noshadowkick
Smash Rookie
- Joined
- Oct 3, 2014
- Messages
- 20
So the 3ds has 4 relevant face buttons: A, B, X, Y. There are three things these buttons could be assigned to: Attack, Special, Jump. If you are like me, you have B assigned to Special, A to Attack and X/Y to Jump.
WHY CANT WE HAVE A SMASH BUTTON?!!!! Seriously! I personally have a hard time inputting tilts. Would it have been so hard for Nintendo to give Smash attacks their own buttons so the attack button only performed attacks and tilts? Would anyone else want this option? I would personally assign smashes to the X button. There would be a slight issue with having a "neutral" smash if the smash button were pushed with out a directional input, but that could be easily solved by just having it activate the shield or something. Having this option would totally change my game. Sigh...
They could have even worked it so that when the "smash" button was pressed the circle pad wouldn't cause the character model to move. That way we could do the whole retreating back air thing without a separate c-stick.
Am I the only one who wants this?
WHY CANT WE HAVE A SMASH BUTTON?!!!! Seriously! I personally have a hard time inputting tilts. Would it have been so hard for Nintendo to give Smash attacks their own buttons so the attack button only performed attacks and tilts? Would anyone else want this option? I would personally assign smashes to the X button. There would be a slight issue with having a "neutral" smash if the smash button were pushed with out a directional input, but that could be easily solved by just having it activate the shield or something. Having this option would totally change my game. Sigh...
They could have even worked it so that when the "smash" button was pressed the circle pad wouldn't cause the character model to move. That way we could do the whole retreating back air thing without a separate c-stick.
Am I the only one who wants this?
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