How do you get so many festhers to promote an unit? I need, like 3.000 for my 4* Nino AND 20 badges
You can't even buy them but I guess I could send Camilla home since she gives 1000 feathers when you do that
My guess as a gacha veteran is that you're gonna be grinding.
Gachas need some form of artificial scarcity to keep people buying their premium currency. In FEH the star level of the hero is part of that artificial scarcity.
Being able to easily promote to the highest tiers of usefulness would reduce the value of those characters and thus cause less orb purchases, but, without going too deep, locking that tier out behind a paywall is an equally bad idea. Thus, they make it
possible, but a massive pain in the ****.
I would not expect to increase a unit's star level quickly. Thankfully, their regular level and skills seem to increase fine enough.
Oh, and don't dump Camilla. Say what you want about the character herself, but a heavy hitter with good mobility is good. You get that, you keep it.
Do I confront the people? Ask them why and tell him other guy is hurt? Wait and see?
What do I do?
If you're on friendly terms with em, ask em. But benefit of the doubt applies - don't bring it up like they snubbed your friend, just tell em your friend said he was gonna go drinking with them but he didn't, did something happen with that.
Course, if they start getting shields up or you feel like you're getting that "none of your business" vibe...well, technically it's not, it's between them and your friend. Probably just let them work it out at that point, and support your friend as desired.
TL;DR: What
WeirdChillFever
said.
Excluding anything based off superheroes and/or anime, what's your favorite licensed game?
Story time.
When my uncle worked at Movie Gallery, back when Movie Gallery was a thing that still existed but was fading fast, he managed to pick up several rental copies of old games. Got a mix of Genesis, SNES, Playstation, and Sega Saturn games out of the deal. They all later came to me - as far as I know, anyway.
Amongst these was a Genesis copy of Mickey Mania: The Timeless Adventures of Mickey Mouse. Reviews for it were middling at best, most citing it as some variation on "gorgeous with responsive controls but too easy to beat." Game was old, though, so I never got the memo at the time - only got it today, from it's Wikipedia page.
I've played better licensed games, but I enjoyed the hell out of it nonetheless and it sticks with me as some kind of nostalgia-goggles hipster personal favorite.