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Need a hand with st_custom(#).rel and implementation.

~Tac~

One day at a time.
Joined
Apr 11, 2007
Messages
884
Location
Knightdale/Raleigh, NC
NNID
Kamidachi
Switch FC
SW-6745-2861-2990
I'll make this one brief.

So basically, I'm unsure of where to gain a st_custom(#).rel file. And when I do gain one, would I simply rename the file to my custom # of usage? If not, I'd like to know what to do with it. The code I'm already using is PhantomWings' Custom SSS and spunit's Expansion. I also do have Bero's stage switcher, but it doesn't have a STCUSTOM anywhere within it. So yeah.

Additional info: I got the stage to show up on the SSS just fine, it simply silence freezes upon selection. Because I lack the .rel. Secondly, I'm using Riivolution methods.
 

~Tac~

One day at a time.
Joined
Apr 11, 2007
Messages
884
Location
Knightdale/Raleigh, NC
NNID
Kamidachi
Switch FC
SW-6745-2861-2990
Funny story, that's one of the pages I looked at when I first started. xD Main thing really is, I don't know where to get the .rel from. Because I don't have a st_custom#.rel to go with my STCUSTOM1.

Edit: Just kidding. I overread. Again. @_@ I'll test this later today and bring results.
 

KururuSouchou

Smash Rookie
Joined
Dec 5, 2010
Messages
18
Location
The moon
Alright, I hate to bump old threads, but I was about to make a thread for the exact same dilemma. I had the custom stages all set up, both .rels and .pacs, and they worked fine on Gecko. But I recently made the switch to Riivolution, and now the st_custom(#) stages just don't work - they freeze silently.

I've tried putting the .rels in both X://brawlmods/stages and X://brawlmods/vbrawl/module; but they freeze every time. I have them in the former now, and the .rels used over standard stages work fine. So is there any specific way to get Riivolution to recognize the st_custom(#) files?
 

KururuSouchou

Smash Rookie
Joined
Dec 5, 2010
Messages
18
Location
The moon
Alright, I made sure that the brawlmod xml was up-to-date, and I went and tweaked both the filenames within the xml and the names of the .rels in the folder so that they matched up, but it still hasn't fixed it. Do you think it might have something to do with my .gct still containing the file patch code?
 

KururuSouchou

Smash Rookie
Joined
Dec 5, 2010
Messages
18
Location
The moon
Alright, I'll try fixing up the .gct and seeing how things go from there.

UPDATE: I got it working! Many thanks for your assistance.
 
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