King of Hoboz
Smash Journeyman
So, I've been slowly converting my region over to P:M, which has been a blast from the Brawl scene we had. After finally running into some serious P:M players from out-of-state I've gotten driven to really improve in certain directions. Last time, I made a concerted effort to practice baiting people who are looking to get in with dash dancing, side-bs, and wavedashes. So far, I've pretty much gotten that aspect down. I've rarely lost that mind game.
But, I've had a rather big problem with some of my friends in state. Namely, they all don't look for advantage very much and are content to just 'do stuff' while waiting for me to get in. They don't dash dance, they don't do anything resembling a fake out, they just practically stay in the same spot. Its incredibly difficult since I don't have any idea how I could tempt them into wanting to attack me or punish them for just sitting back. And its not like they're in their shield and I can just use Side-B to open them up; this is Link and Peach and so on with zoning aspects. They know that just having a move ready at all times kind of messes up with that attempt.
Next, I've had issues with characters who use projectiles to approach, Lucas, Mario, and Wolf. Not major ones mind you, but I feel I could do so much better than winging it if I knew how to properly avoid and punish them trying to attack me in that way.
To summarize, how do I deal with someone unwilling to make an advance and convince them to make mistakes? And how do I prevent Lucas/Wolf/Mario from getting their approach option as much?
But, I've had a rather big problem with some of my friends in state. Namely, they all don't look for advantage very much and are content to just 'do stuff' while waiting for me to get in. They don't dash dance, they don't do anything resembling a fake out, they just practically stay in the same spot. Its incredibly difficult since I don't have any idea how I could tempt them into wanting to attack me or punish them for just sitting back. And its not like they're in their shield and I can just use Side-B to open them up; this is Link and Peach and so on with zoning aspects. They know that just having a move ready at all times kind of messes up with that attempt.
Next, I've had issues with characters who use projectiles to approach, Lucas, Mario, and Wolf. Not major ones mind you, but I feel I could do so much better than winging it if I knew how to properly avoid and punish them trying to attack me in that way.
To summarize, how do I deal with someone unwilling to make an advance and convince them to make mistakes? And how do I prevent Lucas/Wolf/Mario from getting their approach option as much?