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New Meta Knight asking for tips.

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ForsenAce

Smash Rookie
Joined
Mar 1, 2015
Messages
11
- I've been experimenting with the Up-air chain but I rarely get more than 2 hits in combo, what is the correct way to perform this tech? Do you need to fastfall after each Up-air?

-Are there any tips on reducing the end lag of MK's specials?

-What are the best legal stages for Meta Knight?
 
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Ulevo

Smash Master
Joined
Dec 5, 2007
Messages
4,496
Location
Unlimited Blade Works
1) It's % and character dependent. You need to know when to end the chain with Shuttle Loop, forward or back air, or neutral air. This comes with playing the character.

2) Drill Rush can be pushed in to the ground to allow Meta Knight to pop up in the air, which creates a mix up opportunity for opponents looking to punish you. If you exit Dimension Cape around Meta Knight's full hop height, he will land with nearly no landing lag. If you're underneath the stage and you turn Meta Knight towards the ledge so he is facing towards the blast zone, if you space correctly, Shuttle Loop will cling to the ledge from the first loop, rather than clinging on the second loop.

3) Delfino Plaza, Halberd, Town & City, Duck Hunt in certain match ups, Battlefield in certain match ups, possibly Lylat in certain match ups.

Read the threads posted in this forum and the social thread.
 
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