Character- Ephraim (Fire Emblem: The Sacred Stones)
Reasoning- FE:SS is one of the best Fire Emblems to date and as much as I would love to see another Fire Emblem hero, I would love to see one wield something other than a sword for once. HELLO REIGENLEIF!!!
-Stats-
Attack- 5
Speed- 2
Attack Speed- 2
Weight- 4
Jump- 3,2
Recovery- 3
-A moveset-
(Ground)
A- Swing Lance
fA- Forward Point
bA- Butt-end Jab
uA- Upward Point
dA- Downward Point
(Air)
nAir- Lance Twirl
fAir- Lance Swing
bAir- Butt-end Jab
uAir- Upward Point
dAir- Ground Impale
(Smash)
Smash fA- Impale
Smash uA- Upward Impale
Smash dA- Foot Impale
-B moveset-
B- "Reigenlief: Fire Lance"- Basically Marth and Roy's B, however, more like Roy's. Takes a quarterturn backwards to charge, when finished Ephraim will spin around, hitting behind him lightly and strongly in front. When fully charged the backlash will do as much as a fully charged smash A, and the intended blow will be stronger than Roy's fully charged B. Enemy will be set aflame, however not on the backlash. No damage done to Ephraim.
fB- "Drop Kick"- Ephraim spikes his lance into the ground, if it makes contact with an opponent they are popped up and back slighty, just enough so Ephraim makes contact with the final blow, the drop kick. Ephraim then continues to swing around and kick forward with both feet, follows through and removes the lance from the ground. In the air, he can do a helicopter spin, lance forward, then swings around with a kick. Slight recovery.
uB- "Javaline"- Ephraim throws his lance into the air at about 75*, a rope attached from the end to his arm, he tugs on the rope and he is pulled to the lance. If thrown againt the side of a wall it will cling, like Link and Young Link's hookshot and Samus' grapple beam. (Yes it defies the laws of weight ratios, gravity, and inertia... but c'mon... that's cool.)
dB- "Fire Tremor"- Ephraim gives his lance a twirl, the head catches flame, and then he stabs the ground. A small flame wall shoot out around his feet, pushing enemies away and setting them on fire.
-Throws-
A- Knee
fThrow- Shoulder Check
bThrow- 180* Lance Throw
uThrow- Upward Toss Lance Stab
dThrow- Throwdown Impale
-Extras-
Smash Move- "Emblem Combo"- Ephraim goes into an uncontrollable lance spinning rage. Works like the hammer. He can perform his regular moves undisturbed, but when not performing them he will be twirling his lance.
Taunt- Lets his lance hang loosely in one hand, holds his other clenched to his heart, wind blows through his hair and cape, looks up to the sky and says "For the good of my country/Rainas" or something Japanese whynot. hahaha
Entrance- White steed runs straight through. Ephraim jumps off while the horse is still in motion.
Victory Pose 1- Performs his critical attack from FE:SS
Victory Pose 2- On a white steed, it bucks. (You know that thing when horses put their front legs up? lol idk what it's called.)
Victory Pose 3- Performs a little lance twirling demonstration.
-Costume Set-
Kirby Hat- Ephraim's blue hair, smaller lance pulled out when copied move is used.
Costume 1- Blue as is in FE:SS
Costume 2- Exchange everything blue with red
Costume 3- Exchange everything blue with green
Costume 4- Black
Costume 5- White