RileyXY1
Smash Hero
- Joined
- Jun 8, 2016
- Messages
- 7,555
Doom Slayer has many problems. I don't think he's terribly likely and there's much better FPS reps to add.You can think he's at the top but definitely not higher than Doom Slayer.
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Doom Slayer has many problems. I don't think he's terribly likely and there's much better FPS reps to add.You can think he's at the top but definitely not higher than Doom Slayer.
Objection, Doomguy named his pet rabbit , he's literally created for Smash.I think Skyrim guy would make a lot of sense too opposed to Doom guy.
Pretty much just Master Chief.there's much better FPS reps to add.
As of 2016, yes.Isn't his name Doom Slayer?
I still say MC is a bigger deal.Also, he is the father of FPS, so there is factually nobody who would be better than him from that Genre.
Or like...Cloud before Hero?It'd be like adding Crash or Sonic before Mario (if Mario wasn't a Nintendo character, that is).
And sometimes .Pretty much our FPS reps are currently and kinda
Mostly due to him being the literal face of the XBox brand, despite Halo being a newer game than Doom.As of 2016, yes.
I still say MC is a bigger deal.
Or like...Cloud before Hero?
And sometimes .
spaltoon isnt fpsPretty much our FPS reps are currently and kinda
So yeah I think the best option for FPS reps are in the hands of Microsoft now they have Doom, Halo, Call of Duty and Overwatch and they are all multi million sellers
Third Person Shooter it still counts.spaltoon isnt fps
Unless Smash comes to PC (and Steam) I don't think this is ever happening.I see talk of FPS reps and yet I don't see any mention of Half-Life or Team Fortress 2. Like I remember The Heavy being a popular subject in Smash speculation in terms of FPS reps.
And I'm positive Gordon Freeman could rival Doomslayer and Master Chief in iconic FPS reps. Heck, even Sakurai talked about Half-Life and how "Nintendo" it felt. And Gordon Freeman can certainly bring a lot of wacky and weird stuff to Smash, especially if they mix in Portal.
first person and third person are quite different, it really shouldn’t countThird Person Shooter it still counts.
With how iconic DOOM is and how significantly important it is to video games (something Sakurai has mentioned twice), as well as its comeback with two solid games and a Doom Slayer mii costume already in Smash, no he doesn't have "many problems". He's very likely and there's really no arguing that. You can't go wrong with Doom Slayer as a FPS rep when it was his series that popularized the genre in the first place.Doom Slayer has many problems. I don't think he's terribly likely and there's much better FPS reps to add.
He doesn't, though. There's really no reason for why Doom Slayer doesn't make just as much sense (if not more so) than Dragonborne.I think Skyrim guy would make a lot of sense too opposed to Doom guy.
Except that isn't the same thing. Square Enix and Nintendo had disagreements on how Hero should work, such as SE's restrictions on how different Heroes could, or rather, couldn't interact with each other. This likely made Cloud far easier to negotiate at first, thus far more reasonable.Or like...Cloud before Hero?
I think TF2 is more of bandwagon pick and echo chamber. This effect stemmed mostly from r/tf2. At least, you see how so many gaming journalists flock on Master Chief in Smash before Sora's reveal. Valve just announced Portal Switch port. That's start. But, Valve has to sit back before Doom and Halo.I see talk of FPS reps and yet I don't see any mention of Half-Life or Team Fortress 2. Like I remember The Heavy being a popular subject in Smash speculation in terms of FPS reps.
And I'm positive Gordon Freeman could rival Doomslayer and Master Chief in iconic FPS reps. Heck, even Sakurai talked about Half-Life and how "Nintendo" it felt. And Gordon Freeman can certainly bring a lot of wacky and weird stuff to Smash, especially if they mix in Portal.
Did that discussion happen during Smash 4 development?Except that isn't the same thing. Square Enix and Nintendo had disagreements on how Hero should work, such as SE's restrictions on how different Heroes could, or rather, couldn't interact with each other. This likely made Cloud far easier to negotiate at first, thus far more reasonable.
Doom Slayer has no such restrictions by his owner, so there is no valid reason to choose any third party FPS character over him.
What I’m thinking of here is a Hero Shooter that has you play as a character and shoot stuff with them, with a Multiplayer option. This sums up both Metroid Prime and Splatoon regardless of Camera Perspective so I’m counting Inkling as a Character from this Genre.first person and third person are quite different, it really shouldn’t count
Doomguy doesn't really make any sense when Master Chief is right there who is far more iconic. He wouldn't offer much that Master Chief already brings to the table.With how iconic DOOM is and how significantly important it is to video games (something Sakurai has mentioned twice), as well as its comeback with two solid games and a Doom Slayer mii costume already in Smash, no he doesn't have "many problems". He's very likely and there's really no arguing that. You can't go wrong with Doom Slayer as a FPS rep when it was his series that popularized the genre in the first place.
He doesn't, though. There's really no reason for why Doom Slayer doesn't make just as much sense (if not more so) than Dragonborne.
Only people who are biased against Doom Slayer would say something like that.
ok but you weren’t the one who was calling it an FPS so what you’re thinking of doesn’t count. One way or the other what they said was fps which splatoon is notWhat I’m thinking of here is a Hero Shooter that has you play as a character and shoot stuff with them, with a Multiplayer option. This sums up both Metroid Prime and Splatoon regardless of Camera Perspective so I’m counting Inkling as a Character from this Genre.
Tell that to the Mii Costumes. Fact is, Master Chief is not more iconic than Doom Slayer.Doomguy doesn't really make any sense when Master Chief is right there who is far more iconic. He wouldn't offer much that Master Chief already brings to the table.
Yes, because the franchise that sold 81 million units, serves as Xbox's gaming mascot, and as a launch title secured the foundation of what Xbox is known for is not iconic because it did not get a Mii Costume. You can want Doomslayer in. Heck, I would love for him to be in. But don't say just outright false things like this and state them as fact, it weakens your argument and makes you and Doom Slayer fans look bad.Tell that to the Mii Costumes. Fact is, Master Chief is not more iconic than Doom Slayer.
I never said it wasn't iconic. I said Doom Slayer is more iconic, which is true. So you are the one saying outright false things, by putting words in my mouth.Yes, because the franchise that sold 81 million units, serves as Xbox's gaming mascot, and as a launch title secured the foundation of what Xbox is known for is not iconic because it did not get a Mii Costume. You can want Doomslayer in. Heck, I would love for him to be in. But don't say just outright false things like this and state them as fact, it weakens your argument and makes you and Doom Slayer fans look bad.
Doom Slayer makes a lot of sense when he has his series on Nintendo consoles and already a Mii costume, whereas Master Chief doesn't have either. Also, Master Chief is not "far more" iconic either. With all the things DOOM has done, you can't take that away from the character or his series.Doomguy doesn't really make any sense when Master Chief is right there who is far more iconic. He wouldn't offer much that Master Chief already brings to the table.
Not with Doom Slayer already being a Mii costume and having two hit games in recent years, along with his historical impact.Outside of them, you also have stuff like Tracer, Diablo, a Warcraft rep, Spyro, you name it. Microsoft is an IP juggernaut, there are just so many picks you can go with for Microsoft and that does hurt Doomguy a little bit.
What the heck? Nobody said that!Yes, because the franchise that sold 81 million units, serves as Xbox's gaming mascot, and as a launch title secured the foundation of what Xbox is known for is not iconic because it did not get a Mii Costume.
That"s like saying that the Tetris block is more viable for being added, rather than an actual character.Since when did being more iconic make you more likely to get into smash?
So what?Except that isn't the same thing. Square Enix and Nintendo had disagreements on how Hero should work, such as SE's restrictions on how different Heroes could, or rather, couldn't interact with each other. This likely made Cloud far easier to negotiate at first, thus far more reasonable.
That's dumb.Tell that to the Mii Costumes. Fact is, Master Chief is not more iconic than Doom Slayer.
He's not. By, like, a wide margin.I said Doom Slayer is more iconic, which is true.
I certainly hope so, I can't picture a FPS character to be either fun, or anything but campy in Smash, and I don't necessarily feel the need of representatives of this genre, purely cause it feels way too off Smash and Nintendo's general public and style.Unless Smash comes to PC (and Steam) I don't think this is ever happening.
They'd feel right at home with Banjo, then.I certainly hope so, I can't picture a FPS character to be either fun, or anything but campy in Smash,
I don't think we need an FPS representative either but saying that it's too far from Nintendo is forcing it.and I don't necessarily feel the need of representatives of this genre, purely cause it feels way too off Smash and Nintendo's general public and style.
Note how most 3rd party characters are mostly from fighting games, RPGs or platformers for example, there's a clear reason for that.
It's more of a combination of you not being all that familiar with FPS characters and seemingly not having a creative mindset. If you study up on the games more, you would see characters like Doom Slayer would be extremely easy to implement in Smash. Heck, the attacks that the Mii gunner does are actually the same kind of attacks Doom Slayer does in his own series and even then, there are other more fitting ways for him to do them differently in Smash.I certainly hope so, I can't picture a FPS character to be either fun, or anything but campy in Smash, and I don't necessarily feel the need of representatives of this genre, purely cause it feels way too off Smash and Nintendo's general public and style.
Because heavily requested characters happen be from those genres. It not's because they come from those genres.Note how most 3rd party characters are mostly from fighting games, RPGs or platformers for example, there's a clear reason for that.
Yeah, no need to force-feed a genre if its options simply don't measure up to other possible picks. I wouldn't be against a hypothetical FPS rep if there were any that were actually significant to Nintendo, but I don't really see any right now.I don't necessarily feel the need of representatives of this genre, purely cause it feels way too off Smash and Nintendo's general public and style
There's THREE ENTIRE FPS Metroid games!so did anyone else know that Banjo Tooie has an FPS mode? arguably theres already an FPS character in the game.
4, you forgot huntersThere's THREE ENTIRE FPS Metroid games!
Five if you count Metroid Prime: Federation Force.4, you forgot hunters
or indeed remember itFive if you count Metroid Prime: Federation Force.
...Not that anyone would count Metroid Prime: Federation Force.
I mean, I think the Federation Force Soldier look would've worked good for a Mii Gunner costume.Five if you count Metroid Prime: Federation Force.
...Not that anyone would count Metroid Prime: Federation Force.