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Social NintenZone Social 5 - Thanks, Everyone

Personal Highlight of the Mini Direct?

  • Super Mario Odyssey Update

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D

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oh hey a secret of mana remake just got announced out of nowhere how neato

There was a problem fetching the tweet
I should probably try to play the original, I remember starting it but gave up rather quickly.

But hey, Square, revive the game no one remembers all you want but could you at least recognize Chrono Trigger is a thing?

 

SegaNintendoUbisoft

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Here's the intro to Mario+Rabbids Kingdom Battle.
The amount of effort they put into this game is amazing.

They could have easily made a cheap cash-in, but they didn't.
 

Aetheri

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I think I'm now addicted to Slipknot....

At first I wasn't sure if I even liked them, but since I can't really stop listening to them, I guess it's safe to say I probably do...
 

Ivander

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oh hey a secret of mana remake just got announced out of nowhere how neato

There was a problem fetching the tweet
I had tears coming up when I heard Fear of the Heavens started playing. Ahh, the memories. Also, I hope it's successful if it means that we'll possibly get a remake of Seiken Densetsu 3, which was a frickin' amazing game.

That being said, no Switch version. :glare: Here's hoping I can remedy that with the Rainway App if the app does come out on Switch.
 
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Chrono.

...
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This new Forces artwork.
"Sonic is ****ing pissed."

Oh and we got more of those concept art images, two new ones to be exact. including a possible look at the resistance base which confirms Silver I guess? (I don't remember if he showed up on banter at all). Also some Infinite art.
 

SegaNintendoUbisoft

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This new Forces artwork.

"Sonic is ****ing pissed."

Oh and we got more of those concept art images, two new ones to be exact. including a possible look at the resistance base which confirms Silver I guess? (I don't remember if he showed up on banter at all). Also some Infinite art.
Interested in that piece of art with Infinite.

The background reminds me of the cyber space levels in Shadow the Hedgehog.
 
D

Deleted member

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****
Spoilers for My Hero Academia S2, Episode 20
v25b1Ev_d.jpg

**** **** **** **** ****
This would explain how the winged kid became that Nomu, he likely went to the same doctor as Izuku

 

Professor Pumpkaboo

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This new Forces artwork.

"Sonic is ****ing pissed."

Oh and we got more of those concept art images, two new ones to be exact. including a possible look at the resistance base which confirms Silver I guess? (I don't remember if he showed up on banter at all). Also some Infinite art.
he showed up in the begining stage. talking over the inercom
 

ChikoLad

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This new Forces artwork.

"Sonic is ****ing pissed."

Oh and we got more of those concept art images, two new ones to be exact. including a possible look at the resistance base which confirms Silver I guess? (I don't remember if he showed up on banter at all). Also some Infinite art.
Hopefully the resistance base artwork is an indication that we might get some kind of hub world.

---------

Someone gave me an EU Dissidia NT Beta code today. Tried it and it didn't work. Apparently they publicly posted the same code somewhere else by mistake. And then after they had no more codes. Just my luck.

I'm also hearing that apparently the pre-order offer was only offered to those who pre-ordered before August 20th. I pre-ordered on August 21st. Their site made no mention of this and the only official source I can find that did mention this is an AMERICAN support page. Which is odd since they never announced the pre-order offer for America, the US SE store never mentioned the offer either. And according to this support page, you could get beta access for Dissidia NT if you pre-ordered Lost Sphear in the US? What? Since when?

I've caved and just made a US account. Kinda stupid that I applied on the EU site and got an NA code. But I guess I can just download it and play on my normal account.
 

Holder of the Heel

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The wait is finally over. The Hollywood adaptation of my favorite manga Death Note is out and I went in expecting a fresh take on the notebook and characters and did not get disappointed. Light acts like an actual teenager, Misa (now Mia) isn't just a pawn/plot device, and Ryuk isn't just a bystander to everything.

I'd seriously recommend checking it out. But again, don't go in thinking it's a copy of the original source material, because it isn't and I'm relieved, even as a die-hard fan of Ohba's work.
 
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Erureido

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Oh hey, the Youtube uploader has been fixed! Great to see a thumbnails for a video again!

Also, the Pokemon TCG continues to produce some high quality art. Check out this full art Gladion card:

Honestly, this is the edgiest Gladion art I have ever seen!
 
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DarkAuraful

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Ehh, not too sure about that. It's just the Empires spin off which is completely separate from the main DW8 game but sure. 8 Empires was alright. Warriors Orochi 3 Ultimate is pretty much the complete package with an enormous cast so take what you will. I haven't played SW: Spirit of Sanada but I heard it has a fantastic storyline (this is a nice surprise) from reviews and it's incredibly accurate historically.
 

Wario Bros.

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These are 100% actual Mario + Rabbids: Kingdom Battle trailers by Ubisoft and are somehow even weirder than the game itself:


...
 

AmericanDJ

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Just started Birth By Sleep today.
It's going to hurt knowing that these characters are all Doomed By Canon.
Also, I decided to look up the criteria for the secret endings, as they are the true endings instead of just a hint at a future game.
KH Wiki said:
In order to unlock "Blank Points" within the Trinity Archives, the memory card must contain at least one completed file set at Proud or Critical difficulty, or a completed file set at Standard difficulty with a completed Trinity Report, for each of Terra, Ventus, and Aqua.
*Looks at the page on Trinity Archives*
Well huh.
That seems like it will take a lot of time and effort.
I may need help with this.
As for the Secret Episode:
KH Wiki said:
The conditions that must be met in order to unlock "Blank Points" and "A Fragmentary Passage" depend upon the difficulty mode the player has chosen for each character's story. It's always required to unlock the Final Episode first by collecting all Xehanort's Reports.
[...]
Complete the Sticker Album with Terra, Aqua, and Ventus and obtain the Keyslinger trophy.
The sticker album seems like it'll be this games equivalent of the Puzzles from KH2, so it doesn't seem like it will be too much of a commitment to do, but defeating 9,999 Unversed is definitely going to take a while.

oh hey a secret of mana remake just got announced out of nowhere how neato

There was a problem fetching the tweet
Well now I have a way of playing Secret of Mana in case I'm not able to get a SNES classic.
 

ChikoLad

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ARMS is ok good. Had fun. Think Master Mummy, Ribbon Girl, and Twintelle are the ones I did best with. Not gonna buy unless it goes on a big sale though. Will play a bit more once I finish dinner (why does Nintendo always run these at dinner time for me?).

Also I got my EU code for the Dissidia beta after all, from the pre-order. Still think this was all a mess but at least I got it.

Also Americans can finally pre-load the Dissidia beta, just an FYI.
 
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SegaNintendoUbisoft

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These are 100% actual Mario + Rabbids: Kingdom Battle trailers by Ubisoft and are somehow even weirder than the game itself:


...
I'd never thought I would see advertisements like this for a Mario game.

It's probably Ubisoft who made these, but I'm surprised Nintendo allowed this.

We really are seeing a new Nintendo, aren't we?
 

Wario Bros.

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I'd never thought I would see advertisements like this for a Mario game.

It's probably Ubisoft who made these, but I'm surprised Nintendo allowed this.

We really are seeing a new Nintendo, aren't we?
Ubisoft is the publisher (except for Japan) so they're the ones making all the calls.

But yeah, the amount of stuff this game has been getting away with in a Mario title (especially that Miyamoto himself is on board too) is mind blowing.
 
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Chrono.

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The Boys Are Back In Blue


They have pretty different movesets to their yellow counterparts, that should calm the "qq clones" crowd a bit.
 
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D

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Arms is definitely not my thing.
First problem I have are the controls: X to jump is just unintuitive when Y is dodge; B and A for attacking is pointless when the ZL and ZR exist and are much more telling; and L to guard? Is this game even serious now?
My second problem is that... well, I just didn't like it, character abilities all feel pointless and I didn't feel any change in playstile when using different Fighters or Arms, which is a pretty bad sign to me.

Tl;Dr I'm glad I didn't spend 60€ on this

 

ChikoLad

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Arms is definitely not my thing.
First problem I have are the controls: X to jump is just unintuitive when Y is dodge; B and A for attacking is pointless when the ZL and ZR exist and are much more telling; and L to guard? Is this game even serious now?
My second problem is that... well, I just didn't like it, character abilities all feel pointless and I didn't feel any change in playstile when using different Fighters or Arms, which is a pretty bad sign to me.

Tl;Dr I'm glad I didn't spend 60€ on this

Sounds like you played it with traditional controls. Did you try the "not-Wii Remotes" style? I personally found that to work well enough.

My only gripe with that style is that you tilt the controllers to move. The analogue stick is completely unused for some reason.
 

allison

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So the writer for the Half-Life series posted the story of what HL2:E3 would have been. The writer claims it is just fanfiction, but that's likely because of NDAs and such.


By all means it seems like the game got cancelled and the last part is a call to arms for the fans to take this blueprint and make it.
What a weird time to be alive.
guess we know what the Black Mesa devs are doing next
 
D

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Kojirou is way too good for this world
Screenshot_20170825-152318.png

#AssassinsDeserveRightsToo

Also, got another Lancer Cu, nice, gonna use him to level up his Gay Bulge
Sounds like you played it with traditional controls. Did you try the "not-Wii Remotes" style? I personally found that to work well enough.

My only gripe with that style is that you tilt the controllers to move. The analogue stick is completely unused for some reason.
No, I didn't
Even if it is better, I'm not willing to play like that and I don't have access to a TV now so I'd have to stare at a tiny Switch screen from afar

 

Swamp Sensei

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Arms is definitely not my thing.
First problem I have are the controls: X to jump is just unintuitive when Y is dodge; B and A for attacking is pointless when the ZL and ZR exist and are much more telling; and L to guard? Is this game even serious now?
My second problem is that... well, I just didn't like it, character abilities all feel pointless and I didn't feel any change in playstile when using different Fighters or Arms, which is a pretty bad sign to me.

Tl;Dr I'm glad I didn't spend 60€ on this

I understand the control issue, but I'm not sure how you're not feeling character abilities or different arms.

They're are fairly unique.
 

Erureido

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Decided to give it another go at the Sacred Stones banner in Fire Emblem Heroes. I was hoping to get Amelia because I keep hearing how great she is in this game, but on my very first pull, I got this instead:



Yep, a 5-star Tana! Her stats are 25 Atk, 10 Spd, 6 Def, and 6 Res. On the one hand, I do need more blue units on my team, so she is a welcome addition in that regard. On the other hand, Tana also has Moonbow, so she makes great inheritance fodder. Decisions decisions...

With my 2nd Kagero, I guess I might as well merge it with the Kagero I already have for some stat gains.

I also decided to use up all 15 of my summon tickets in Fate/Grand Order. I got two lucky pulls out of it. One was a 5-star essence, making that my first 5-star pull in the game. Yay, I guess. The other was my first 4-star servant pull in FOREVER! Which one? Well...



Tamamo no Mae! Er, I mean Tamamo Cat.

Well, it seems like it will still be a while until the real Tamamo no Mae will be available in the game, but I'm sure Tamamo Cat will do for now. I heard Tamamo Cat makes a decent Berserker. Guess that makes two Berserkers I have that make good additions to my team: her and Heracles (who I just ascended to 2nd stage)!
 
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D

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I really hate how Essences can screw you up in FGO
Like, fine, put them in the same place as Servants, but don't ****ing make them possible to be my guaranteed 4* summon.
AND I SWEAR IF I GET ANOTHER CAESAR OR KYOHIME FROM THE GUARANTEED 3*
1* and 2* are better because you can get their NPs to level 5 without breaking a sweat, ****ing Kojirou is a murder house someone stop this mad man
I understand the control issue, but I'm not sure how you're not feeling character abilities or different arms.

They're are fairly unique.
Ribbon Girl's jumps are pointless because there's no benefit on staying up in the air for so long, Ninjara's is flashy but whether or not it's there won't change if you get hit or not, I didn't understand or was able to use Minmin's, Helix's stupid jump just makes him easier to get hit and Twintelle's is "what if we put Peach's Float in a ground based fighting game?". Didn't play the others.
The arms never did anything different, they all just punched with different speeds, the electric and ice ones never did what they're supposed to, shield never blocked anything, slap-whatever is just a faster punch and the others just do an arc before hitting. The only one I felt did something different was the Dragon Arm tbh.

 

Ivander

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I also decided to use up all 15 of my summon tickets in Fate/Grand Order. I got two lucky pulls out of it. One was a 5-star essence, making that my first 5-star pull in the game. Yay, I guess. The other was my first 4-star servant pull in FOREVER! Which one? Well...



Tamamo no Mae! Er, I mean Tamamo Cat.

Well, it seems like it will still be a while until the real Tamamo no Mae will be available in the game, but I'm sure Tamamo Cat will do for now. I heard Tamamo Cat makes a decent Berserker. Guess that makes two Berserkers I have that make good additions to my team: her and Heracles (who I just ascended to 2nd stage)!
Nice. She's one of the better 4-stars available. Also, don't worry too much about Caster Tamamo, as she comes out when the Halloween Event arrives. So you'll have your chance soon.

I just recently done a whole bunch of things in Grand Order. I got my first fully Ascended Servant, being Saint George, I got Carmilla up to 3rd Ascension, I got Hassan of the Cursed Arm to 3rd Ascension and I almost have Siegfried and Hans at 3rd Ascension, I just need a couple more Saber and Caster Monuments. And when I decided to pull from the Orion Banner, I got my 2nd 5-Star Servant, Vlad III. So basically, I've been in a roll of good luck lately regarding Grand Order.
I really hate how Essences can screw you up in FGO
Like, fine, put them in the same place as Servants, but don't ****ing make them possible to be my guaranteed 4* summon.
AND I SWEAR IF I GET ANOTHER CAESAR OR KYOHIME FROM THE GUARANTEED 3*
1* and 2* are better because you can get their NPs to level 5 without breaking a sweat, ****ing Kojirou is a murder house someone stop this mad man
If you're getting Kiyos, that's good as that makes her NP much more better for farming, especially as you have Imaginary Element. Not to mention the Halloween Event is coming up and all the Ascension Materials available for buying during the Event are all materials that Kiyohime requires, allowing you to fully ascend Kiyohime quickly.
 

ChikoLad

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I really hate how Essences can screw you up in FGO
Like, fine, put them in the same place as Servants, but don't ****ing make them possible to be my guaranteed 4* summon.
AND I SWEAR IF I GET ANOTHER CAESAR OR KYOHIME FROM THE GUARANTEED 3*
1* and 2* are better because you can get their NPs to level 5 without breaking a sweat, ****ing Kojirou is a murder house someone stop this mad man

Ribbon Girl's jumps are pointless because there's no benefit on staying up in the air for so long, Ninjara's is flashy but whether or not it's there won't change if you get hit or not, I didn't understand or was able to use Minmin's, Helix's stupid jump just makes him easier to get hit and Twintelle's is "what if we put Peach's Float in a ground based fighting game?". Didn't play the others.
The arms never did anything different, they all just punched with different speeds, the electric and ice ones never did what they're supposed to, shield never blocked anything, slap-whatever is just a faster punch and the others just do an arc before hitting. The only one I felt did something different was the Dragon Arm tbh.

I have to disagree on Ribbon Girl. I honestly think she's far and away the best out of the one's in the Testpunch, at least. Being able to break your fall with extra jumps is actually really useful because a common strat is to get opponents while they're on the way down, since they're really vulnerable then, especially if they've already flung out their arms. With Ribbon Girl, you can hard counter that with the ability to break your fall and dash to the side as soon as you see your opponent fling their arms at you. No other character has that option. Ribbon Girl can be simultaneously aggressive and defensive in the air, which no other character can do.

Also, Ribbon Girl can fast fall, and is the only character in the game who can.

I do agree that otherwise, the characters don't have enough variance, at least the Testpunch ones. Ribbon Girl, Min-Min, and Master Mummy are the only ones with legitimately helpful abilities. Ribbon Girl has unparalleled movement options, Min-Min has a nice maneuver that doubles as an aerial dodge and a shield, and Master Mummy doesn't flinch easily. Everyone else gets something you can't really strategise with (Spring Man's ability is just getting more power when he's at low HP, but that's not a position you want to be in to begin with), or they get something overly gimmicky (Helix is just awkward to use, especially with the terrible ARMS options he has in the Testpunch).

Don't get why Nintendo is trying to push this as an e-sport. I really wish now they just put more single player and co-op stuff in the game, I might have bought it then because I do enjoy the core gameplay.
 
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Moydow

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Decided to give it another go at the Sacred Stones banner in Fire Emblem Heroes. I was hoping to get Amelia because I keep hearing how great she is in this game, but on my very first pull, I got this instead:



Yep, a 5-star Tana! Her stats are 25 Atk, 10 Spd, 6 Def, and 6 Res. On the one hand, I do need more blue units on my team, so she is a welcome addition in that regard. On the other hand, Tana also has Moonbow, so she makes great inheritance fodder. Decisions decisions...
You got her as +Atk -HP; if you sacrifice her for Moonbow of all things, you're insane. :p Seriously though, she is one of the best lance units in the entire game, flier team or no (and you have a really good boon and bane on her), and even if you did want to use her for skill inheritance, Guidance is infinitely more valuable than Moonbow which is on like a dozen other units, and is honestly vastly overrated in my opinion anyway (its only appeal to me is its low cooldown, or if you find yourself facing a lot of bulky units like Lukas or armoured units).

Ribbon Girl's jumps are pointless because there's no benefit on staying up in the air for so long, Ninjara's is flashy but whether or not it's there won't change if you get hit or not, I didn't understand or was able to use Minmin's, Helix's stupid jump just makes him easier to get hit and Twintelle's is "what if we put Peach's Float in a ground based fighting game?". Didn't play the others.
The arms never did anything different, they all just punched with different speeds, the electric and ice ones never did what they're supposed to, shield never blocked anything, slap-whatever is just a faster punch and the others just do an arc before hitting. The only one I felt did something different was the Dragon Arm tbh.
Min Min's special technique is, if you dash and hold the button down, her left arm changes into a dragon, which gives her the largest arm girth in the game (arm girth affects the size of your ARM's hitboxes; the larger it is, the better), and her left ARM will be permanently charged (until she gets knocked down, that is). It's really powerful once you figure it out. Her other technique is, if she dodges backwards on the ground, or in any direction in the air, she will perform a kick which can block incoming attacks. Pretty useful once you get the timing down.

As for Helix, he is really not beginner-friendly at all. Probably takes the most amount of practice to get the hang of when to make him grow taller, or shorter, or whatever. I doubt very many people will figure him out in the few days the Testpunch is up for, but once you do, he can be pretty strong. Apart from the Ice Dragon, though, his default ARMS are pretty lame, and he needs custom ARMS to be most effective.

Twintelle's effect is actually a kind of bullet time that slows down incoming punches; you can use this to dodge out of the way, and then attack when the opponent is left open. It's pretty annoying when used effectively, since it basically lets you control the pace of the match, and forces the opponent to slow down so they can try and punish your landing.

I'm not as familiar with the other two you mentioned, so I can't comment on them, though Ribbon Girl's jumping ability is why she's considered one of the strongest characters in the game, and generally you actually do want to stay in the air with her.

As for the electric/ice ARMS "not doing what they're supposed to", you need to charge them first before they have the electric/ice effect. Charging ARMS is key, and the tutorial really doesn't explain this well, so I can understand why you would have missed that. To charge your ARMS, you can either dash, block, or jump (blocking or jumping is quicker, but the charge wears off more quickly). Charging ARMS is especially important for Min Min, like I mentioned before, since otherwise she will have difficulty landing hits at all.
 
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Swamp Sensei

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I really hate how Essences can screw you up in FGO
Like, fine, put them in the same place as Servants, but don't ****ing make them possible to be my guaranteed 4* summon.
AND I SWEAR IF I GET ANOTHER CAESAR OR KYOHIME FROM THE GUARANTEED 3*
1* and 2* are better because you can get their NPs to level 5 without breaking a sweat, ****ing Kojirou is a murder house someone stop this mad man

Ribbon Girl's jumps are pointless because there's no benefit on staying up in the air for so long, Ninjara's is flashy but whether or not it's there won't change if you get hit or not, I didn't understand or was able to use Minmin's, Helix's stupid jump just makes him easier to get hit and Twintelle's is "what if we put Peach's Float in a ground based fighting game?". Didn't play the others.
The arms never did anything different, they all just punched with different speeds, the electric and ice ones never did what they're supposed to, shield never blocked anything, slap-whatever is just a faster punch and the others just do an arc before hitting. The only one I felt did something different was the Dragon Arm tbh.

Uh...

All of those quirks are why those characters are considered top tier.

And believe it or not, you want to be in the air with Rivbon Girl.

This is like the Roller being OP, lol.
 
D

Deleted member

Guest
Nice. She's one of the better 4-stars available. Also, don't worry too much about Caster Tamamo, as she comes out when the Halloween Event arrives. So you'll have your chance soon.

I just recently done a whole bunch of things in Grand Order. I got my first fully Ascended Servant, being Saint George, I got Carmilla up to 3rd Ascension, I got Hassan of the Cursed Arm to 3rd Ascension and I almost have Siegfried and Hans at 3rd Ascension, I just need a couple more Saber and Caster Monuments. And when I decided to pull from the Orion Banner, I got my 2nd 5-Star Servant, Vlad III. So basically, I've been in a roll of good luck lately regarding Grand Order.

If you're getting Kiyos, that's good as that makes her NP much more better for farming, especially as you have Imaginary Element. Not to mention the Halloween Event is coming up and all the Ascension Materials available for buying during the Event are all materials that Kiyohime requires, allowing you to fully ascend Kiyohime quickly.
Considering all the Berserkers I've been pulling(seriously, I got a whole bunch of them while I have one or two of every other class), I could feed them to KYOHIME and pump her NP up.
I've been trying to use Asterious because he's ****ing Minotaur but he's only 2* and that NP is incredibly disappointing(I think a Reality Marble of the Labyrinth would be super rad in an actual animated fight, but since this is a gem, he's limited to a simple debuff and the RM isn't something that stays out). Though I feel like Berserkers need Mash so they don't die in two hits but I certainly ain't dropping my two man's for anyone else for now.

 

Ivander

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Considering all the Berserkers I've been pulling(seriously, I got a whole bunch of them while I have one or two of every other class), I could feed them to KYOHIME and pump her NP up.
I've been trying to use Asterious because he's ****ing Minotaur but he's only 2* and that NP is incredibly disappointing(I think a Reality Marble of the Labyrinth would be super rad in an actual animated fight, but since this is a gem, he's limited to a simple debuff and the RM isn't something that stays out). Though I feel like Berserkers need Mash so they don't die in two hits but I certainly ain't dropping my two man's for anyone else for now.

Asterios will get much better later when he gets his 3rd skill. Some characters don't have their 3rd skill right away, so they have to wait for a while until their Strengthen/Interlude quest comes out. But his 3rd skill when it comes out makes Asterios go from a decent Berserker to an absolute powerhouse. His NP will also get somewhat better. It still won't damage, but eventually it will double the amount of Attack and Defense decreased on the first turn, allowing him and his teammates to do much more damage and their enemies to do much less damage.
Luckily, Mash isn't the only one who can defend Berserkers. One of the best defenders for Berserkers is George, as his Guardian Knight, his 1st skill, will force enemies to attack him instead of your teammates for 3 turns. And he's only 2*, so he's one of the easier ones to pick up. Leonidas, a 2*, and Chevalier D'eon, a 4*, also have Target Focus skills that lure away enemy attacks, but D'eon has to wait for his 3rd Ascension to get his and Leonidas' has one skill that only lures for 1 turn and than his 3-turn Focus is his Noble Phantasm. That being said, Leonidas will eventually get a skill that boosts your team's Buster cards, making him great for Berserkers. Than there's Waver/Zhuge, who's 2nd skill reduces damage greatly, allowing your Berserkers to last longer.
 
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