Nanobuds
Smash Ace
- Joined
- May 17, 2013
- Messages
- 896
I stick my **** in it.How do you add glowing bits to models?
Jk I'll post a screenshot tomorrow of the BBox settings.
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I stick my **** in it.How do you add glowing bits to models?
Not gonna lie, for a second I believed you.I stick my **** in it.
Your ****?I stick my **** in it.
( ͡° ͜ʖ ͡°) NiceI stick my **** in it.
SWEET MOTHER OF GOD!!!!!! O.O WHAT DOES THIS MEAN!?!I rendered a thing.
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That's pretty neat. It's like, Ridley, but there's also Samus. Neat.I rendered a thing.
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4 hours 9 minutes to render.How long did that take?
Um...not to bother you or anything, but just a reminder. If you have the time, could you post the BBox settings?I stick my **** in it.
Jk I'll post a screenshot tomorrow of the BBox settings.
Um...not to bother you or anything, but just a reminder. If you have the time, could you post the BBox settings?
Ok, I did that and the entire texture lit up. It's a step forward. But say I need to apply it to only a portion of the texture. Then what do I do?View attachment 99109
Click on the material, look for Lighting Channels, click Light Channel0, Color, Enabled=False
Try that out.
I don't see any problem with this... Haven't you always wanted glowing Kirby?Ok, I did that and the entire texture lit up. It's a step forward. But say I need to apply it to only a portion of the texture. Then what do I do?
Oooo you usually need to have an object separated for it to work.Ok, I did that and the entire texture lit up. It's a step forward. But say I need to apply it to only a portion of the texture. Then what do I do?
HOLY...I rendered a thing.
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I feel that a One Slot Blue Fire PSA would go great for it, I also think that was intentional.Ey Nano I have a critique concerning your updated Charizard X.
I've been using it for a bit and I've noticed that there is a considerable less amount of flame trails in his attacks. His flame aestgetics are also much smaller, or outrught missing compared to default Charizard's. I'm not sure what the reasons behind these changes are (techincal specs assume), but I've had a much more difficult time spacing my flame sweetspots because of the lack of visual cues.
Otherwise the skin has no issues besides these. It has sort of been bugging me and I don't know if anybody has brought this to your attention, so I thought I'd leave a post just giving my thoughts.
I don't see any problem with that... Looks hot.Can one of you lovely people tell me what I'm doing wrong? I remember seeing a similar question awhile back but I cannot find the source to collect any info...
Are you using the Wifi safe/PM safe version?Ey Nano I have a critique concerning your updated Charizard X.
I've been using it for a bit and I've noticed that there is a considerable less amount of flame trails in his attacks. His flame aestgetics are also much smaller, or outrught missing compared to default Charizard's. I'm not sure what the reasons behind these changes are (techincal specs assume), but I've had a much more difficult time spacing my flame sweetspots because of the lack of visual cues.
Otherwise the skin has no issues besides these. It has sort of been bugging me and I don't know if anybody has brought this to your attention, so I thought I'd leave a post just giving my thoughts.
I've always thought that hackless couldn't have mods for some reason...since I'm on hackless.
I've always thought that hackless couldn't have mods for some reason...
Well if you used the regular model, it won't have flame effects because I had to remove the tail flame.I forget... knowing me though I'd probably go for the PM one since I'm on hackless.
What's the difference between the two?
If you're alright with it, I'm gonna look into making a PSA with the flame effects but in blue. That way it can be tourney legal and also be aesthetically accurate.Well if you used the regular model, it won't have flame effects because I had to remove the tail flame.
The wifi safe version should have the normal tail flame and fire effects.
You make PSA's? Would you be willing to private message me a guide on how to moveIf you're alright with it, I'm gonna look into making a PSA with the flame effects but in blue. That way it can be tourney legal and also be aesthetically accurate.
Ooooh.If you're alright with it, I'm gonna look into making a PSA with the flame effects but in blue. That way it can be tourney legal and also be aesthetically accurate.
On behalf of myself, and probably ProjectBrawl7;I'm not a PSA guy, but I think changing Charizard's flames is much simpler than other ones that change movesets. I only want to adjust the hue of the flame.
"hue"I'm not a PSA guy, but I think changing Charizard's flames is much simpler than other ones that change movesets. I only want to adjust the hue of the flame.
Ill post it here if or when I doI really hope you all succeed in your mission and humbly request that you mention my name if/when you figure out the blue flame.
That's probably something you'll learn in your 3D class, there are probably thousands of guides on the internet, all with each person's personal preference, (I love alliteration).Nanobuds, will you ever release a tutorial on how to render?