Quillion
Smash Hero
- Joined
- Sep 17, 2014
- Messages
- 6,005
So over on this thread, I've been thinking of ways to turn the Y button into another attack button. I came up with two possibilities:
All three have their strengths and drawbacks though. Either way, Smash really needs something to shake up the core instead of add new modes and characters with new gimmicks. Plus, it could still happen while building upon the assets of Ultimate.
Consolidate Cloud's Limit, Mac's KO Punch, and Terry's Desperation into a single "super meter" mechanic, and map the "Super Special" button to Y by default. You can build the super meter up to three charges, and using one super special will expend one of those charges (with a few exceptions). Super specials will be powered-up versions of existing specials, not new moves though.
I also came up with a third possibility: Y can be used for "kick normals" while A is used for "punch normals".Now that I think about it, maybe smashes could be mapped to Y while super specials can be mapped to A+B. A neutral Y would just be an F-Smash.
All three have their strengths and drawbacks though. Either way, Smash really needs something to shake up the core instead of add new modes and characters with new gimmicks. Plus, it could still happen while building upon the assets of Ultimate.