_X_
Smash Lord
Now don't get me wrong, coping damage isn't the best way to play this game BUT seeing as how heavy snake is more percentage means less.
That being said, knowing 'when to fold 'em' is never an easy decision. But with this technique you can damage your opponent on their attack or make them think twice about their approach when you know you're about to get pwn'd.
What I'm talking about is fairly simple.
Let's say you get up-smashed by Foxy, you're at say 100% and falling back onto the stage.
You've got a few options here
1. Fall predictably and get u-air'd, b-air'd or upsmashed again.
2. Air dodge to the stage preying that don't find a gap.
3. A TONNAGE OF RANDOM OTHER THINGS including C4 spam.
4. A Grenade Punishment.
Simply take a grenade and fall helplessly to the stage. Upon your opponent hitting you they the nade will explode hurting both you and your foe.
I've ended up using it on my last legs to ensure I percentage on my foe rather than me just dying.
Thoughts? Try it for yourself.
Also works on the ground, may become very useful.
That being said, knowing 'when to fold 'em' is never an easy decision. But with this technique you can damage your opponent on their attack or make them think twice about their approach when you know you're about to get pwn'd.
What I'm talking about is fairly simple.
Let's say you get up-smashed by Foxy, you're at say 100% and falling back onto the stage.
You've got a few options here
1. Fall predictably and get u-air'd, b-air'd or upsmashed again.
2. Air dodge to the stage preying that don't find a gap.
3. A TONNAGE OF RANDOM OTHER THINGS including C4 spam.
4. A Grenade Punishment.
Simply take a grenade and fall helplessly to the stage. Upon your opponent hitting you they the nade will explode hurting both you and your foe.
I've ended up using it on my last legs to ensure I percentage on my foe rather than me just dying.
Thoughts? Try it for yourself.
Also works on the ground, may become very useful.