What's good? Yoshi vids, eh? Well, I don't really mean to be the mean guy, but I hope you'll take all the negative things I'm about to say as constructive criticism(that's what it is). It's kinda what I do >.> Let's bust this essay out!! Yoshi time!! Holy ****, WARNING - this is a long *** post.
Okiedokie, well first off, I'd semi like to thank Shiri for setting me up, and most of what I say will just be elaborating on his completely vague "foundation" concept. No offense Shiri, but I don't think that really helped much at all, it kinda seemed like "Good stuff, try doing better next time." xD Also, as prolly everyone on this board knows, I'm pretty against powershielding, since it relies on the opponents varied laser height, making it too situational to use, and c'mon, it just takes so long, you could be doing better things... bleh, anyways I'll actually say stuff about the dude who this topic is about now.
I'll start off with something I find very important that you can work on. I've told quite a few people this before, even including mind trick I believe (he's pretty good, I approve of him). You really... REALLY, need to focus on your movement. I know it looks cool, and Yoshi's bein all slip-slidey and ******, but most of your platform things were completely unnecessary, and severely harmed your game. There's a few reasons why it's bad: Number one - wavedashing/landing is hella laggy so you're leaving yourself a lot more open than you think you are, two - you had ample time to approach, maybe throw eggs, I dunno, do SOMETHING other than sit on the other side of the screen and waveland DJ waveland DJ waveland, three - you became extremely predictable with it, and I was reading your movements within the first match. Hmm, he's double jumping up to a platform... wonder what's gonna happen next... wow a waveland, I'm totally caught off guard, what are the chances he'll doublejump back to the same platform to waveland again? I'm sorry, but the amount of unnecessary movement you had with your platform tricksies could've been very well focused to keeping pressure on that bird, and because of that, lasers out of your face.
You're also lacking in your approach and follow up game. To me, it seemed like you were more focused on forcing your way in on the Falco, rather than attempting to trick him/bait and punish, or outspace, or pressure him into a bad situation. By forcing, I mean it looks like you just kinda threw out whatever you could, and if it hit, good ****, if it didn't, aw darn. I think my theory can be proven by your follow ups. You never use any efficient follow ups, and you fail to properly punish when you've forced the Falco to the ground, or a teching situation. It seemed like you were almost surprised you actually hit with something :/. When falco is grounded, remember jab reset to anything is your friend, and a falco on a platform above you is great to poke around with u-airs, or even the d-air you used once (just try to make sure either falco's above 60% so you can combo d-smash from it, or you cancel it on the edge, otherwise it's likely you'll be punished).
For approaching, you want to keep with Falco, so that he can't get lasers off safely, and don't be afraid to use your f-air, or bair, as both are safe if spaced properly. Another thing to remember for approaching is that you have the dash grab, and if you use it enough, it can keep your opponent from feeling safe in his shield, meaning more rolls/sidesteps for you to manipulate and punish. I'd refrain from using egg lay, as it can't be followed up on, and does meh damage. Oh, and following up attacks you hit with, if you can get an u-air, go for it, if you know you can't get an u-air, go for the u-tilt, and if you're unsure, f-tilt is your quickest option. You wanna try to set them up to a situation where you can force a tech or a flub to punish, or combo directly into a d-smash. DO NOT FOLLOW UP WITH D-TILT, THIS MOVE IS STRICTLY FOR EDGEGUARDING, AND YOU WILL BE PUNISHED FOR IT IN THE FUTURE.
Let's see... When you're using eggs to pressure, never throw them directly where the person is, you want to put them in a position you guess your opponent will be in, or using them to cover up your own ***, because people fear the egg. Spamming eggs from the edge is also a viable tactic, if you're good enough at it. Speaking of eggs, you do a lot of lame shield stuff. Supershielding is useful when you use it on attacks and get a quick u-smash or something out of it, but is still situational, remember it, but don't focus on it. The main problem I had with your shieldplay was... what the hell was with all the sidesteps, and the rolls and just being in your shield at unnecessary times? You never want to sidestep right in front of a falco, and please try to get out of the habit of rolling after a flubbed aerial, it doesn't help really. Good players won't actually fall for the rolls to let you out of shield, but pretty much sit there waiting to eat you for rolling to try to get out, so mix it up a bit, sometimes try just regularly unshielding into a jab or f-tilt to catch them off guard.
Your edgeguarding wasn't really on point, but eh... I can't say mine is particularly stellar either. I've been getting a lot more success lately by just being patient, and aiming better with eggs, better spacing with d-smash at the edge so you don't eat a firebird/illusion. Try to be careful with just CCing the recovery moves, it looked like you gave up on some edgeguards after missing eggs or something, I dunno. Main thing is to try to keep it safe though, don't do anything too daring off the edge like I saw some of your n-airs and stuff. Reverse N-airs **** illusion/phantasm, but are iffy vs the upbs, so just be careful.
I feel bad for just kinda laying it in on you, so I'm just gonna say, I didn't think you were entirely bad, and you seemed to have Yoshi physics down, kinda, just work on spacing and smarter movements. Also, good job using pullback on the f-smash a few times, w00t! >.> Sorry... I'm really not a ****.
I'll be here waiting for any questions you have, considering you don't hate me ^^. Peace.
Moo~