After watching this new 15 second E3 clip, something possibly troubling has become blatantly apparent. Characters are super floaty this time around.
Now, I know a lot of people have pointed this out already. There are some who say the video has been slowed down, to show the gameplay better. Well, after analyzing a lot of the various attacks that were performed by characters and comparing them to their Melee counterpart, it's fairly obvious that the speed of the video is not altered. Everything in the trailer is real-time, not slowed down.
Some people assume each character is ultra-floaty now because of the new "enhanced aerial combat", right? Well, if you take a look at the first two trailers, it most certainly doesn't seem like the characters are nearly as floaty. Here's my possible explaination.
What if Brawl, with it's infinite ways to customize, allows the players to alter the gravity of the stage before they play it? In other words, you know how you can change the handicap for player + and - a few points? What if you could do that with the gravity, as well? There were altering forms of gravity in single player Melee, if I'm not mistaken. Why not multiplayer Brawl?
My only question is this: Will you be able to change the gravity, or will it be set differently for each stage? And will there be a standard preset, like 0, that is most similar to Melee? Maybe there will just be a low gravity mode. Who knows?
All I know is that in watching all of the trailers, it's very apparent that the latest 15 second clip we got is filled with more floaters than a fat kid in a bath tub.
Discuss.
~Dac
Now, I know a lot of people have pointed this out already. There are some who say the video has been slowed down, to show the gameplay better. Well, after analyzing a lot of the various attacks that were performed by characters and comparing them to their Melee counterpart, it's fairly obvious that the speed of the video is not altered. Everything in the trailer is real-time, not slowed down.
Some people assume each character is ultra-floaty now because of the new "enhanced aerial combat", right? Well, if you take a look at the first two trailers, it most certainly doesn't seem like the characters are nearly as floaty. Here's my possible explaination.
What if Brawl, with it's infinite ways to customize, allows the players to alter the gravity of the stage before they play it? In other words, you know how you can change the handicap for player + and - a few points? What if you could do that with the gravity, as well? There were altering forms of gravity in single player Melee, if I'm not mistaken. Why not multiplayer Brawl?
My only question is this: Will you be able to change the gravity, or will it be set differently for each stage? And will there be a standard preset, like 0, that is most similar to Melee? Maybe there will just be a low gravity mode. Who knows?
All I know is that in watching all of the trailers, it's very apparent that the latest 15 second clip we got is filled with more floaters than a fat kid in a bath tub.
Discuss.
~Dac