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new pikachu tech?

DanGR

BRoomer
BRoomer
Joined
Apr 10, 2008
Messages
6,860
I may have found a tech making pikachu's bair more useful. If it turns out that this is common knowledge or it doesn't do anything special, please don't flame me, as I searched the forums, and I'm still a little unfamiliar with pikachu.

-thx

I was in practice mode practicing my SHs and I couldn't get over the fact that pikachu's bair has the lag that it does. I tried doing all sorts of stuff to cancel the lag and all(after learning about QAC) and I made a discovery(at least to the best of my knowledge)

It doesn't involve a SH though. :( I jumped full height, used bair and was able to use any smash the second I hit the ground. I found it much faster than landing on the ground and waiting for the lag of the move to kick in.

All I did was jump full height-bair-cstick smash (I timed the c-stick just as if I were to cancel falling after getting hit around) It was instant! I found out that I had to time it correctly too:

In order to do it correctly you have to wait until the hitbox of the move would normally disappear. At that instant, you can do a smash without the lag of landing.

try it out in practice mode and come back to the thread and post your results!(or you could just flame me) If it turns out to be a new technique I'd like to go ahead and call it a landing aerial cancel(LAC) or landing bair cancel(LBC) if it's particular to pikachu.

I was thinking that this may be similiar to using an aerial just after you jumped(still rising from the jump) to reduce the lag greatly, but what I did actually canceled part of the animation of pikachu's move and enabled an INSTANT smash attack. It may work to use a tilt also.
 

Nodrak

Smash Ace
Joined
Oct 12, 2007
Messages
992
Location
Ontario, Canada
Been the same since SSB64. If an aerial attack finishes it's animation in the air, you have no lag. If the attack animation finished as you hit the ground, you'd have landing lag.

In 64 and melee you were able to tap the L button as you hit the ground to cancel the lag (hence L-canceling) but L-canceling was removed in brawl.
 

DanGR

BRoomer
BRoomer
Joined
Apr 10, 2008
Messages
6,860
I didn't have any lag after doing this trick. the animation was still going. it's just that the hitbox ended before i was able to recover. :/

L-canceling is much different. this trick is similiar to L-recovery, but done by recovering with a smash.

If no-one cares to try it then w/e.
 

Tagxy

Smash Lord
Joined
Oct 10, 2007
Messages
1,482
It is a little weird. Basically if you hit the ground while pika is doing the end of his very last spin, he won't have lag. Landing on the ground after a certain point of the bairs animation will allow you to autocancel rather then deal with the lag. BTW you could always smash or do whatever from landing after a move autocancels. The difference here is that the move autocancels just slightly before the end of the bair attack animation. It's not a lot though.

This is also sort of true for other aerials in a reverse sense. Meaning, if you try to do an aerial but land on the ground before it gets far into it, the move will also autocancel. You can try this by doing a QAC and trying an fair, bair, or uair right away. The exceptions are nair and dair (but of course, the dair also sends out that shockwave). So basically, the time period where lag will be caused from landing on the ground is different for every aerial, and often doesnt start until a little after the move progresses and at least in the case of bair ends slightly before the attack finishes.
 

DanGR

BRoomer
BRoomer
Joined
Apr 10, 2008
Messages
6,860
It is a little weird. Basically if you hit the ground while pika is doing the end of his very last spin, he won't have lag.
It's a little more than that though for what I'm talking about. you HAVE to cancel it with a smash or tilt for it to cancel the lag. you can't just land it.:urg:

no-one understands i fear.
 

Tagxy

Smash Lord
Joined
Oct 10, 2007
Messages
1,482
I know what you mean, and I tried various things at very slow speeds. It does cut out part of the animation, but it's in the way I mentioned above. If you dont do anything the animation will continue. If you do something else then it cuts the animation short. Maybe it only works for tilts and smashes, I guess I didnt specifically keep track of what moves it didnt or didnt work for I just assumed you could do anything kind of like pikachu's taunt in melee where you could attack after his first wave and cut the animation short.
 

DanGR

BRoomer
BRoomer
Joined
Apr 10, 2008
Messages
6,860
i don't have the proper equipment necessary to make a video. i can only descrive it the best i can.
 

Spyckie

Smash Apprentice
Joined
Jan 26, 2006
Messages
128
Location
Pittsburgh
I often jump right out of a full hop bair - its just autocancelling, unless you have a video showing the difference or unless you are doing something wierd.
 
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