You're talking about horror elements, which I already said some series can have but that doesn't mean it's a horror series. Being killed in horrifying situations is not exactly scary either. It's the atmosphere of it that makes it scary. BB Hood being a cold blooded hunter is "scary"? I...really don't get that. The interesting part about her design is that she's a crazy, cold blood killer that just so happens to look like Little Red Riding Hood. That's not exactly "scary" at all.
Yes. And Darkstalkers is designed with tons of horror-based atmospheres. Again, you're the only one pushing "there's only one definition!" as if it's true. When that's not how it works. Reality check; it's a genre with subgenres. It's called Gothic Horror, which specifically Darkstalkers uses. More importantly, the reason it's not on said list is because the list is for horror games where it's a part of the core gameplay. It's... pretty clearly not in Darlkstalkers, but is absolutely a core part of the settings.
Lol, B.B. Hood is a horrific person and scary as hell. She uses said cuteness to cause massive despair in-universe with some of the darkest moments and makes all the other Darkstalkers bar Jedah
at best look like little children at play. None of them are nearly as serious, even then. The closest otherwise is Dimitri's horrific moments during his Midnight Bliss finishers, but he's also a vampire who is constantly used to create fear over and over again. Unlike Morrigan, whose purpose is sex appeal instead. She only really acts scary sometimes in the cartoon(but they made her a pseudo-vampire there, so it makes sense).
What "list" are you going by? Because based on what you're saying, you can't call Castlevania a horror series but not Darkstalkers. That already shows a problem right there and that you probably shouldn't even be going by that list anyway.
And it's not going by one "hard" definition. Horror is always about being scary, usually to the viewers and to the characters. However, it can be done different ways and I think that's what you're missing. Overall, it's no different from saying what's a fighting game. As we know, fighting games are centered around fighting. That doesn't mean it's just "one hard definition". There's always certain kind of fighting games if you want to be specific but in the end, fighting games are focused fighting.
There's also shooting games. Different kind of shooting games but in the end, it's still focused shooting.
Games aren't not only one genre. Also, I just did say that Darkstalkers was listed as a horror series but not on the same list. ...Did you miss that part? Cause I specified it too.
You are going by one definition, though. You're dismissing tons of games listed under type of horror genre just cause it doesn't fit your sole narrative. Despite it not working that way. Horror isn't a single genre. I just listed multiple types of horror series and genres. I'm not sure why you keep insisting it when it's literally shown to be the exact opposite of what you're saying.
Let me simplify it for you; elements of a genre mean said game exists in that genre too. That's the point of said genre. It always counts.
These are all parts of Horror as a genre(not specifically games or movies in this list, since they can overlap sometimes);
Survival Horror
Action Horror
Gothic Horror
Supernatural Horror
Psychological Horror
(And there's probably more, but it's not exactly easy to find every detail when they're scattered throughout)
But to keep it simple again; Darkstalkers is listed under Gothic Horror. Castlevania, Doom, and Wolfenstein are Survival Horror. Resident Evil(Film) is Action Horror. For a small reference pool, but they are in the end part of the Horror Genre. I get what you're trying to say, that the horror elements must be part of the gameplay. However, that's not really how media works anyway. Most video games are full of multiple genres at once, and it doesn't matter if it's strictly part of the narrative or gameplay only. Both always will matter as part of its presentation. ...Are you seriously telling me that the original style of Dracula, not the kid-friendly one, isn't a horror icon now? Because he's never really used outside of that. That's his purpose. He's there for horror. The least evil version we've ever seen within a work using the Bram Stoker version is the Castlevania TV Show, and that's cause they rewrote his entire background so that he's a sympathetic figure. Despite that, his entire goal is to destroy humanity(till Season 3 after he dies) and causes massacres after a Priest basically murdered his wife in cold blood, changing his view on humanity. There's nothing but blood and gore, which, lo and behold... is a major part used in the Horror genre as well(it's not like it's one definition. In fact, these are all used by horror fiction in general; "Prevalent elements of the genre include ghosts, demons, vampires, werewolves, ghouls, the Devil, witches, monsters, extraterrestrials, dystopian and post-apocalyptic worlds, serial killers, cannibalism, cults, dark magic, satanism, the macabre, gore and torture."
That's a huge amount of details that encompass said genre. Understandably I don't find your view very convincing when it ignores way too much actually within the genre itself. Your premise has only been on the single definition of "it scares people", but the genre was absolutely not built on that alone. But tons of other materials in order to make it a workable piece of media. Especially when you can't rely solely on descriptions but now have too much media that requires the right atmosphere, and so on.
I'm not going to engage further either way. Enough evidence is there to show that your view clearly doesn't match up with the actual genre as it is. Which is what we were talking about in the first place, not the most basic definition of horror and how only "it scares you" is applied to games. But actually games in the horror genre(which as I noted, is pretty massive). I will reiterate that the "Games in the Horror Genre" was made with the concept that the Horror is part of the gameplay to some degree, which admittedly despite everything with Darkstalkers, is barely there. It's just the settings, not the gameplay, so that's likely why it wasn't listed anyway. But saying Darkstalkers clearly has no relations to horror as a game is still off anyway.