Enrel
Smash Apprentice
Love Link, and just enjoy playing as him. This might come out a bit weird but when fighting people with good recoveries - or just in general I feel like my offstage options of just terrible. (Not that Link's are) So I want to improve on this and really NEED to improve. So maybe some help and some clarity would help on those longer fights let's say. (Specifically vs Rosalina)
At most my state to offstage options tend to be Nair or Fair but they rarely gimp out a recovery if doing anything more than adding % at all. Bair is nice but tends to share the same problem for me. Maybe I'm doing it too late or not going out far enough. Either way I'm not 100% sure.
I know that Down Tilt can often spike an opponent to death though recently it's been knocking them up instead down spiking them down which can get a bit annoying.
I guess one of the major things I should learn is the timing for the Meteor on Dair but that timing has really eluded me - and everything about Dair seems random at times. What I mean is that there's times where I'm like "Oh this is totally going to spike" but doesn't or times where I feel like it'll just be the weak attack but strangely spikes. So I want more control over this than just praying I've done it right to begin with.
Either way I really would like to learn better options to kill foes earlier than the normal 90% ish mark that I'm currently at with the ground game. So turning to way better Link players than I in this instance to learn more about what I'm doing wrong.
At most my state to offstage options tend to be Nair or Fair but they rarely gimp out a recovery if doing anything more than adding % at all. Bair is nice but tends to share the same problem for me. Maybe I'm doing it too late or not going out far enough. Either way I'm not 100% sure.
I know that Down Tilt can often spike an opponent to death though recently it's been knocking them up instead down spiking them down which can get a bit annoying.
I guess one of the major things I should learn is the timing for the Meteor on Dair but that timing has really eluded me - and everything about Dair seems random at times. What I mean is that there's times where I'm like "Oh this is totally going to spike" but doesn't or times where I feel like it'll just be the weak attack but strangely spikes. So I want more control over this than just praying I've done it right to begin with.
Either way I really would like to learn better options to kill foes earlier than the normal 90% ish mark that I'm currently at with the ground game. So turning to way better Link players than I in this instance to learn more about what I'm doing wrong.