaoth battles, Zanza's debut, etc.) to balance stuff out.
However XC2 pushed the underdog moments, resulting in less "Im strong" ones.
We only have the awakenings of Pyra, Mythra and Pneuma (with Mythra's debut being the best because she's a Goddess, no bias) and the rest of the stuff is getting your *** kicked by Jin and other Tornans in cutscenes just after beating them.
XC2 basically replaces the epicness of XC1 with a more intimate story, with clichés and common anime tropes I admit, but still well executed.
However both still manage to have great stories covering the geopolitical conflicts and the bigger picture; that is Klaus' experiment.
-Giving you a huge feeling of revenge and desire to kick butt after Fiora's apparent death
-Every time Shulk learned a new Monado Art
-Releasing the Shackles and slice Metal Face's arm with Monado 2
-Overpower Egil at Mechonis Core just to try to make peace like a wise warrior
-Shulk's return to fight the Telethia
-Make Giant Dickson your *****
-Kill Zanza with Monado 3
And then there's moments were one feels weak as hell (the first Yaldabaoth battles, Zanza's debut, etc.) to balance stuff out.
However XC2 pushed the underdog moments, resulting in less "Im strong" ones.
We only have the awakenings of Pyra, Mythra and Pneuma (with Mythra's debut being the best because she's a Goddess, no bias) and the rest of the stuff is getting your *** kicked by Jin and other Tornans in cutscenes just after beating them.
XC2 basically replaces the epicness of XC1 with a more intimate story, with clichés and common anime tropes I admit, but still well executed.
However both still manage to have great stories covering the geopolitical conflicts and the bigger picture; that is Klaus' experiment.