Nicholas James
Smash Rookie
- Joined
- Mar 2, 2015
- Messages
- 1
Hola, Smashboards. I've recently begun to play Project:M after a long hiatus from Smash games of any iteration for a long time, after having played it entirely casually when I was far younger. Recently friends of mine have gotten absorbed by the competitive Smash idea and scene, and I've been sucked in with them. After playing Project:M for hours, and loving it, I went out and bought a wii, grabbed myself a copy of Brawl and two Gamecube controllers and am ready to dive in.
I know the basics and the theory behind them - Shuffling, Wavedashing, etc.
Though I'm still working on applying them practically on the fly.
I've picked out Ganon as my main - I love the moveset (I will admit to maybe using Flame Choke a bit too much) and how each hit feels like wailing a sledgehammer into my opponent.
Anyways - I came to you guys, infinitely better Ganon players than myself, for tips on what techniques are especially important to practice and use with Ganon, as well as what moves are no-gos. (I've been told that practically nobody uses Side-B or Down-B in competitive P:M, two moves which I use a lot - and I'd like to know why they're not used and what other moves are too risky or too easily punishable or whatever reasons there may be) I apologize if this is just a bother - but I figured you would know where to begin laying the foundation better than I would.
Cheers and thank you.--Nick
I know the basics and the theory behind them - Shuffling, Wavedashing, etc.
Though I'm still working on applying them practically on the fly.
I've picked out Ganon as my main - I love the moveset (I will admit to maybe using Flame Choke a bit too much) and how each hit feels like wailing a sledgehammer into my opponent.
Anyways - I came to you guys, infinitely better Ganon players than myself, for tips on what techniques are especially important to practice and use with Ganon, as well as what moves are no-gos. (I've been told that practically nobody uses Side-B or Down-B in competitive P:M, two moves which I use a lot - and I'd like to know why they're not used and what other moves are too risky or too easily punishable or whatever reasons there may be) I apologize if this is just a bother - but I figured you would know where to begin laying the foundation better than I would.
Cheers and thank you.--Nick