Boolossus
Smash Ace
Most character's jabs are simply annoyances. However, DK's second jab sends the foe upwards. This gives you quite a few options to follow up with.
At lower percents you can short hop a RAR b-air, n-air, or u-air.
At higher percents you can still RAR b-air, n-air, or u-air... although you may have to do a full jump.
My favorite trick (although it hardly every works) is to do the jabs, and then follow up with a running Usmash -kills most characters at around 80%. This would be nice to throw in if the opponent was expecting an aerial follow up. But don't use it too much, because it's easy to escape the Usmash if they know it's coming.
At lower percents you can short hop a RAR b-air, n-air, or u-air.
At higher percents you can still RAR b-air, n-air, or u-air... although you may have to do a full jump.
My favorite trick (although it hardly every works) is to do the jabs, and then follow up with a running Usmash -kills most characters at around 80%. This would be nice to throw in if the opponent was expecting an aerial follow up. But don't use it too much, because it's easy to escape the Usmash if they know it's coming.