- Joined
- Apr 10, 2008
- Messages
- 6,860
I may have found a tech making pikachu's bair more useful. If it turns out that this is common knowledge or it doesn't do anything special, please don't flame me, as I searched the forums, and I'm still a little unfamiliar with pikachu.
-thx
I was in practice mode practicing my SHs and I couldn't get over the fact that pikachu's bair has the lag that it does. I tried doing all sorts of stuff to cancel the lag and all(after learning about QAC) and I made a discovery(at least to the best of my knowledge)
It doesn't involve a SH though. I jumped full height, used bair and was able to use any smash the second I hit the ground. I found it much faster than landing on the ground and waiting for the lag of the move to kick in.
All I did was jump full height-bair-cstick smash (I timed the c-stick just as if I were to cancel falling after getting hit around) It was instant! I found out that I had to time it correctly too:
In order to do it correctly you have to wait until the hitbox of the move would normally disappear. At that instant, you can do a smash without the lag of landing.
try it out in practice mode and come back to the thread and post your results!(or you could just flame me) If it turns out to be a new technique I'd like to go ahead and call it a landing aerial cancel(LAC) or landing bair cancel(LBC) if it's particular to pikachu.
I was thinking that this may be similiar to using an aerial just after you jumped(still rising from the jump) to reduce the lag greatly, but what I did actually canceled part of the animation of pikachu's move and enabled an INSTANT smash attack. It may work to use a tilt also.
-thx
I was in practice mode practicing my SHs and I couldn't get over the fact that pikachu's bair has the lag that it does. I tried doing all sorts of stuff to cancel the lag and all(after learning about QAC) and I made a discovery(at least to the best of my knowledge)
It doesn't involve a SH though. I jumped full height, used bair and was able to use any smash the second I hit the ground. I found it much faster than landing on the ground and waiting for the lag of the move to kick in.
All I did was jump full height-bair-cstick smash (I timed the c-stick just as if I were to cancel falling after getting hit around) It was instant! I found out that I had to time it correctly too:
In order to do it correctly you have to wait until the hitbox of the move would normally disappear. At that instant, you can do a smash without the lag of landing.
try it out in practice mode and come back to the thread and post your results!(or you could just flame me) If it turns out to be a new technique I'd like to go ahead and call it a landing aerial cancel(LAC) or landing bair cancel(LBC) if it's particular to pikachu.
I was thinking that this may be similiar to using an aerial just after you jumped(still rising from the jump) to reduce the lag greatly, but what I did actually canceled part of the animation of pikachu's move and enabled an INSTANT smash attack. It may work to use a tilt also.