Scrimblo Bimblo
Smash Ace
- Joined
- Dec 30, 2023
- Messages
- 801
I was shocked when Sakurai revealed the total number of votes in the Ballot. I think it was a little short of 2 mln votes? Which is more than most games sell copies, but still pretty low compared to Ultimate's 30 mln sales. Even the most requested characters were asked for by, like, 7% of the future player base.
Smash has always favored lesser known characters, though. I think it's ultimately been its biggest strenght. If they wanted everyone to be immediately recognizable, Smash 64 would have had pretty much the same roster as Mario Kart, but instead they decided to bring in the likes of Samus, Fox, Captain Falcon, Ness or even Kirby.
Since these characters come from so many wildly different series, having all of them together creates a kind of energy that only Smash has, and that it wouldn't have if the characters only came from Mario or from Pokémon games.
Snake is a popular character, but you didn't need to already know him to be charmed by the way he contrasts with Mario, Yoshi and most of the rest of the roster. Ridley isn't the most mainstream villain, but you get to play as a vicious purple space dragon. The Ice Climbers come from an almost unknown game, but they're incredibly unique. And so on...
Ultimately I think that the origins of a character don't actually matter that much. It's more about what they bring to the table.
I'm not sure how much more popular than Final Fantasy VII or Tekken you can get in the context of videogames, though.
And also, I'm confident the next Smash is going to have a Fortnite character.
Smash has always favored lesser known characters, though. I think it's ultimately been its biggest strenght. If they wanted everyone to be immediately recognizable, Smash 64 would have had pretty much the same roster as Mario Kart, but instead they decided to bring in the likes of Samus, Fox, Captain Falcon, Ness or even Kirby.
Since these characters come from so many wildly different series, having all of them together creates a kind of energy that only Smash has, and that it wouldn't have if the characters only came from Mario or from Pokémon games.
Snake is a popular character, but you didn't need to already know him to be charmed by the way he contrasts with Mario, Yoshi and most of the rest of the roster. Ridley isn't the most mainstream villain, but you get to play as a vicious purple space dragon. The Ice Climbers come from an almost unknown game, but they're incredibly unique. And so on...
Ultimately I think that the origins of a character don't actually matter that much. It's more about what they bring to the table.
I'm not sure how much more popular than Final Fantasy VII or Tekken you can get in the context of videogames, though.
And also, I'm confident the next Smash is going to have a Fortnite character.