ThatLittleFatGirl
Smash Rookie
I was messing around with ice climbers and did this. Anyways. here it is
it appears this is caused by "the force" pulling Nana slightly forward during initial dash. She ends up sliding off the platform a frame early, causing her to act on inputs airborne that Popo received while still in the initial dash state (and therefore ignored).
It works with a bunch of other actions as well:
Ice Block
Blizzard
C-sticked aerials
A/Z attacks (cause Popo to dash attack/grab while Nana aerials)
Fastfall
Double jump
It only works during initial dash (not after you enter the run animation) and is a 1-frame window
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