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Need help playing against Peach

pwndj00n00b

Smash Journeyman
Joined
Jan 15, 2005
Messages
216
Location
SoVA
Salutations Falcon board. I have returned after practicing the things you told me to. I have gotten better, but I still make some mistakes that I am currently working on. I have recently started having to play against a peach and I don't like it at all. Could you please watch this match and critique me. Please note that I am new to playing against peach so things will be rough, but bare with me. Thanks.

http://www.youtube.com/watch?v=Doiir3Svq48
 

ThatGuy

Smash Master
Joined
Jul 26, 2005
Messages
3,089
Location
Laval-Ouest, Quebec, Canada
You have to realize that Peach's priority is absurd, and so if you try trading hits with her, you will not win. Ever. That being said, your Nairs were very ineffective here. You used them to try and not get hit by Peach's attacks, which is reasonable, but in doing so you built up 'pointless damage'. Basically, you hit Peach so much that performing combos on her afterwards became a chore instead of an activity. I suggest using them more wisely, and reserve them for when she's floating in the air, as they are all too easy to CC.

Second of all, the DI coming from both of you was horrid at times. If you want to live, DI up sometimes ;)

Third of all, you are not going to beat a Peach on the ground. She is too powerful there. The only way you'll win is by luring her into the air, or forcing her there, and smacking her around with good spacing. Her Nair will take out anything you have if you're in its range, so keep that in mind. Stomp comes in handy when you're trying to get her out, however, I would suggest spacing it. Land behind her if you can because her grab range is pretty good. Don't fastfall it because you'll get hit by a dress and won't get the stomp off, if anything just direct yourself away from retaliation.

Never, EVER land in front of a good Peach. If you do, roll away ASAP before she grabs.

Oh yeah, and you need crisper combos. You'll have a hard time edgeguarding Peach, so always try to outright kill her instead. Dthrow Knee is an obvious choice, or Dthrow Uair Knee. Dthrow to Nair and Uair chains work very well at low %.

Hope this helps.
 

jmic

Smash Ace
Joined
Jan 4, 2007
Messages
731
Location
San Bruno, CA
The beginning was really sluggish, but after awhile you picked up the pace and started DDing more. Good.

Uthrow > Nair never works. I mean, you'll get the hits in, but it's really hard to combo out of. Try Uthrow > Uair combos, but only at lower percentages.

However, Dthrow > Nair is amazing versus peach. Learn when to use it, and how to combo off of it. You can usually follow with Uair > Knee.

Be more aware of what attacks yield longer stun times, because Peach can usually Nair you if you're not mindful of how long she was stunned. Either you use a move that starts up faster (Uair, Nair), or you wait and tech chase accordingly.

WTF, 3:38 should've been Dthrow combo of some sort. Instead you opted to stomp out of your shield, which would yield good results, but the Stomp has so much start time that Peach was able to shield grab you.

DI Peaches Fthrows Up and towards the stage, so if she's facing left and Fthrows you, DI diagonal up-right, and vice-versa when she's facing right.

Hope this helps.
 

pwndj00n00b

Smash Journeyman
Joined
Jan 15, 2005
Messages
216
Location
SoVA
I will take these things in to mind and hope to start bringing the **** to Peach now. Any other advice is still greatly appreciated.
 

Lovage 805

Smash Champion
Joined
Nov 14, 2007
Messages
2,197
Location
I left my wallet in
Pretty much what other users have said, use Uthrow to uair instead of Nair which rarely works and has low combo potential. Also, go for more grabs, that peach never used turnips or any kind of variety it seemed all he did was dsmash, dash attack and a few airs, you should be able to take advantage of that.
 

abit_rusty

Smash Lord
Joined
Nov 7, 2006
Messages
1,544
Location
East Lansing, MI
NNID
Rontuaru
3DS FC
2895-8974-0662
Overall a pretty nice CF against a peach that gives you trouble. Work on finishing her off quicker. I don't just mean Down throw to knee, it has been mentioned already and you've done it several times. You should think of following up on your whiffed aerials. Check out :40-:50. You knick the peach with the tip of your nair, and you've already L-cancelled and landed. Peach is still in her stun animation and flying away. You literally had time to (with a perfect shffl of the nair) run and follow up with a shffl'd knee before she recovered from her stun. If you don't believe me, check out your nair at :49. See how you attempt to run up with a grab? That could have been a shffl'd knee instead and a stock off peach. However, almost every time you shffled the nair you just stood there and let her land.

Establishing a flow will let you get KO's faster, so let those whiffed aerials flow into a combo or grab (which you did in the later part of the vid, can't recall when :)) BUT -- like Jmic said be mindful of Peach recovering from her stun quickly and hitting you with a last second nair. Following up a whiffed aerial is probably safest to do when she's in her 80%+, but that's if you don't already down-throw to knee and kill her.

Also seems to me that you sometimes follow your dair with a side b, regardless of whether you miss the dair or not. Maybe that's a habit, but keep in mind that combo is best on fast fallers, and though it may work on say a ganon or marth at low %, Peach has that nasty little nair waiting in the wings to intercept your side b. You might miss if her % makes her fly too high, she might outprioritize it with nair or trade hits if you're not careful. You don't want to trade hits, or get hit at all. My advice is not to attempt that combo in this matchup. IMO CF's should rarely use side b, definitely not for an opening move, better for tech-chasing/follow-up.
 

DJ-DIBBS

Smash Apprentice
Joined
Sep 13, 2007
Messages
85
Yes, indeed what others have commented on. Nairs and Uairs are your friend. Avoid their d-smashes, that move is a beast and can cause rediculously high damages. Theyre recovery can only consists of mainly, floating+airdodge, parasol, and float+di towards stage. Keep thos ein mind, and try to prive and good edgeguard. I second peach so these would be my tatics. Also, they can techchase, and cg, so be careful. Fakeout tatics, wavedash back and knee them if they miss a grab or a dsmash. Also, they will try to throw many turnips at you like a mad man. Catch ot and send it right back. It will stun them for a second, and you can knee them.= pure epicness.
 
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