Nintendo's ace pilots take flight! Time to Switch gears for the Ultimate Battle! Pilotwings for Smash Ultimate!

Which Pilot Wings character(s) would you like to see in Smash?


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#1

From left to right: Goose, Hawk, Kiwi, Lark, Hooter, and Ibis (from Pilotwings 64)

What is Pilotwings, you ask?
Pilotwings is a series of flight simulation games from Nintendo starting as a launch title on the Super Nintendo Entertainment System in 1990/1991/1992, and as a result, has continued the tradition of being a launch title for the Nintendo 64, (Pilotwings 64, 1996/1997) and for the Nintendo 3DS. (Pilotwings Resort, 2011) The games themselves have gotten great reception from many a gamer. Usually, the games normally involve the player flying a variety of flight vehicles and earning your flight license through these flying lessons which are, but not limited to: Planes, Rocket Belts, (Jet Packs) Hang Gliders, and many more.

I don't know... Honestly, It seems all you do is fly around...
As a matter of fact, the series itself is highly acclaimed, but has the unfortunate issue of being released on small occasions, so the series is not well known. That being said, the games themselves have more to do than just "fly around". There are many missions in the series that have specific objectives within the missions that can give more for the player to do, such as skydiving, jumping across an island, firing yourself out of a cannon, etc.

But there isn't even a main character for the series! Sakurai would have a pretty hard time trying to figure out who could rep the series, wouldn't he?
While Pilotwings might not exactly have any ONE person to rep the ENTIRE franchise, don't forget that there are other series that are in a similar situation, such as Rhythm Heaven. That said, Sakurai could probably choose the "Golden Pilot", the main protagonist of the first Pilotwings game for SNES, or even (and this next character is my personal preference) Lark from Pilotwings 64.

Long story short, there are many characters from different series that Sakurai could choose from who are actually unique for Smash, and Pilotwings is no different.

Okay, so why does this series deserve a playable character in Smash?
Pilotwings' cast of characters are known to have some unique designs and a bit of personality to them. I've always thought the Pilotwings games had enough individuality to garner a character from its series, giving the series the recognition it truly deserves.

How would they fight?
Pilotwings is not a fighting game, that much is obvious at first sight. But Sakurai has a history of making creative movesets out of total non-combatants (i.e. Duck Hunt, Mr. G&W, etc.).Yes, I know that's a constantly used "excuse" for "off-the-wall" characters, but it still holds up either way.
I envision a Pilotwings character having the special gimmick of excelling in the air rather than the ground. They'd basically be the opposite of Little Mac's gimmick. Basically, the paragraph below goes more into detail as to how I envision a Pilotwings character:

"A Pilotwings character would be a bit varied, in the sense that in the air, a Pilotwings character's strong points would truly shine since they would be able to combo/juggle in mid-air like it was nobody's business. At the same, they would be a bit weaker on the ground so their power would be a bit decreased, but their speed would be increased by a decent margin, where they could things like rack up damage with their flight suit's "Birdman" wings, doing things such Falco's side smash attack in Brawl and spin along the ground with their wings. Their Up+B could be using the Rocket Belt that has appear in every installment of the Pilotwings series so far to burn opponents before take-off and it could act like Firefox from Fox McCloud."

To get a better idea of how a PW character would fight, here's a moveset I made for my most wanted PW character, Lark! (BTW, I also envision that Kiwi (also from PW 64) will be an alt. skin of Lark, so she will fight identically to Lark, and all of her animations will be the same as well. All differences between the two kids are cosmetic.)

For those who wish to see an ACTUAL moveset, see here:
http://sourcegaming.info/2016/03/31/ds-lark-pilotwings/

The (revised) moveset can be seen in the spoiler below.

Entrance
Lark uses a parachute to float safely down to the ground.

Additional Notes
* With some help from his Birdman suit, Lark can do up to three jumps, rather than two. This allows him to be a master of the skies, and use aerial moves as he sees fit!
* He can also wall jump.
* Due to her relative height being quite similar to Lark, and as an attempt to save on any “over-representation”, Kiwi (fellow pilot of Lark's from Pilotwings 64) would serve as an 'Echo Fighter' of Lark, in the same manner as how characters like Lucina and Richter Belmont are Echoes of Marth and Simon Belmont, respectively. All differences between the two young pilots are purely cosmetic.

Ground Attacks
Neutral:
Lark pokes with the right wing of his Birdman suit, followed by a swipe from the left wing, and ends the combo with a forceful flap from both wings, producing a small windbox from the final strike. This move can be infinitely held, with Lark rapidly “poking” his opponents with the tip of the wings, and ending with the aforementioned forceful flap.

Forward Tilt:
Lark swipes in front of himself with the left wing of his Birdman suit, producing a wind box, and destroying weak projectiles. Not much knockback is dealt from this move.

Up Tilt:
Lark performs an upwards bicycle kick with the Jumble Hopper spring shoes. The final kick does a lot more knockback, but just enough so that Lark can follow up with a multitude of aerial attacks.

Down Tilt:
Lark sweeps the floor with his right wing. It can be used repeatedly and in rapid succession to trip opponents.

Dash Attack:
Lark headbutts the opponent. Does decent knockback.

Smash Attacks

Forward:
After charging up, Lark dives at the ground, sliding into any opponents in his path.

Up:
Lark presses down on his Jumble Hopper spring boots. After releasing the pressure on them, he hops upwards with great force, sending opponents flying straight upwards. This allows him to follow up with an aerial attack if the opponent is at low percentages.

Down:
Lark rapidly spins along the ground, attacking with his right foot and left wing. Does a lot of damage, but the knockback leaves a bit to be desired. The most damaging of all his Smash Attacks, but has the least knockback.

Aerial Attacks

Neutral:
Lark rapidly spins in the air like a top, hitting four times. A good combo move, with each hit connecting well with one another. The last hit launches opponents away.

Up:
Lark rapidly flaps the wings of his Birdman suit above him, doing multiple hits. Produces a small windbox above him.

Forward:
Lark extends the wings of his Birdman suit in front of him, rapidly jabbing at his opponents.

Back:
Lark performs the 'Hurricane Wing" with the wings on his Birdman suit. Five swiveling wing swipes performed in quick succession. This move makes Lark "hover" until the move ends if used right after a jump. Good for building up damage, as opponents will be trapped within the flurry of swipes for the duration of the attack.

Down:
Lark sends himself downwards, head-first. Can meteor smash at any frame, but only if the opponent is hit by the top of his head. The opponent will NOT be meteor smashed if they are hit by the side of Lark’s head or any other part of his body.

Special Attacks

Neutral:
Lark's parachute pops out of his backpack, granting him super slow falling speed if activated in midair. However, the move itself does NOT give Lark extra altitude, but it is great for covering long horizontal distances while falling. (Only damages the second it opens. Afterwards, if you’re not careful, Lark can be gimped from recovering if the opponent were to hit him. If they end up hitting the parachute, the opponent takes damage.

Side:
The only “true” projectile in Lark’s moveset. Lark quickly whips out a remote, and from above him, a toy plane would whiz around. This plane would be useful for gimping characters with recoveries that do not necessarily involve flight of some kind. The toy plane can drop small projectiles that resembles pellet gun bullets that deal 2%. You must also press the standard attack button to have the toy plane drop its projectiles while the toy plane is in use. Press the special move button to cancel the move. Remember, that as long as the toy plane is still in activation, Lark will be left wide open for attack, and will have no way to defend himself.

Up:
Lark activates his Rocket Belt. The thrusters burn opponents behind or below you as it bursts upwards with blazing speed, having greater knockback at takeoff. The move has some of the best vertical recovery, but has little to no horizontal recovery at the same time. If Lark were to damage anyone on the way up, he would score multiple hits that deal little knockback, except for the last hit which deals greater knockback.

Down:
Although not used in the same manner as in the games, this move utilizes the floating rings that are a staple of the Pilotwings games. When used, Lark places a floating ring in front of him which can be passed through to give him an instant momentum boost to dash into opponents, sending them flying from the collision. However, opponents can also go through this ring as well, which can be used to their advantage, rushing into other opponents (including Lark). In fact, if the opponent uses the ring to crash into Lark, he actually takes more knockback.

Depending on the character’s weight, the move could cause less knockback or more. For example: if Kirby goes through a ring, his knockback is very small, so you don’t need to worry about lightweights. If Mario or any middleweights walk through, the knockback is decent, to say the least. If any heavyweights, such as Bowser were to go through, then the opponent would be sent flying. If you happen to place the ring just right, it could be used as a trap to rush an opponent offstage.

Grabs

Pummel:
Lark headbutts the opponent.

Up Throw:
Lark first holds the opponent over his head, then headbutts them upward.

Down Throw:
Lark tosses his opponent downwards, then body slams them.

Forward Throw:
Lark performs a Judo Throw, sending opponents flying headfirst. A very small windbox is produced from this throw.

Back Throw:
Lark swings the opponent behind him, backhand-sucker punching the opponent away. This attack also damages any opponents right next to Lark as he's performing the move.

Miscellaneous Attacks

Getting Up from a Fall: Hops up, kicking out his legs as he does so. Deals 4%.

Ledge Attack: Hops and lands face-first into the ground next to the ledge. Deals 5%.

Taunts

Up:
Lark takes off his helmet and blows on it, wiping the top and then straps it right back on.

Down:
Lark rapidly flaps the wings of his Birdman suit, lifting himself off of the ground for a few seconds. He then gets tired and falls back down onto the ground, huffing and puffing from exhaustion.

Side:
Lark makes a funny face in whatever direction he’s facing, sticking his tongue out at his opposition, making a silly sound as he does so.

Final Smash
Lark uses the iconic plane from Pilotwings. A plane flies in from the background and Lark excitedly hops inside preparing to fire himself at his opponents from the foreground. Be very careful though, as Lark has quite a small window of time to fire himself at his opponents. He has a span of 15 seconds. If he does not fire himself in that window of time, the FS will abruptly cancel itself, and Lark will return to the stage as if nothing had just happened. If he does fire himself however, Lark will deal massive damage and knockback to whoever he manages to hit, to the point where it is almost always going to be a OHKO. NOTE: The color scheme of the plane is based on the silver plane used late into Pilotwings for the SNES.

Say, you do know that the Rocket Belt is an item already, right? It would be Animal Crossing all over again.....
I know that. Villager had a lot of representation in SSBB, and he/she did not show up to be playable in that game himself/herself. Come SSB4, and now he/she is playable with about the same amount of representation the series got in Brawl. My point is, if Sakurai could add the Villager(s) in SSB4, and then have all that showing up in the same game, who's to say Sakurai would pull the same issue he pulled in SSBB, and do the same thing in this game? Don't forget, the Rocket Belt has a different design in each game, and the one in SSB4 does not use any design from the Pilotwings games, so he must have came up with a new design all by himself.

Wow! They sound pretty cool! So can I support them?
Why of course! Here's the support list right below!

Pilotwings' high-flying heroes!
smashkirby
shinhed-echi
StaffofSmashing
Oracle_Summon
bksbestbwoy
Da Black Rabbit
Arcadenik
Hippopotasauce
BillyTheKid
PigmaskColonel
AfroDude
DonkaFjord
Mr.J
8-peacock-8
Yomi's Biggest Fan
BluePikmin11
ϟPlazzapϟ
ClubbyBear
SSBCandidates
Freduardo
Kevandre
POKEMANSPIKA
falcomaster925
BoltDragon
Crap-Zapper
Aussie the Shinobi
SuperSegaSonicSS
King Sonnn DeDeDoo
Nintenzilla
lady_sky skipper
PsychoJosh
DukeNapoleon
Tomatoboxer
kool2419
Captain Shades
SEGAGameBoy
UtopianPoyzin
JadeBladeGamer22
solitonmedic
LoZ00
ninjahmos
smash puffle
 
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#3
Even though they all technically would work the same way, I'd at least go for Lark since he at least has a design that suits Smash more.

Even if PW64 is the Western developed black sheep of the franchise.

Still a high flying supporter.
 
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#4
I would support almost any of the characters from the SNES game or the N64 game being in Smash. The only one I wouldn't really want is a Mii as a Pilotwings representative since I'm a little worried that gamers will forget that Pilotwings had actual characters and think it had only Miis.
 
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#5
Voted for Lark. I feel he has the most potential and fits in with Smash more compared to the SNES pilots and instructors.

And I'm still all in favor of a Pilotwings character. There's more than enough gadgets and tech to warrant a good air fighter with some tricks up their sleeves.
 
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#6
Did anybody noticed that all of the Pilotwings trophies in the game were just the vehicles? Why didn't Nintendo made trophies of the characters? (On another note, does anybody still want to do trophy descriptions for the SNES Pilotwings characters?)
 

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#7
Did anybody noticed that all of the Pilotwings trophies in the game were just the vehicles? Why didn't Nintendo made trophies of the characters? (On another note, does anybody still want to do trophy descriptions for the SNES Pilotwings characters?)
I'm guessing because they feel that only the vehicles matter in the series while no one cares about the characters. Which should say something given half of the Pilotwings stage was stuff from Resort (even down to the yellow Resort plane having more screen time than the original).

Not sure, but I think Aussie said something about wanting to do it a while back.
 
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#8
I'm guessing because they feel that only the vehicles matter in the series while no one cares about the characters. Which should say something given half of the Pilotwings stage was stuff from Resort (even down to the yellow Resort plane having more screen time than the original).

Not sure, but I think Aussie said something about wanting to do it a while back.
That sucks since we Smashboard members do care about the characters, heck it says something that nothing from Pilotwings 64 was mentioned in Smash.

Hey Aussie, are you still up for writing up trophy descriptions for the SNES flight instructors and the protagonist?
 
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#9
That sucks since we Smashboard members do care about the characters, heck it says something that nothing from Pilotwings 64 was mentioned in Smash.

Hey Aussie, are you still up for writing up trophy descriptions for the SNES flight instructors and the protagonist?
They are ready. But given how little we know about them other than the plot, don't expect any Grade A material.

Golden Pilot

You were hired by a special aviation camp on a mission to stop the EVIL Syndicate. These tasks would include knowing how to use the Light Biplane, Hang Glider, or even a rocket powered belt. How the moniker "Golden Pilot" came to be remains unknown.

Big Al

Known for his heavyset figure and spiffy mini mustache, Big Al is usually seen as the leader of these instructors and the one who hired the Golden Pilot for these flight courses. He can be a caring individual that cries whenever he's shocked by your performance or just greet you with a "Splat" for your failure.

Lance

You can tell at first glance from his appearance that he is a blonde nervous wreck. But within that exterior lies a man that will do everything to make sure you pass your tests. Just make sure he won't make his head spin with too much perfection.

Shirley


As the only female instructor, you would think that she is known for more than juts her good looks. She is a professional instructor that would do anything in her power to make you fly successfully. Who knows, she may even be easily impressed by your perfect sores.

Tony

Without a doubt, you could tell that Tony is a cool dude from his name despite not looking anywhere near Al's level. His white suit is a sign of how seriously he takes his job as an instructor. Just don't think about asking this man on a date than taking your lessons.

Well, what do you think?
 
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#10
They are ready. But given how little we know about them other than the plot, don't expect any Grade A material.

Golden Pilot

You were hired by a special aviation camp on a mission to stop the EVIL Syndicate. These tasks would include knowing how to use the Light Biplane, Hang Glider, or even a rocket powered belt. How the moniker "Golden Pilot" came to be remains unknown.

Big Al

Known for his heavyset figure and spiffy mini mustache, Big Al is usually seen as the leader of these instructors and the one who hired the Golden Pilot for these flight courses. He can be a caring individual that cries whenever he's shocked by your performance or just greet you with a "Splat" for your failure.

Lance

You can tell at first glance from his appearance that he is a blonde nervous wreck. But within that exterior lies a man that will do everything to make sure you pass your tests. Just make sure he won't make his head spin with too much perfection.

Shirley


As the only female instructor, you would think that she is known for more than juts her good looks. She is a professional instructor that would do anything in her power to make you fly successfully. Who knows, she may even be easily impressed by your perfect sores.

Tony

Without a doubt, you could tell that Tony is a cool dude from his name despite not looking anywhere near Al's level. His white suit is a sign of how seriously he takes his job as an instructor. Just don't think about asking this man on a date than taking your lessons.

Well, what do you think?
They're pretty good, thank you a lot for doing them. I especially though it was the date joke with Tony was funny. (Heck the fact that it's mentioned that he's gentle might make him attractive to women who are sick and tired of rude macho men.)

Maybe Lance is a nervous wreck because of his former secret job?;)
 
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#11
They're pretty good, thank you a lot for doing them. I especially though it was the date joke with Tony was funny. (Heck the fact that it's mentioned that he's gentle might make him attractive to women who are sick and tired of rude macho men.)

Maybe Lance is a nervous wreck because of his former secret job?;)
That one was too good to not slip in. He is dressed rather sharply for an instructor. I'm picturing how awkward the dates would be already. :laugh:

That would make sense. More than just "he's feverous because of stress" and other examples. Could even show some casuals that there is a little bit of depth in the Pilotwings universe than flight simulation.
 
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#12
That one was too good to not slip in. He is dressed rather sharply for an instructor. I'm picturing how awkward the dates would be already. :laugh:

That would make sense. More than just "he's feverous because of stress" and other examples. Could even show some casuals that there is a little bit of depth in the Pilotwings universe than flight simulation.
I'd think Tony would go out of his way not to force himself on his date and blush a lot. (Heck all four instructors are dressed pretty sharply, so it's not just Tony.)

Yeah, once I read that Lance had a 'mysterious past' in the instruction manual, I kinda suspected he was a spy recruited from the Air Force. I had a headcanon that he was what TvTropes called a Knight In Sour Armor, he's a bit more cynical because he knows people can screw up, but he's still believes that even if the world isn't perfect, you should still do the right thing.
 
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#13
Hey guys, as long as we're here I figured I may as well re-post my choices for voice actors for Pilotwings 64's cast, both in PW AND Super Smash Bros.

Lark: Megumi Han/Colleen Villard
Kiwi: Yuko Goto/Janice Kawaye
Goose: Yoshiharu Yamada/Greg Ayres
Ibis: Megumi Toyoguchi/Monica Rial
Hawk: Akio Otsuka/Patrick Seitz
Hooter/Robin: Ai Orikasa/Megan Hollingshead
 

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#14
Hey guys, as long as we're here I figured I may as well re-post my choices for voice actors for Pilotwings 64's cast, both in PW AND Super Smash Bros.

Lark: Megumi Han/Colleen Villard
Kiwi: Yuko Goto/Janice Kawaye
Goose: Yoshiharu Yamada/Greg Ayres
Ibis: Megumi Toyoguchi/Monica Rial
Hawk: Akio Otsuka/Patrick Seitz
Hooter/Robin: Ai Orikasa/Megan Hollingshead
Like I've said a long time ago, these are good VA choices for the characters.

Though part of me wants Sabat to voice Hawk because that would be hilarious.
 
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#15
Do you guys think any of the PW 64 crew might want to become a flight instructor themselves? I think Goose probably would since he loves flying so much. He certainly would tell his students about his many colorful exploits:)
 
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#16
Do you guys think any of the PW 64 crew might want to become a flight instructor themselves? I think Goose probably would since he loves flying so much. He certainly would tell his students about his many colorful exploits:)
Given all the experience they would gain from their own lessons, it's pretty likely for most of them to be instructors. Good call on Goose, I see him as the likeliest to have fun with his role.

Maybe Hawk, Ibis, and Robin can join as well. But I kind of see Kiwi and Lark retiring to enjoying the lives they have. I don't know why, but I feel it would be fitting for their character.
 
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#17
Given all the experience they would gain from their own lessons, it's pretty likely for most of them to be instructors. Good call on Goose, I see him as the likeliest to have fun with his role.

Maybe Hawk, Ibis, and Robin can join as well. But I kind of see Kiwi and Lark retiring to enjoying the lives they have. I don't know why, but I feel it would be fitting for their character.
So what do you think Lark and Kiwi would do? I know a lot of people would have Lark join the video game industry because of the in-joke that he's actually Nester from Nintendo Power. I don't know about Kiwi, but I suspect that she and Lark would have gone to college seeing as they were adolescents in Pilotwings 64.
 
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#18
Do you guys think any of the PW 64 crew might want to become a flight instructor themselves? I think Goose probably would since he loves flying so much. He certainly would tell his students about his many colorful exploits:)
Honestly, I imagine Goose (and MAYBE Hawk and Hooter/Robin and a BIG maybe on Ibis) would have gone on to be flight instructors, whereas Kiwi and ESPECIALLY Lark, would have done different things with their lives.

Heck, in a way, we already KNOW just what Lark did with his life, as he went on to be one of Nintendo of America's most valued employees! He even reveals that he first met his wife working there and that they had a son named Max a couple of years later!

Like I've said a long time ago, these are good VA choices for the characters.

Though part of me wants Sabat to voice Hawk because that would be hilarious.
Thanks! Honestly, I used to consider having Chris Sabat to voice Hawk, but over time I just settled on Patrick Seitz.
 
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#19
Honestly, I imagine Goose (and MAYBE Hawk and Hooter/Robin and a BIG maybe on Ibis) would have gone on to be flight instructors, whereas Kiwi and ESPECIALLY Lark, would have done different things with their lives.

Heck, in a way, we already KNOW just what Lark did with his life, as he went on to be one of Nintendo of America's most valued employees! He even reveals that he first met his wife working there and that they had a son named Max a couple of years later!



Thanks! Honestly, I used to consider having Chris Sabat to voice Hawk, but over time I just settled on Patrick Seitz.
Yeah, I actually read that strip, a shame they didn't continue the story. What do you think Kiwi would have done with her life?
 
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#20
Hey guys, I'm wondering what do you guys want to see in a new Pilotwings game or if Nintendo did a Pilotwings spinoff game like they often do with Kirby, what type of game would you like to see?
 
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#21
Hey guys, I'm wondering what do you guys want to see in a new Pilotwings game or if Nintendo did a Pilotwings spinoff game like they often do with Kirby, what type of game would you like to see?
A platformer would be pretty interesting. Not sure on what power-ups they would use other than the Birdman Suit and Rocket Belt. But it's about time for us to explore them actually fighting the Evil Syndicate.

Also, try not to double post again. Just for your safety.
 

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#22
I still support and want what I've always wanted, Lark with an alt costume that calls him Nester.

As for pilotwings spinoff, after enjoying flying a doghouse in snoopy's flying ace, I'd love a dogfighting simulator with pilotwings characters.
 
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#23
A platformer would be pretty interesting. Not sure on what power-ups they would use other than the Birdman Suit and Rocket Belt. But it's about time for us to explore them actually fighting the Evil Syndicate.

Also, try not to double post again. Just for your safety.
You know, I've always could imagine a Pilotwings platformer using the Rocket Belt. I agree that the story about them fighting the EVIL Syndicate is way overdue. I can imagine the story's tone being a little bit like the Kirby series, it starts out deceptively light and then sneaks in some darkness.
 
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#26
I still support and want what I've always wanted, Lark with an alt costume that calls him Nester.

As for pilotwings spinoff, after enjoying flying a doghouse in snoopy's flying ace, I'd love a dogfighting simulator with pilotwings characters.
I dunno, part of the charm of Pilotwings was that it wasn't a pure combat flight simulator and I believe a spinoff should at least have a variety of flight mission types.

A Pilotwings air racing game would be pretty cool though.
 

smashkirby

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#27
Lark's the one who's basically Nester, right? Might as well go with him.
Yeah, that's him. Like Yomi's Biggest Fan Yomi's Biggest Fan said, if Nester were to ever make it in Smash, his Lark persona from Pilotwings 64 is, more likely than not, the ONLY way he's ever going to be playable.

I dunno, part of the charm of Pilotwings was that it wasn't a pure combat flight simulator and I believe a spinoff should at least have a variety of flight mission types.
Honestly, I'd like to see that myself.

A Pilotwings air racing game would be pretty cool though.
No doubt! You know, now that you mention it...I'm a little bit surprised a PW racing game HASN'T happened yet...

That sucks since we Smashboards members do care about the characters, heck it says something that nothing from Pilotwings 64 was mentioned in Smash.
..........You don't know how much this irked me when Smash 4 first came out. The fact that the cast of PW64 didn't even get TROPHIES really surprised me!
 
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#28
Yeah, that's him. Like Yomi's Biggest Fan Yomi's Biggest Fan said, if Nester were to ever make it in Smash, his Lark persona from Pilotwings 64 is, more likely than not, the ONLY way he's ever going to be playable.



Honestly, I'd like to see that myself.



No doubt! You know, now that you mention it...I'm a little bit surprised a PW racing game HASN'T happened yet...



..........You don't know how much this irked me when Smash 4 first came out. The fact that the cast of PW64 didn't even get TROPHIES really surprised me!
You'd think that Nintendo would have put in at least a racing mode since a lot of private pilots in real life like to compete in them, every character in the series could be in it since Pilotwings has such a small cast, unlike Fire Emblem or Super Mario.

Super Smash Bros has a weird relationship with the Pilotwings series as while it does love to mention that it exists and showoff the stages and music, when it comes to the actual characters, they ignore them. If I remember Brawl only got ONE sticker and it was just labeled "Instructor" when to any Pilotwings fan worth their salt knows that's Big Al. While I'm glad Pilotwings got a stage and awesome music, I'd wish they had trophies of the characters.

Come to think about it, it's not Luigi whose the neglected Nintendo character, we can say that the Pilotwings characters are actually more neglected than him.

Do you guys feel this way?
 
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#29
You'd think that Nintendo would have put in at least a racing mode since a lot of private pilots in real life like to compete in them, every character in the series could be in it since Pilotwings has such a small cast, unlike Fire Emblem or Super Mario.

Super Smash Bros has a weird relationship with the Pilotwings series as while it does love to mention that it exists and showoff the stages and music, when it comes to the actual characters, they ignore them. If I remember Brawl only got ONE sticker and it was just labeled "Instructor" when to any Pilotwings fan worth their salt knows that's Big Al. While I'm glad Pilotwings got a stage and awesome music, I'd wish they had trophies of the characters.

Come to think about it, it's not Luigi whose the neglected Nintendo character, we can say that the Pilotwings characters are actually more neglected than him.

Do you guys feel this way?
Pilotwings was always meant to be a series that's been far from B tier. Being a series that shows off the graphic capabilities of any new console, with plane flight among other things. Pikmin even gets the most treatment for being Miyamoto's baby while Pilotwings might as well be a dead franchise after the bombing of Resort.

Luigi is second banana to Mario. He's far from neglected, at least in comparison to characters like Birdo, Daisy, Waluigi, Wart, and so forth. But I can definitely say that the Pilotwings cast is highly underrated. Sure they are rarely the main focus of the games, but you control them for the flight missions. The stage and Rocket Belt are definitely the most generous that we will ever get for the franchise. A character could be a bit ambitious. The idea might dance, but Sakurai might never give in due to the obscurity of the series.
 
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#30
Pilotwings was always meant to be a series that's been far from B tier. Being a series that shows off the graphic capabilities of any new console, with plane flight among other things. Pikmin even gets the most treatment for being Miyamoto's baby while Pilotwings might as well be a dead franchise after the bombing of Resort.

Luigi is second banana to Mario. He's far from neglected, at least in comparison to characters like Birdo, Daisy, Waluigi, Wart, and so forth. But I can definitely say that the Pilotwings cast is highly underrated. Sure they are rarely the main focus of the games, but you control them for the flight missions. The stage and Rocket Belt are definitely the most generous that we will ever get for the franchise. A character could be a bit ambitious. The idea might dance, but Sakurai might never give in due to the obscurity of the series.
Yep, that's true. I'm pretty realistic that we may never get a Pilotwings character in Smash Bros. You're right that Luigi plays second banana to Mario, at least Nintendo gave him his own games. (One person who I talked to about this said it probably was meant as a running gag.)

Getting back on topic, at least we still have fan art and fanfiction if we want to shine a light on these characters who definatley deserve some love.

Now that I think about it, we should do some game theories on what the EVIL Syndicate actually is. (I admit that I'm hitting writer's block since we never see them in the game but I kinda like the idea that they're drug lords. I always assumed that they were some sort of terrorist group. I don't think they built Mecha Hawk, the person who made him in my headcanon was an independent rouge scientist.)
 
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#31
Well folks, the SNES Mini has been announced and...well, anyone find it a little surprising that the original Pilotwings game for SNES isn't included in the collection? It's not even in the SFC Mini for that matter!
 
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#32
Well folks, the SNES Mini has been announced and...well, anyone find it a little surprising that the original Pilotwings game for SNES isn't included in the collection? It's not even in the SFC Mini for that matter!
Yeah, it was a launch title for the SNES and you think they would have capitalized on that.

At least there's Virtual Console, whenever that's going to happen.
 
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#33
Well folks, the SNES Mini has been announced and...well, anyone find it a little surprising that the original Pilotwings game for SNES isn't included in the collection? It's not even in the SFC Mini for that matter!
Yeah, I was a little surprised too, it may not have been as popular as the other two launch titles, but it's always been known as a good underrated classic.

On a somewhat related topic, I do have a few ideas for the Pilotwings platformer. (Smashkirby and I talked about it but I also want to share it on this thread.) One of my ideas was that the EVIL Syndicate kidnapped the original pilot from the SNES game and brainwashed him not unlike King Dedede in several of the Kirby games. He'd show up as a mysterious masked pilot you'd have to fight as a mid-boss a couple of times before you finally have to beat him as an end boss and then he would break out of his programming.
 
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#34
I enjoyed the first two Pilotwings games and I think it's kind of a travesty that Nintendo made "Pilotwings Resort" without including anything from the old Pilotwings and was basically just a port of a minigame from Wii Sports Resort.

I'm into it. Here's an idea: make them ALL selectable, like the different koopalings are selectable with Bowser Jr. They're just alternate skins.
 
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#35
I'm into it. Here's an idea: make them ALL selectable, like the different koopalings are selectable with Bowser Jr. They're just alternate skins.
1. I don't suppose this means I can add you as a supporter of Pilotwings getting a playable character in Smash?

2. Also, the only character I can see being alt. skins of each other in the style of Alph and the Koopalings are Lark and Kiwi, due to their similar body structures.
 
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#37
Yeah, sure, sign me up.

For the purposes of Smash, I'd keep them all roughly the same size to make the entire team playable.
And you are officially a "High-Flying Hero"!, PsychoJosh PsychoJosh ! Congratulations!!


BTW, I'm not saying I don't want the likes of Goose, Ibis, Hawk, and Hooter in Smash, It's just cause of how they wouldn't be able to share the same body structure to be alt. skins.

As a matter of fact here's my SourceGaming article on the whole thing.

http://sourcegaming.info/2016/03/31/ds-lark-pilotwings/
 
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#38
I have some headcanons for what the personalities of the instructors from the first Pilotwings may be like. (I admit that I was inspired to do this post after reading smashkirby smashkirby 's headcanons for the Pilotwings 64 team. They're close to how I view their personaities. Especially Goose and Lark being close and Ibis being his rival:))

I can imagine Tony being a gentleman who isn't afraid to show his emotions. He'd be a genuinely nice guy that someone could marry because he would be considerate and loyal. I can see Shirley as a cheerful flirt who can get serious when business needs to get done. I agree with Aussie the Shinobi that Lance would be a nervous wreck or at least have anxiety issues due to his past job. While he does have a snarky sense of humor, he's actually pretty friendly if you get to know him and is more idealistic than he thinks. Big Al would be the no-nonsense guy who is completely professional on the job and is rather guarded in his emotions. It's not that he doesn't show them. (As the player knows if they get a perfect score on his levels:grin:) But he separates his job from his private life.

That's my headcanons, what do you guys think?
 

smashkirby

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#39
I have some headcanons for what the personalities of the instructors from the first Pilotwings may be like. (I admit that I was inspired to do this post after reading smashkirby smashkirby 's headcanons for the Pilotwings 64 team. They're close to how I view their personalities. Especially Goose and Lark being close and Ibis being his rival:))

I can imagine Tony being a gentleman who isn't afraid to show his emotions. He'd be a genuinely nice guy that someone could marry because he would be considerate and loyal. I can see Shirley as a cheerful flirt who can get serious when business needs to get done. I agree with Aussie the Shinobi that Lance would be a nervous wreck or at least have anxiety issues due to his past job. While he does have a snarky sense of humor, he's actually pretty friendly if you get to know him and is more idealistic than he thinks. Big Al would be the no-nonsense guy who is completely professional on the job and is rather guarded in his emotions. It's not that he doesn't show them. (As the player knows if they get a perfect score on his levels:grin:) But he separates his job from his private life.

That's my headcanons, what do you guys think?
Wow! These seem really fitting for the OG PW cast! Great job, L lady_sky skipper !

Yeah, it was a launch title for the SNES and you think they would have capitalized on that.

At least there's Virtual Console, whenever that's going to happen.
Something you have to PAY for on the Switch, no less...

Yeah, I was a little surprised too, it may not have been as popular as the other two launch titles, but it's always been known as a good underrated classic.
Well, it seems to get off easy than PW64 which hasn't gotten a re-release as far as I know.
 
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#40
Wow! These seem really fitting for the OG PW cast! Great job, L lady_sky skipper !



Something you have to PAY for on the Switch, no less...



Well, it seems to get off easy than PW64 which hasn't gotten a re-release as far as I know.
Yep, at least the SNES Pilotwings is still downloadable on the 3DS, Pilotwings 64 hasn't even been released yet on the Virtual Console.:( Thank you so much for your nice complements on my headcanons on the Flight Instructors. It really brightened my day:)

Do you guys think the EVIL Syndicate might get revenge by kidnapping Big Al in the hopes it might shut the Flight Club down? (He's the only instructor that hasn't been captured yet.)
 
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