• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

New Game Modes? Smash World!

kirbykid

BRoomer
BRoomer
Joined
Oct 21, 2002
Messages
486
Location
Texas
Remember my seal of approval for Halo3 because of how nextgen it is? As far as being able to manipulate game elements, create scenarios/levels, and share them with the world is concerned, Halo3 and Little Big Planet are doing in it right. Support from <a href="http://www.bungie.net/">www.bungie.net </a>is incredible. If you haven’t checked it out, I suggest doing so. Both of these games feature high amounts of user created content. One of the Bungie developers commented on how it’s better to have amazing features like video sharing and custom game types all contained inside the game. Instead of using external means for Halo players to communicate, everything they need is created by Bungie to work seamlessly together. Basically, having support this this would be equivalent to incorporating Smashboards into Brawl. I wholeheartedly agree. How could smash combine the world and the game together? Lets look how LittleBigPlanet does it first….
<p align="center"> <img src="http://smashboards.com/blog/wp-content/uploads/2007/10/lbp_construction.jpg" height="387" width="407" /><!--more--></p>
Little Big Planet takes a unique approach for sharing user generated content. Once you create a level, you give it to the world by literally posting it on a large spinning globe. The globe resembles the earth featuring all the continents we care about (sorry Antarctica). Players are encouraged to post their levels on the globe at the approximate locations to where they actually live.

<a href="http://youtube.com/watch?v=HfwznFG2SzA">LittleBigPlanet Video 1</a>

<a href="http://media.ps3.ign.com/media/856/856680/vid_2127920.html">LittleBigPlanet Video 2 </a>

For example, I would post my awesome game type Octorock-out in Texas near Dallas so that everyone who plays it will know where the level was originally created. This idea goes far beyond clever aesthetics. By posting levels by region, trends can be observed. If you’ve ever check the results on the <em>Everybody Votes</em> channel, you already know that there are some things you thought were universal that are in fact only that way where you live. “Of course it’s call Pop. Nobody calls it Soda!” Well, apparently most of the U.S. calls it soda. Sorry.

If you think this level of detail and devotion is not Nintendo’s thing, I invite you to one of the most interesting websites I’ve ever surfed across.
<p align="center"> <img src="http://smashboards.com/blog/wp-content/uploads/2007/10/pokemongts.jpg" height="299" width="502" /></p>
<a href="http://www.pokemon-gts.net/">Pokemon GTS</a> . Now you can see trading trends, records, and transactions being carried out in real time all around the world.

Nintendo has supported other games too. In <a href="http://www.american-sk8land.com/skate_crews/show/2392/">Tony Hawk</a>, the first game to feature wifi support for the Nintendo DS, players can compete for online leader boards, click on high score videos, have high score videos downloaded to their DS the next time they connect online, see which crews are recruiting new members, join crews, and track the progress of any crew. That’s quite a lot of support, and it’s a first generation DS wifi game!

So what kind of support should Brawl have? Brawl should also have an online mode that focuses on the entire world of smash. I call the idea, Smash World. From continents, to regions/states, to cities <strong>Smash World </strong>will reflect our world. I’ll use the U.S. as an example. Imagine that every player in the US registers for a specific location. Perhaps, Brawl can automatically detect your weather channel region settings. Each region would be broken down by state, and each state would be broken down into a grid. Naturally, because the grid simply divides the states into “bite sized pieces” Texas would have far more squares than Rhode Island.

When playing Brawl online, the distance between players affects the connection strength and the speed of the game. Therefore, it would make sense to match players with other players in the same state and, if at all possible, the closest square to them. In this way, matches will be smoother, and players from the same region can play against each other easily.

When a particular style of play becomes common enough in a specific square on the grid, the default match making settings for that square will be changed to reflect that style or preference. Soon, it would be easy to see how different settings and play styles have developed in the various regions around the world. Now, different settings like items vs. no items will be visually represented by marked territories on the map.

The best part of these territories is they’re always online and subject to changed by any player online. Territories can only be changed one square at a time though. To change a territory, a player has to win a certain number of matches while playing by the rules and preferences of that particular square. In other words, to change a square, you must beat “them” at their own game. If you think items should rule the world, you’ll have to enter all the non-item territories and beat them without items in order to set them straight. It would be significantly easier to take over a square in the territories that are closer to your registered “home square.” After all, we can’t have someone like me jump starting the world back into item play all in one night.
<p align="center"> <img src="http://smashboards.com/blog/wp-content/uploads/2007/10/drawball.jpg" /></p>
If you’re still not getting what I mean, check this out. <a href="http://www.drawball.com">www.drawball.com</a>. Drawball is basically a gigantic wall that the world as access to to draw anything at anytime. The scale of this this is massive. The little whit dot in the bottom right corner of the picture is the amount of space you get to draw in at one time. That’s right! You have to zoom all the way down to that level before you can make a mark. I highly recommend watching some of the <a href="http://www.drawball.com/playback.php">drawball history</a>. It zooms by at 40 hours per second!

As you can see, some sections grow, some are erased, and some are still around today. So just imagine squares instead of circles. And instead of leaving behind pictures, you’re battling in Smash and leaving behind your mii or sticker card. Instead of making murals, you’re changing the way people play all around the world.

Imagine you and your neighborhood friends setting off on a journey across American one square at a time changing the way people play smash as you go along.

Believe. It’s Smash World.
 

Froilen

Smash Apprentice
Joined
Sep 2, 2007
Messages
173
I tink you are getting too exited about de Wi-Fi posivilities... too much than you ar fooling yourself, can stop of posting this type of trad... safe tehm for de weekend... and focus on de dojo updates, this week is goin great... keep the goob job thougt:):):)
 

Homelessvagrant

Smash Lord
Joined
Aug 26, 2007
Messages
1,966
Location
right here...at smashboards
3DS FC
5455-9417-5731
I tink you are getting too exited about de Wi-Fi posivilities... too much than you ar fooling yourself, can stop of posting this type of trad... safe tehm for de weekend... and focus on de dojo updates, this week is goin great... keep the goob job thougt:):):)

Dude, Mic does the dojo updates and you can find those in the overall smash forums. This mode would be sooooo awesome Kirbykid. I really want this mode in now. I can see less competetive players hating this mode though (being forced to play one way because they're not that good). But they could just normal wifi if they want to. I just wish this was in brawl.
 

kirbykid

BRoomer
BRoomer
Joined
Oct 21, 2002
Messages
486
Location
Texas
Dude, Mic does the dojo updates and you can find those in the overall smash forums. This mode would be sooooo awesome Kirbykid. I really want this mode in now. I can see less competetive players hating this mode though (being forced to play one way because they're not that good). But they could just normal wifi if they want to. I just wish this was in brawl.
I didn't include these extra details in the article because it was getting long.

But...

1) The casual/less competitive players can still play ordinary match making on some kind of normal-standard settings. When you "take over a square" you are influencing the types of games that in that squares random match making. This still allows for other game types to exist in the same space.

Halo3 forces players to play in various match types. The standard death match is called slayer. Most people are comfortable with this mode. However, there are at least 6 other modes that come up frequently. Bungie practically forces you to become a well rounded halo player if you play online. Of course, you can always be stubborn and play in games that only you host. But it's easier just to go along with Bungie.

2) There could be a permanent "normal match making" square for people who don't want to deal with Smash World. Of course, for these players, they can simply hit a button in the menu to put them into a game and never have to see the smash world in the first place.

There are all kinds of solutions. This mode is super flexible.
 

ChozoChampion

Smash Apprentice
Joined
Aug 28, 2007
Messages
107
good idea not a mode i would play though. also did mic get abducted or something two days behind on updates, these threads are fun but i need to comment on things actually in brawl. (no disrespect intended)
 

lukintosh

Smash Ace
Joined
Sep 11, 2007
Messages
727
Location
Waiting for someone to play with
What I think:

Firstly, I think this is an AWESOME idea. Except the territory changing part. I can foresee 2 stupid people letting 1 of them win ALL the time so that they can change the preference. There could be a "territory ladder", where there are rankings to show who is the current leader. Score can be calculated by number of games won in that territory, or if you can beat the current leader in 1 go.

Secondly, another feature related to LittleBigPlanet. I think this has been mentioned umpteen times, but a Stage sharer! Create a stage and share it! It could be a Subspace Emissiary level where you and someone co-op through the stage or full campaign. There can be theme campaigns like "Shine Campaign", where most enemies shoot projectiles, and shines are constantly used as the enemies are resistant to melee attacks(I hope that can be implemented), or a "Mario Campaign", similar to the Adventure mode level, with more elaborated Mario themes, and possibly a final boss that has to be beaten purely by using Mario's cape reflect. Again, rankings are possible, such as "Most Played Stage/Campaign", "Highest Rated Stage/Campaign", "Highest Score(Solo/Team) for a Stage/Campaign", "Best Time for a Stage/Campaign" etc.

Think about Smash Community Expansion!
 

PRINCESS PEACH 777

Smash Lord
Joined
Aug 28, 2007
Messages
1,045
it looks like kirbykid is the only one working bless you kirbykid....
any way where is the updata i mean today's updata is awesome where is it?:(
 

kirbykid

BRoomer
BRoomer
Joined
Oct 21, 2002
Messages
486
Location
Texas
What I think:

Firstly, I think this is an AWESOME idea. Except the territory changing part. I can foresee 2 stupid people letting 1 of them win ALL the time so that they can change the preference. There could be a "territory ladder", where there are rankings to show who is the current leader. Score can be calculated by number of games won in that territory, or if you can beat the current leader in 1 go.

Secondly, another feature related to LittleBigPlanet. I think this has been mentioned umpteen times, but a Stage sharer! Create a stage and share it! It could be a Subspace Emissiary level where you and someone co-op through the stage or full campaign. There can be theme campaigns like "Shine Campaign", where most enemies shoot projectiles, and shines are constantly used as the enemies are resistant to melee attacks(I hope that can be implemented), or a "Mario Campaign", similar to the Adventure mode level, with more elaborated Mario themes, and possibly a final boss that has to be beaten purely by using Mario's cape reflect. Again, rankings are possible, such as "Most Played Stage/Campaign", "Highest Rated Stage/Campaign", "Highest Score(Solo/Team) for a Stage/Campaign", "Best Time for a Stage/Campaign" etc.

Think about Smash Community Expansion!
Of course the idea would require some tweaking if it were to come out. But, the squares would still be random match making. It would be very difficult for someone to camp a square and get their buddies all the time, unless they're friends with an entire city. This isn't even mentioning that other peoeple can travel and play on your "home square."

Also, when you take over a square, you'll leave your custom game type in the matchmaking for that square. Your game type becomes a significant part of the match making, but it would be impossible to lock out all the other "more standard" options entirely.

I agree with you. Your custom campaign modes are very interesting. I doubt Brawl would ever have a level creator for a few reasons...


No matter how much control you give for user created content, thet integrity of the game must be maintained. In Halo3, you can't change the level, you can only manipulate all the objects and functions within the level. Bungie put a lot of effort into their level design, and messing with that would destroy the game. They did so much research with their levels, it would be nearly impossible for a user/player to build a balanced level of that caliber.

Brawl will probably provide such a variety of levels that anything we would create would be derivate not to mention unapealing visually. This is why I hate character creater modes in games like Soul Calibur.

But if you meant a "stage creator" where you can set up games like Octorock-out, then I'm right there with you.

Rock on!
 

Thores

Smash Rookie
Joined
Jun 5, 2007
Messages
10
Hey this is great, really.

WHERE IS YOUR COVERAGE OF THE DOJO UPDATES.
 

Nilok

Smash Journeyman
Joined
Jul 20, 2007
Messages
479
Location
Oregon, West Linn
Smash Bros Drawball

This may seem childish, but everyone on the boards should go to drawball on December 3rd and draw the 2 black lines from the Smash Bros turning it into the Smash (Draw)ball.
 

kirbykid

BRoomer
BRoomer
Joined
Oct 21, 2002
Messages
486
Location
Texas
This may seem childish, but everyone on the boards should go to drawball on December 3rd and draw the 2 black lines from the Smash Bros turning it into the Smash (Draw)ball.
That's the best idea I've heard of all day!
 

crush_T_asain

Smash Apprentice
Joined
Oct 6, 2007
Messages
147
Location
Canada
First Post on Smashboards!!!

OK i was just wondering about the wi-fi because it will probsaly not be anserwed if i went on an older thread...So if we want to play someone on the same room like a friend or brother is over but we still want to play on wifi...so could we still play on wifi if i want both people on the same game???
 

Homelessvagrant

Smash Lord
Joined
Aug 26, 2007
Messages
1,966
Location
right here...at smashboards
3DS FC
5455-9417-5731
I didn't include these extra details in the article because it was getting long.

But...

1) The casual/less competitive players can still play ordinary match making on some kind of normal-standard settings. When you "take over a square" you are influencing the types of games that in that squares random match making. This still allows for other game types to exist in the same space.

Halo3 forces players to play in various match types. The standard death match is called slayer. Most people are comfortable with this mode. However, there are at least 6 other modes that come up frequently. Bungie practically forces you to become a well rounded halo player if you play online. Of course, you can always be stubborn and play in games that only you host. But it's easier just to go along with Bungie.

2) There could be a permanent "normal match making" square for people who don't want to deal with Smash World. Of course, for these players, they can simply hit a button in the menu to put them into a game and never have to see the smash world in the first place.

There are all kinds of solutions. This mode is super flexible.

Yeah, I bet it would be. I do wonder though. Do you have to progress from square to square on the board. For example, what if you started in texas and made it six squares up. Now another person playing someone in your home area loses to another person. Do they take the square that was yours? Or does he have to actually battle you? What if he defeated you in your home square? would you lose all your squares? I'm sorry it's just the small things that confuse me. Godd job with this idea agian

(Kirbykid are you ever going to do character moveset again? I found your articles quite interesting and wouldn't hope for them to end on such a key note)
 

kirbykid

BRoomer
BRoomer
Joined
Oct 21, 2002
Messages
486
Location
Texas
First Post on Smashboards!!!

OK i was just wondering about the wi-fi because it will probsaly not be anserwed if i went on an older thread...So if we want to play someone on the same room like a friend or brother is over but we still want to play on wifi...so could we still play on wifi if i want both people on the same game???
You will probably be able to hook up to 3 players on the same Wii/TV and then go online and make a game so a 4th friend can join.

If not that, then it would probably be like Super Mario Strikers Charged where they have (at least) 2 types of random match making options. One would be you vs 3 other random people. The second option would be you and a "sibling or close friend" :grin: can make a team and randomly be paired up with other teams.

Of course we don't know for sure yet.

Yeah, I bet it would be. I do wonder though. Do you have to progress from square to square on the board. For example, what if you started in texas and made it six squares up. Now another person playing someone in your home area loses to another person. Do they take the square that was yours? Or does he have to actually battle you? What if he defeated you in your home square? would you lose all your squares? I'm sorry it's just the small things that confuse me. Godd job with this idea agian

(Kirbykid are you ever going to do character moveset again? I found your articles quite interesting and wouldn't hope for them to end on such a key note)
You can't change a square on one game. It would take several wins (maybe even in a row) to change things significantly. All the specific details of how the system works would have to be worked out when it's being made. But ultimately, I would like for it to be like Japanese Dojos. You establish your territory with your particular style. If anyone has a problem with they can challenge the dojo. It would be cool if got notifications for people that wanted to challenge your square, but because it's online, you could be getting notices all day.

To keep the system running smoothly, people would have to be able to challenge your square when you're not around by fighting anyone who happens to be there.

You always have the best chances of defending your home square. After all, it would take you the least amount of won games to take control. Also, the farther people have to travel away from squares they've taken over, the more games they would have to win to take over new squares.

It's like taking over buildings in advance wars.


As for my New Move Sets? Blogs, I'm running out of characters to do. I was doing the iceclimbers when I realized that I was nerfing a lot of their moves. The ICs are secretly very high on the tier list because of their abilities. It would be a blog about how we should make them weaker, and that's not the spirit of New Move Sets?.

I was waiting for more veteran characters to be announced so I could do them. I could always do Zelda and Bowser, and maybe Ness because Lucas seems so similar.

As always, if I can write a good article I'll write it.
 

mcs

Smash Cadet
Joined
Aug 27, 2007
Messages
38
Location
in chicago training for brawl
Win

the first time I read this i thought you went crazy! but after visiting drawball i see the oppertunity...

smash world is basically one giant war to decide who's in control, only instead of troopers here are millions and millions of fox players (lol).
now THAT makes me want to play right now. oh the anticipation....
 

Homelessvagrant

Smash Lord
Joined
Aug 26, 2007
Messages
1,966
Location
right here...at smashboards
3DS FC
5455-9417-5731
You can't change a square on one game. It would take several wins (maybe even in a row) to change things significantly. All the specific details of how the system works would have to be worked out when it's being made. But ultimately, I would like for it to be like Japanese Dojos. You establish your territory with your particular style. If anyone has a problem with they can challenge the dojo. It would be cool if got notifications for people that wanted to challenge your square, but because it's online, you could be getting notices all day.

To keep the system running smoothly, people would have to be able to challenge your square when you're not around by fighting anyone who happens to be there.

You always have the best chances of defending your home square. After all, it would take you the least amount of won games to take control. Also, the farther people have to travel away from squares they've taken over, the more games they would have to win to take over new squares.

It's like taking over buildings in advance wars.


As for my New Move Sets? Blogs, I'm running out of characters to do. I was doing the iceclimbers when I realized that I was nerfing a lot of their moves. The ICs are secretly very high on the tier list because of their abilities. It would be a blog about how we should make them weaker, and that's not the spirit of New Move Sets?.

I was waiting for more veteran characters to be announced so I could do them. I could always do Zelda and Bowser, and maybe Ness because Lucas seems so similar.

As always, if I can write a good article I'll write it.
Yeah, that's cool. I do hope you do the character move sers again. But if not that's fine. I'm just happy your back Kirbykid with Kirbykid posts.
 

Scnd

Smash Cadet
Joined
Apr 29, 2006
Messages
30
I'm really hoping theres some kind of quick change mode like in marvel vs capcom. Hotswap Ness for Mewtwo? oh wait, pokemon trainer. . . ****it.
 

AniMaL 214

Smash Journeyman
Joined
Aug 29, 2007
Messages
211
wasup with the lack of updates idc if im off topic i wanna talk about it co op mode looks amazing been waiting 4 that soooo long foxes final smash very nice nd when r they gonna announce luigi ? u think one of his specials will be from luigis mansion?
 

PRINCESS PEACH 777

Smash Lord
Joined
Aug 28, 2007
Messages
1,045
no updata this is so boring....please help...
kirbykid,Mic anyone please the mood in this site is dead
:tired::crazy::******::freak::skull:
 
Top Bottom