GimR
GimR, Co-Founder of VGBootCamp
I didn't see this anywhere on this forum(I didn't look to hard though) so apologies if this has already been discovered.
If you cargo someone, walk up to th edge of the stage, and then slowly walk forward DK will just walk in place.
If you turn around while doing this DK will fall off the edge(Opponent in hand) facing the stage.
Application:
-On stages like Battlefield you can instantly down throw your opponent way under the stage(This destroys Snake)
-On FD you can F-throw your opponent at 0-999% for an instant stage spike(he will usually break out of the grab though though if he is a t 0%)
-If you down throw, your lag from the throw will end before your opponent's. This usually leads to you double jumping to up-B. your opponent will usually double jump into you're up B leaving them with no Double jumps left. You can usually D-Air there up B recovery from here (this one is definitely more situational)
If you cargo someone, walk up to th edge of the stage, and then slowly walk forward DK will just walk in place.
If you turn around while doing this DK will fall off the edge(Opponent in hand) facing the stage.
Application:
-On stages like Battlefield you can instantly down throw your opponent way under the stage(This destroys Snake)
-On FD you can F-throw your opponent at 0-999% for an instant stage spike(he will usually break out of the grab though though if he is a t 0%)
-If you down throw, your lag from the throw will end before your opponent's. This usually leads to you double jumping to up-B. your opponent will usually double jump into you're up B leaving them with no Double jumps left. You can usually D-Air there up B recovery from here (this one is definitely more situational)