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Need Wii Modders for Punch Time Explosion

Amaterachu1

Smash Cadet
Joined
Nov 14, 2019
Messages
68
Greetings all,

In Cartoon Network Punch Time Explosion XL, there's in game fighter data for Gwen Tennyson, Mandark, and Shnitzel.
These were all scrapped characters due to time constraints but since they still have data I was wondering if it would be possible to access it and use in game somehow, like make a cheat code or something.
When opening game files their data can be seen as "c_gwen.wii" "c_mandark.wii" "c_shnit.wii" in the global folder. Though they lack respective _cos, and _color files so I'm not sure if this is a lost cause or not yet.

If there's anyone out there your help in any form would be appreciated. Well, at least I tried.
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More info, the atk_ files call for assets it seems. Trying to replace existing character files with a "forbidden" one won't work. Either somehow make swapping work by fixing errors or find a way to add slots on menu. However with this method I believe only Gwen is in the coding as I don't see the Shnitzel or Mandark file being referenced at all for menu stuff, so they'll have to be added manually.
Gwen = atk_gw
Shnitzel = atk_sh
Mandark = atk_md

I replaced e_ultimatekevin or whatever what it was called with c_gwen and it revealed her idle animation right here. Shnitzel and Mandark dont show anything at all, likely because Gwen was already loaded on the stage? Trying to load in Gwen on a character as well crashes the game.
 
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