Well, I severely doubt you'd be able to pull this off, but my friend and I were wondering if it would be possible to put the N64 models for those 12 characters into Project M. I do know that if it is at all possible, it would be very hard to do to match the polygon models to the moves that we see in Project M.
Of course, we also always liked it when characters would sometimes hit the screen when they get KO'd off the top of the screen, and don't know why it was removed for at least the demo.
Of course, we also always liked it when characters would sometimes hit the screen when they get KO'd off the top of the screen, and don't know why it was removed for at least the demo.