Giga Hand
Smash Journeyman
Ok, I was messing around with my brother and discovered that regular landing lag means zip when you're sidestep dodging. So you can do an air dodge and when you land do a sidestep dodge. If you do it right, you can dodge MK's weak combo with the sidestep dodge (of course, it'll hit you when you come out of it.). The timing is pretty tight, though, you need fast fingers to pull it off. I have tested this, it works. It doesn't work with a shield though.
Any way, here's some application: Bowser is preparing an fsmash. You airdodge to avoid it. He charges, releasing it to hit the moment you land. Double dodge to avoid it fully and punish!
Okay, I have no idea if someone else has discovered this already, I didn't check. So let me know if someone else has discovered this.
Any way, here's some application: Bowser is preparing an fsmash. You airdodge to avoid it. He charges, releasing it to hit the moment you land. Double dodge to avoid it fully and punish!
Okay, I have no idea if someone else has discovered this already, I didn't check. So let me know if someone else has discovered this.