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Nano's CSPs

Who next?

  • Mewtwo

    Votes: 15 33.3%
  • Luigi

    Votes: 5 11.1%
  • ROB

    Votes: 4 8.9%
  • Yoshi

    Votes: 1 2.2%
  • Charizard

    Votes: 12 26.7%
  • Ivysaur

    Votes: 2 4.4%
  • Waluigi??

    Votes: 6 13.3%

  • Total voters
    45
  • Poll closed .

Nanobuds

Smash Ace
Joined
May 17, 2013
Messages
896
Um...not to bother you or anything, but just a reminder. If you have the time, could you post the BBox settings?
upload_2016-3-3_13-21-45.png


Click on the material, look for Lighting Channels, click Light Channel0, Color, Enabled=False

Try that out.
 

Nanobuds

Smash Ace
Joined
May 17, 2013
Messages
896
Ok, I did that and the entire texture lit up. It's a step forward. But say I need to apply it to only a portion of the texture. Then what do I do?
Oooo you usually need to have an object separated for it to work.

There is another way, but Theytah made it up, not I. Take a look at the material for Dry Bowser's shell.
 

Javln Mastr

Smash Journeyman
Joined
Jan 22, 2015
Messages
317
Location
Grooseland USA
NNID
Modernlykos
3DS FC
3823-8516-1685
Ey Nano I have a critique concerning your updated Charizard X.
I've been using it for a bit and I've noticed that there is a considerable less amount of flame trails in his attacks. His flame aestgetics are also much smaller, or outrught missing compared to default Charizard's. I'm not sure what the reasons behind these changes are (techincal specs assume), but I've had a much more difficult time spacing my flame sweetspots because of the lack of visual cues.

Otherwise the skin has no issues besides these. It has sort of been bugging me and I don't know if anybody has brought this to your attention, so I thought I'd leave a post just giving my thoughts.
 
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??Sanic Hedgehog??

Smash Ace
Joined
Aug 18, 2014
Messages
803
Location
Altea
NNID
Sliverboy
3DS FC
5069-4545-8058
Ey Nano I have a critique concerning your updated Charizard X.
I've been using it for a bit and I've noticed that there is a considerable less amount of flame trails in his attacks. His flame aestgetics are also much smaller, or outrught missing compared to default Charizard's. I'm not sure what the reasons behind these changes are (techincal specs assume), but I've had a much more difficult time spacing my flame sweetspots because of the lack of visual cues.

Otherwise the skin has no issues besides these. It has sort of been bugging me and I don't know if anybody has brought this to your attention, so I thought I'd leave a post just giving my thoughts.
I feel that a One Slot Blue Fire PSA would go great for it, I also think that was intentional.
 

Javln Mastr

Smash Journeyman
Joined
Jan 22, 2015
Messages
317
Location
Grooseland USA
NNID
Modernlykos
3DS FC
3823-8516-1685
Can one of you lovely people tell me what I'm doing wrong? I remember seeing a similar question awhile back but I cannot find the source to collect any info...
 

Nefnoj

Smash Lord
Joined
Sep 2, 2014
Messages
1,911
Location
Spiral Mountain
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Javln Mastr

Smash Journeyman
Joined
Jan 22, 2015
Messages
317
Location
Grooseland USA
NNID
Modernlykos
3DS FC
3823-8516-1685
I was actually an easier fix than I thought. I minimized file size on the main platform, but it removed the low rez images that you see viewed at an angle or distance. I just put in my non-reduced textures instead and voila.
 

Nanobuds

Smash Ace
Joined
May 17, 2013
Messages
896
Ey Nano I have a critique concerning your updated Charizard X.
I've been using it for a bit and I've noticed that there is a considerable less amount of flame trails in his attacks. His flame aestgetics are also much smaller, or outrught missing compared to default Charizard's. I'm not sure what the reasons behind these changes are (techincal specs assume), but I've had a much more difficult time spacing my flame sweetspots because of the lack of visual cues.

Otherwise the skin has no issues besides these. It has sort of been bugging me and I don't know if anybody has brought this to your attention, so I thought I'd leave a post just giving my thoughts.
Are you using the Wifi safe/PM safe version?
 

Javln Mastr

Smash Journeyman
Joined
Jan 22, 2015
Messages
317
Location
Grooseland USA
NNID
Modernlykos
3DS FC
3823-8516-1685
I forget... knowing me though I'd probably go for the PM one since I'm on hackless.
What's the difference between the two?
 

Nanobuds

Smash Ace
Joined
May 17, 2013
Messages
896
I forget... knowing me though I'd probably go for the PM one since I'm on hackless.
What's the difference between the two?
Well if you used the regular model, it won't have flame effects because I had to remove the tail flame.

The wifi safe version should have the normal tail flame and fire effects.
 
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Javln Mastr

Smash Journeyman
Joined
Jan 22, 2015
Messages
317
Location
Grooseland USA
NNID
Modernlykos
3DS FC
3823-8516-1685
Well if you used the regular model, it won't have flame effects because I had to remove the tail flame.

The wifi safe version should have the normal tail flame and fire effects.
If you're alright with it, I'm gonna look into making a PSA with the flame effects but in blue. That way it can be tourney legal and also be aesthetically accurate.
 

Nefnoj

Smash Lord
Joined
Sep 2, 2014
Messages
1,911
Location
Spiral Mountain
If you're alright with it, I'm gonna look into making a PSA with the flame effects but in blue. That way it can be tourney legal and also be aesthetically accurate.
You make PSA's? Would you be willing to private message me a guide on how to move
slot specific PSA's? My Samurai Meta Knight has the wrong sword effect.
 
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Javln Mastr

Smash Journeyman
Joined
Jan 22, 2015
Messages
317
Location
Grooseland USA
NNID
Modernlykos
3DS FC
3823-8516-1685
I'm not a PSA guy, but I think changing Charizard's flames is much simpler than other ones that change movesets. I only want to adjust the hue of the flame.
 
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