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Nintendo Staff Member Attempts Suicide Due To Harsh Working Enviroments

Smash_Sucks

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http://jin115.com/archives/52086752.html
http://hachiku.biz/2015/06/25/864

Story:
Disable girl (deaf) working at Nintendo attempted suicide because she is being bullied/harsh working environment. If that's not enough, Nintendo is trying to cover the whole thing up from public knowledge.

As much as I like Nintendo, this is really disgusting. I might even stop buying Nintendo games if this ends up being true, what is your take on it?
 
D

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If this is true, then I lost faith in the company. It's simple as that.
 

Kenith

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Ho boy, here comes the salty arguments....

I feel like this is not an appropriate response to this story at all.
...
Anyway, what is the source of this story. I need more information to have an opinion.
If this is true at face value, I don't know what to say. That's seriously not right.
 

Mr. Oshawott

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I need more details to make heads or tails of all this.
If this is indeed true, then Nintendo is in a very dire predicament.
 

ChikoLad

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I mean it's terrible if it's true, but it won't effect my outlook on them as a game company. Plus, I never expected the working conditions to be amazing anyway. But right now, I just have a two line summary with no detail, so I really don't have an opinion...
 

finalark

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Honestly, until we get a decent translation of both articles and actual evidence that it actually happened and why, then I'm taking a neutral stance on this tbh.
Right now I feel like this is the right way to go. My Japanese is barely above tourist level and I doubt running those articles through a translator would do them justice. Until I have someone who is fluent in the language and who can provide accurate details (and if the site in question is trustworthy) then I'm going to have to have a stance of neutrality.

Not only that, but the situation itself is ambiguous. Was there someone in power who was directly responsible, or did they simply not know about it? Was this one person or a group of people? If someone with authority knew about it, then why didn't they stop it? Did the woman not report her co-workers behavior? If so, why? Lots of open ended questions here.

Unfortunately, one of the ugly truths about Japan is that it can be hard to be someone with a disability there. Disability awareness really isn't a thing as far as I know, and there's a notable amount of distaste towards them. Not to mention there is a long-standing bias against people with disabilities in the workplace, making it hard to find and keep a job. This, combined with the infamously difficult and rigorous world of corporate Japan means that things were probably pretty tough for her even if the story is fabricated or exaggerated.
 
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Swamp Sensei

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It's Japan.

Working there in general is a living hell.
 

dimensionsword64

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Wow. That's really bad. But we do need more details before I can make an informed opinion about it.
 

Sarki Soliloquy

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I'll wait for a proper Japanese translation. Real talk, Nintendo is so integrated into my life that I wouldn't just abandon them for immoral practices. That would just be too much for me to bear. Besides, China's cheap child labor is used to manufacture our systems. They even made a statement on this, but it sounds like PR damage control.

Anyways, if what that woman dealt with is true, then I feel very sorry she had to experience this and I scorn her abusers. As if game studio working conditions requiring you to basically become an indentured servant without a home or social life and the "So You Wanna..." pieces and job listings I always see make my desired profession sound so unpleasant wasn't bad enough. I haven't had the experience of witnessing Japanese work culture myself, but it's apparently nail-bitingly stringent to the point of hearing horror stories like this.
 

Carrill

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Game development companies are notorious for their harsh working conditions, frequent lay-offs, and crunch time. Games take a lot of energy and resources to make and to think that Nintendo could be devoid of qualities places like EA are known for is pretty foolish. It doesn't excuse someone being driven to suicide but people should be aware that working in games will cut a lot of time out of your social life.
 
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Mega Bidoof

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As someone who wants to go into the video game industry as an adult, I've decided a while back that working at Nintendo itself might not be that great. It's a giant company, so there's probably corruption. Knowing the people who are high up, they seem really stubborn and hellbent on their own beliefs. And it can't just be happy like they make it seem. This article pushes that fact even more.

That's why I'm going my create my own game development studio, and create games for other companies using their IPs (like how Retro Studios made the Metroid Prime Trilogy, DKCR, and DKCTF for Nintendo), while also having some of my own IPs, but I digress.

Either way, I'm not that suprised by this news. It's obvious there will be corruption in a company as big as Nintendo, and that there will be harsh working conditions in a Japan-based company.
 

Sarki Soliloquy

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I must acknowledge that I'm coming from a position of naiveté, as I have no experience in game development. If anything, I'd expect the EAD teams and perhaps the Smash team to be the toughest, highest demand studios to work under. A smaller subsidiary such as Retro could be less haggard, and I say that only because they are smaller and probably work closer with their employees as a result. And if all else fails, at least you could go indie or maybe license an IP to use.

I can't imagine people would be willing to put up with creating games under AAA conditions if the experience was somehow rewarding. IMO, companies word their positions in order to scare you to prepare for the challenges ahead. Have you ever looked a summer job posting and feel intimidated because the responsibilities listed go above your ability and experience? Only to get acquainted to the job after like a few weeks, along with the technicalities you honed long before applying? I feel like this described game design. Reserved for the top percentile of any discipline.
 

finalark

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If anything, I'd expect the EAD teams and perhaps the Smash team to be the toughest, highest demand studios to work under. A smaller subsidiary such as Retro could be less haggard, and I say that only because they are smaller and probably work closer with their employees as a result. And if all else fails, at least you could go indie or maybe license an IP to use.
This is the difference between American game development and Japanese game development. As far as I know (and I may be totally wrong, this is just from what I've heard around the net) Japanese game development is more demanding because of the continued use of "directors." From what I've read, there's a small group of people who make pretty much every decision regarding a game and take the heat if something goes wrong while the people under them just do what they're told.

On the other hand, American game studios tend to have more of a "round table" kind of approach where the game in question is more of a collaborative effort where anyone can submit the idea. Of course, team leaders have the ability to say no if they don't think something is going to work but the entire burden isn't placed on their shoulders.

I honestly think that both styles have their pros and cons. For example, on the Japanese side of things if a game is bad then executives are more likely to punish the directors rather than dismantle the entire team where in western development entire studios get taken apart by publishers once they start making too many flops. However, the Japanese style prevents lesser members of the team from getting noticed and discourages them from giving input that could save a dying game. Meanwhile, the American way can mean that you might end up with a game that has a mishmash of mechanics that don't really work or a ton of underwhelming and out-of-place segments.

If anything, this really highlights some major cultural differences though.

EDIT: BTW if I'm wrong on anything here please feel free to correct me.
 
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LancerStaff

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I'm not even going to bother putting it through a translator.

For one, we don't know what part of Nintendo she even works for. In all likelyhood she probably doesn't even know any development staff. I mean, I somehow doubt that Miamoto was teasing a girl for being def. Corruption will always exist in major companies... But again, I doubt much springs up in the dev teams with how tight-knit they appear to be.
 

Spak

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This is the difference between American game development and Japanese game development. As far as I know (and I may be totally wrong, this is just from what I've heard around the net) Japanese game development is more demanding because of the continued use of "directors." From what I've read, there's a small group of people who make pretty much every decision regarding a game and take the heat if something goes wrong while the people under them just do what they're told.

On the other hand, American game studios tend to have more of a "round table" kind of approach where the game in question is more of a collaborative effort where anyone can submit the idea. Of course, team leaders have the ability to say no if they don't think something is going to work but the entire burden isn't placed on their shoulders.

I honestly think that both styles have their pros and cons. For example, on the Japanese side of things if a game is bad then executives are more likely to punish the directors rather than dismantle the entire team where in western development entire studios get taken apart by publishers once they start making too many flops. However, the Japanese style prevents lesser members of the team from getting noticed and discourages them from giving input that could save a dying game. Meanwhile, the American way can mean that you might end up with a game that has a mishmash of mechanics that don't really work or a ton of underwhelming and out-of-place segments.

If anything, this really highlights some major cultural differences though.

EDIT: BTW if I'm wrong on anything here please feel free to correct me.
I toured Epic a while ago with a programming camp (I signed something that said I can't go into much detail on anything that I saw in case it isn't released yet) and I can confirm that American game studios are much more of a round-table environment from what I saw.

It seemed to be a relaxing atmosphere, there were rooms with computers where you could test portions of the games and give feedback (obviously for employees, not visitors), everyone addressed everyone except for the really high-level people informally, and everyone was dressed in flip-flops and T-Shirts. Keep in mind these people made Gears of War, one of the most used game engines in the world, and Unreal Tournament, yet they had an indoor rock climbing wall, a snack bar, a TV streaming LCS, and an indoor slide. They have deadlines for your section of the projects and there are crunch times near release, but at the same time they let you choose their working hours as long as you are consistently meeting your deadlines.
 

Shog

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Working in Japan in general seems to be really harsh, so I am not that surprised...

(also school life is really harsh there, too. It broke my heart than the girl cried after all the stress of the school flew away due to finishing the exams. The teacher than said "Don't cry, you look like a loser if the other students see you like this" )
 

finalark

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(also school life is really harsh there, too. It broke my heart than the girl cried after all the stress of the school flew away due to finishing the exams. The teacher than said "Don't cry, you look like a loser if the other students see you like this" )
I read an article a while back written by a British guy who was teaching at a Japanese high school. Apparently, they have something called sports day over there where all the classes compete in various physical challenges. I guess his class got their asses kicked pretty hard so he gave them the old "It doesn't matter if you lost, as long as you had fun that's what counts" speech and the entire class broke down into tears because their coaches had drilled into them that winning is everything.

I think Japanese education is extremely competitive period.
 

finalark

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Obviously that doesn't mean its bad or good.

I however wouldn't like to live in that enviroment ...
Just like anything else it has its pros and cons.

Granted, my teenage self was one hell of a slacker and would not have survived. Ironically, I hear that Japanese college is piss easy and that once you get in you're practically guaranteed a degree.
 

Shog

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Just like anything else it has its pros and cons.

Granted, my teenage self was one hell of a slacker and would not have survived. Ironically, I hear that Japanese college is piss easy and that once you get in you're practically guaranteed a degree.
Hmm, you know that's because they DON'T WANT MORE SUICIDES. I know I write in all-caps but that issue is underestimated....
 

Swamp Sensei

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Hmm, you know that's because they DON'T WANT MORE SUICIDES. I know I write in all-caps but that issue is underestimated....
It is incredibly high.

If you didn't know about the working conditions, you'd think that country was haunted or something.
 

PokÉmblem

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I did a paper on sexist themes in game development and gaming in general and sadly these types of things happen in the gaming community. This shouldn't be a shocker and no one should hate nintendo for it, It happens Way too often to only blame them.
 

Venus of the Desert Bloom

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A bit late in coming but several companies have tried to make things more easier on workers. However, some of these backfire such as mandatory vacation time. It's hard to relax on the beach with the thought of work piling as high as Tokyo Tower on your desk because no one else is taking care of it on your behalf. Then expected to finish that when you get back. Some companies also are adopting more western working practices such as Switzerland or Sweden. My brother-in-law scored a job working at an American company that has good vacation time, 3 days off, distributive work load, American holidays such as Christmad off, and company benefits such as dental which almost hardly any company covers.

Disability services are also a joke. I broke my leg a few years ago and it was hell getting around. My wife and I had to get to the airport to fly to America for Christmas with it. Simply getting to the airport was a taxi ride, a shinkansen ride, and then a subway ride to the airport which was then a shuttle to the other terminal. I had to stand the entire time on the Shinkansen and subway as their were no seats. My wife even asked if there was a seat available and the attendant just was like "oh, sorry but we are booked." Some snobby business guy even slammed his briefcase into my leg which hurt like hell and, when I yelled at him, he just ignored me and snorted his nose. The airport refused to allow the use of a wheelchair as my "case wasn't urgent enough". Fortunately, I got a wheelchair in my connecting flight in Tokyo but only a short way before I was dumped and had to hoof it. When we finally landed in Chicago, it was smooth sailing with wheelchairs and getting a free pass during security. Coming back was also a pain as they were asking if I was injured in America or prior and had to see proof I was injured prior to leaving Japan. And again, no wheelchairs the entire time. We arrived back in my city at 12:05 am and rang for assistance. No one came. Had to call for a taxi who just watched us struggle to get into the cab. He then drove us to the apartment, bands up 20 bucks, and watched us struggle up 5 flights of stairs.

That's my own personal view though but made me realize just how unaccommodating Japan is for those disabled. I had a 6th grade student who was bound to a wheelchair. The classroom was on the 6th floor but the disability room was on the first so sometimes, he had to go up the 4 flights solely pushing himself up the stairs for 2nd period and back down for 3rd period without any assistance. Forget elevators. Hell, some teachers would yell at him to hurry up. Good thing was many students liked him and I never saw him bullied for the 3 years I was at that school.

Thankfully, those with disabilities are being given jobs but, from I hear, they are paid slightly less and are more of an "yes we have a disabled employee" badge of completion. Kinda like having a foreigner on staff >_<. I think it's improving gradually but I am not surprised to see harassment/bullying being an issue in the workplace.

Anyways, it's been a while but if it's true, that sucks and bad on Nintendo but I won't be boycotting Nintendo for this.
 
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finalark

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That's my own personal view though but made me realize just how unaccommodating Japan is for those disabled. I had a 6th grade student who was bound to a wheelchair. The classroom was on the 6th floor but the disability room was on the first so sometimes, he had to go up the 4 flights solely pushing himself up the stairs for 2nd period and back down for 3rd period without any assistance. Forget elevators. Hell, some teachers would yell at him to hurry up. Good thing was many students liked him and I never saw him bullied for the 3 years I was at that school.
There is no way this would go down in the US without all sorts of hell being raised. Especially the bit about the teacher yelling at him to hurry up. I couldn't even imagine someone in a wheelchair having to pull themselves up stairs, it seems needlessly cruel.

It's a shame that Japan is so modern and yet they seem to lack even the most basic equality laws.
 

Venus of the Desert Bloom

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There is no way this would go down in the US without all sorts of hell being raised. Especially the bit about the teacher yelling at him to hurry up. I couldn't even imagine someone in a wheelchair having to pull themselves up stairs, it seems needlessly cruel.

It's a shame that Japan is so modern and yet they seem to lack even the most basic equality laws.
There aren't any elevators :/. Fortunately, he graduated this past April and the junior high school has a chair lift that goes up and down the stairs for him.
 

FairyLip

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Yeah, disability services suck outside of America from what I've heard. Like, the American's With Disabilities Act is apparently one of the most comprehensive disability services bills in the world, which is a shame. I'm thankful for it, because I have some pretty bad disabilities myself (chronic pain and Asperger's), but, even then, it takes quite a bit for my school to acknowledge it.
 

Jazzhand

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It's Japan.

Working there in general is a living hell.
12-18 hour work days, obligatory drinking after work up to midnight (that is if you want to climb the corporate ladder). Your waifu is bombarding you with domestic problems when you just want to sleep.

And I'm just describing the life style of your average salaryman.


That being said, getting butthurt/surprised about a big corporate company pulling immortal stuff. The word naive was invented for people like that. Big corporate entities are simply too big to monitor every little thing, so a subculture culminates internally and often times becomes toxic and becomes a cancer within the company.

And by that point? It becomes uncurable as it becomes a norm. You get your occassional social justice warriors, but they disappear very quickly as they shake up the status quo and generally their actions comes off as anti-social behaviour that disrupts productivity.


So... I gotta ask about this article. So what? It's just another sob story in a remorseless company out to make money. Yes even nintendo, more so the bigger they are in fact as they can't afford to fail against competition even by the slightest margin.
 
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