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My Team: "Guys I basically just took the first build off smogon for my favorite OUs"

EmuKiller

Smash Ace
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Sep 17, 2006
Messages
846
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EmuKiller?! More like... FREEmuKiller!!!!!!
Starter


Gliscor @ leftovers Jolly 252 HP / 4 Def / 252 Spe
~ Earthquake
~ Roost
~ Stealth Rock
~ Taunt

Hippowdon was my original starter but I felt he should be replaced because Hippowdon I only picked as my SR starter so that later game I could switch-in against some thunderbolts aimed at gyarados and start racking up damage with roar or EQ mid-game after my several spikes have been set up. Unfortunately, Sandstorm damage plus Life Orb damage is NOT going to help my sweepers at all, as after SR damage we're talking some serious 30%-ish gone! So that's why I made the change to Gliscor. Another defense wall that can bait ice attacks allowing me to switch in with scizor and forretress.

Sweepers

--Gyarados @ leftovers *Adament 156 HP / 72 Atk / 96 Def / 184 Spe
~ Dragon Dance
~ Taunt
~ Waterfall
~ Bounce
Gyarados I have because of his awesome sweeping ability. If he needs to be replaced go for it, but I like having the ability to get good switch ins when opponents are trying to hit scizor or forretress with their x4 fire weakness. Because of that, I've changed his EV stats around to be more bulky!

Rotom-H @ Choice Scarf Timid 4 HP / 252 SpA / 252 Spe
~ Thunderbolt
~ Overheat
~ Shadowball
~ Trick
Originally a position for Mix Salamence, By using Rotom-H I beat Suicune by using trick, and he usually helps to scare off vaporeon (My two biggest threats without him imo). It also acts as a check to Lucario which what was Salamence's job, so replaces him neatly in that sense.

Rapid Spinner

--Forretress @ Shed Shell *Relaxed 252 HP / 112 Atk / 144 Def
~ Spikes
~ Rapid Spin
~ Earthquake
~ Payback
He and scizor are hopefully where I can get my gyarados switch in from! Standard forretress. Forretress gives me the matching x4 fire weakness with scizor that will again let me switch it to a bulky gyarados. Unless it's Magnezone! Jeez I really don't want to be running into Magnezone. But hopefully a good guess at Earthquake will help me chip away at Magnezone. Might be running both spikes on Forretress and save explosion shenanigans for some other time, let me know what you think! It seems my team is leaning towards stall by using him but that's just the way it goes.

Revenge Killer


--Scizor @ Choice Band *Adament 160 HP / 176 Atk / 168 SpD / 4 Spe
~ U-turn
~ Bullet Punch
~ Superpower
~ Pursuit
Scizor has the synergy I like with my sweepers that resist fire, and with the standard U-turn I can do well scouting the other team (I think? Or do I need a different built for that? Let me know). He's my choice pursuit revenge killer.

Special Wall

--Wishbliss @ leftovers *Bold 148 HP / 252 Def / 108 SpA
~ Wish
~ Protect
~ Flamethrower (was seismic toss, but I want to be able to handle skarmory and magnezone better!)
~ Thunder Wave

Blissey is my special wall that is SUPER important as it is in any team for taking pesky bolts and beams. I've swapped softboiled for protect because it gives Blissey a form of scouting as well as letting her "take" Explosions, which would seriously wreck her. Also I'll be using Thunder Wave instead of Toxic. Hopefully I can use thunderwave to stop some of the super fast sweepers that my team is going to dread.

Quick Threat List! Guys if there are some threats I'm missing (AND TRUST ME THERE ARE) let me know! This was what I could come up with off the top of my head. I want to know which I missed so I can better understand team building!

Magnezone: Really hurts Scizor, Gyarados and possible Forretress if some knock-off shenanigans happen. My first line of defense is Gliscor! He'd really wreck magnezone I feel? I could be super wrong. Who knows!

Heatran: Gyarados and Blissey should do fine to take care of him... right? Give me some advice!

Vaporeon: Rotom-H handles this pretty well!

Suicune: Again, handled by Rotom-H!

Celebi:
Depending on the HiddenPower chosen, Forretress/Scizor should work fine! Otherwise if Celebi is running HP-Fire ummm... GUYS I THINK THIS MIGHT BE A PRETTY BIG THREAT SERIOUSLY DUDES HELP ME OUT HERE.

Infernape: Oh jeez. I really just want to switch to Gyarados but then what about thunderpunch! Maybe I should really seriously think about adding Life orb starmie to my team!

Gyarados: Rotom-H!

Alternate Teammates:
Instead of Gliscor:

Swampert @ leftovers Relaxed 252 HP / 4 Atk / 252 Def
~ Stealth Rock
~ Earthquake
~ Ice Beam
~ Roar

And instead of Rotom-H:

Latias @ Leftovers Timid 128 HP / 128 SpA / 252 Spe (Or should I go Timid 4 HP/252 SpA/252 Spe?)
~ Calm Mind
~ Recover
~ Dragon Pulse
~ Thunderbolt


Conclusion:
Should I be using Swampert instead of Gliscor? Should I be using latias instead of Rotom-H? That's where I'm at right now. Other than that, any general advice or more substitutions that you think I should make would be really helpful! Any advice is good advice!!
 

Pink Reaper

Real Name No Gimmicks
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LO Starmie is definitely something you need on this team, either that or Latias(any Latias really they're all pretty broken)

Mixape is THE biggest threat to your team, OHKOing everything except one poke on your team(Gyarados, unless it's the rare Tpunch Mixape in which case it loses the OHKO to whatever it move it drops) and Starmie/Latias make amazing checks for it resisting both of its stabs and easily outspeeding.

Your team also doesnt do well with Trickscarf Rotom-H but that problem is solved simply by not letting blissey be what gets tricked.

Breloom is a problem. You have alot of slow pokes on your team and Breloom can come in on many of them and set up and most of your team doesnt have an answer to it. Consider putting Taunt on gyarados over EQ so you can turn it into set up fodder?

Also, probably your biggest problem outright is that your team straight loses to stall. Salamence is your only special attacker which means Skarm > Your team, setting up spikes on pretty much everything. Again, taunt on gyara helps.

Edit: Change your lead. You have to SR Weak LO users, a single switch in to SR with sand up strips them of 30% of their HP and after a single attack they're down to just over 50%. Blissey also loses out on valuable healing from Lefties in the sand. Hippo is an amazing pokemon, but sand really works against this team.
 

EmuKiller

Smash Ace
Joined
Sep 17, 2006
Messages
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EmuKiller?! More like... FREEmuKiller!!!!!!
Should I drop hippowdon for Starmie? Who should I start with after that?

Super helpful reply! Thank you very much.

EDIT: If I take out Hippowdon, who should I have to set up stealth rock? should I rely only on forretress?

2nd EDIT: Hey we both make note of our edits except I do mine in all caps!

PROBABLY BECAUSE I LIKE THE SOUND OF MYSELF SCREAMING THE WORD "EDIT".

3rd EDIT: Okay back to the actual team. I like the sound of a defense-oriented latias with HP fire to take care of a threat from skarmory. Does that sound alright?
 

Pink Reaper

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Any latias works. Access to Tbolt+HP Fire means you can really choose whatever you want. If you're using lati as a way to get around Skarm go with Tbolt. HP Fire means you lose a point in speed. I've found having that point actually really helps due to how common HP Fire Latias and Gengar are(with that one point you gain the ability to revenge kill both)

If you're going for just a straight SR lead Metagross is your best bet, however I'd suggest Swampert over anything else because youre team will benefit from having a physical phazer.

Also for Blissey go with Twave over toxic. You're team in general isnt that fast and Gyara/Mence like being faster than whatever intends to attack them. Twave is also the safer bet as without it you're set up fodder for whatever steel type your opponent may have. I personally always switch a ground type into blisseys I see to scout for Twave. If I get toxic'd Im actually happy cus it means I have the perfect pokemon to switch Agiligross into ;P(although now that's changed to SDLuke) Ground pokemon are also well taken care of on your team(Gliscor/Flygon without Fire Punch and Hippo cant do anything to Forre or Swampert if you use him and enemy Swampert get's OHKO'd by mence and with no healing move cant take repeated U-turns or waterfalls)
 

Circa

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Protect over Softboiled on Blissey, because it gives Blissey a form of scouting as well as letting her "take" Explosions, which she hates with a burning passion.

I'm not exactly sure how you want to go about it, but I highly recommend putting Payback on Forry. Right now your set is completely walled by both Rotom-A and Gengar, who would both be likely to come in just to stop you from spinning entry hazards. I would've said to put it in over Earthquake at first, due to how useful I know Explosion can be, but predicting a Heatran or Magnezone switch-in could really benefit your team (don't stay in against either of these, obviously). So the choice of what to put it over is completely up to you. Oh yeah, and use Spikes.

Apart from that, just listen to PR.
 

EmuKiller

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Joined
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Messages
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EmuKiller?! More like... FREEmuKiller!!!!!!
Payback would work well, only thing that I'm worried about is if I drop EQ how well will my team handle magnezones? Even with shed-shell, some knock-off shenanigans would really hurt my team. I might drop explosion as per advice from Smogon I believe. Anyway, I'll update the OP team with some changes that I've decided to make so far. Tell me if I'm heading in the right direction!!

Hippowdon: No changes yet. Might drop him for SR swampert. Tell me any other good SR starters because really I feel he's the weakest part of my team.

Gyarados: Putting on Taunt instead of Earthquake and making him bulkier to take switch-in hits

Salamence: Same for now

Forretress: Dropping Explosion for Toxic Spikes? Not sure about this!! Explosion does a great job of "oh wow that person counters my team completely let me just take a hit". But Toxic Spikes adds to the stall aspect that I'm kind of looking towards.

Scizor: Same for now!

Blissey: Dropping Softboiled for Protect and dropping Seismic Toss for Flamethrower (unless I switch one of my other pokemon to Rotom-H or Latias. Really I feel I need more fire moves to stop skarmory. Is this the right decision? Let me know!!)
 

Gates

Banned via Warnings
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Starter

--Hippowdon @ leftovers *Impish 252 HP / 168 Def / 88 SpD
~ Earthquake
~ Slack Off
~ Stealth Rock
~ Roar
Words
Switch it for Swampert. Use this build:

Swampert@Leftovers
Relaxed
252 HP/252 Def/4 Spe
Earthquake
Ice Beam
Roar
Stealth Rock

Standard Swampert lead, works incredibly well against almost every lead that doesn't run Spore. Has a lot of versatility outside of being a lead too thanks to Ice Beam, Earthquake, Roar, and its typing. The 4 Speed EVs are to break speed ties against other Swampert leads, but they mean almost nothing against everything else because Swampert is slow as ****, so you can change them to Atk or SpA if you want. Pert also has a 4x Resistance to Fire, which you need.



--Gyarados @ leftovers *Adament 156 HP / 72 Atk / 96 Def / 184 Spe
~ Dragon Dance
~ Taunt
~ Waterfall
~ Bounce
Gyarados I have because of his awesome sweeping ability. If he needs to be replaced go for it, but I like having the ability to get good switch ins when opponents are trying to hit scizor or forretress with their x4 fire weakness. Because of that, I've changed his EV stats around to be more bulky! Was this a mistake? Let me know!
Changing him to a BulkyGyara was definitely not a mistake since now you can deal with the counters to your team much more easily. The only thing I would reccommend is Jolly instead of Adamant because speed is always the best defense, especially on Taunters.


--Salamence @ life orb *Rash 80 HP / 252 SpA / 176 Spe
~ Draco Meteor
~ Fire Blast
~ Brick Break
~ Roost
Mix Salamence gives my team a little bit more of a stall aspect. Fire Blast provides Salamence with an option to hit Steel-types for super effective, while Brick Break will ensure the 2HKO on Blissey and Heatran after Stealth Rock damage. Also, I like having the option to either switch out of my steel types either with Gyarados or Mix Salamence. Should I make him bulkier if I plan on taking hits from switch-ins? Let me know!!
How would Salamence give your team a stall aspect?

Anyway, as it's been said before, a Latias would really benefit your team and you don't need two dragons, so this guy is what I'd recommend cutting for a Latias. A CM Latias with Roost, Dragon Pulse, and TBolt or HP Fire provides type coverage that is roughly equivalent to what you have right now on Salamence. The only think you won't have access to is Brick Break, but you have a CB Scizor with Superpower and other good physical attackers so this shouldn't be an issue.



--Forretress @ Shed Shell *Relaxed 252 HP / 112 Atk / 144 Def
~ Spikes
~ Rapid Spin
~ Earthquake
~ Toxic Spikes (Was Explosion. This is a really tough choice I feel!)
He and scizor are hopefully where I can get my gyarados switch in from! Standard forretress. Forretress gives me the matching x4 fire weakness with scizor that will again let me switch it to a bulky gyarados. Unless it's Magnezone! Jeez I really don't want to be running into Magnezone. But hopefully a good guess at Earthquake will help me chip away at Magnezone. Might be running both spikes on Forretress and save explosion shenanigans for some other time, let me know what you think! It seems my team is leaning towards stall by using him but that's just the way it goes.
Your team is definitely not leaning towards Stall.

You don't need Spikes AND Toxic Spikes. Pick the one that's most important to you and replace the other one with Payback or Explosion. In terms of threats to your team:

Magnezone - Spikes
Heatran - Spikes
Vaporeon - Toxic Spikes
Suicune - Doesn't matter, she can Rest it off either way.
Celebi - Probably Toxic Spikes
Infernape - Debatable: Spikes and Stealth Rock combined can make him lose 25%, 31%, or 38% of his health right off the bat but even 1 layer of Toxic Spikes can make him lose 22% a turn from Life Orb (with 2 layers it would be 16%, 22%, 28%, and 32% for the KO). Of course, Infernape is probably going to come in on Forretress so it doesn't really matter.
Breloom - Spikes
Skarmory - Doesn't matter, he flies over them.

And as far as other stuff in the metagame goes:

Scizor, Jirachi, Lucario, Metagross, Forretress, etc. (Steel types) - Spikes
Tyranitar - Depends on the build, but generally Toxic Spikes
Swampert - Either is good: Any non-lead Swampert will likely have Resttalk and against the Lead Swamperts either is good.
Starmie - Spikes (Natural Cure)
Blissey - Spikes (Natural Cure)
Machamp - Toxic Spikes are better against SubChamp and neither are good against ResttalkChamp

So our total is:
Spikes - 10
Toxic Spikes - 4

So in my opinion, Spikes would be better.



--Scizor @ Choice Band *Adament 248 HP / 252 Atk / 8 Spe
~ U-turn
~ Bullet Punch
~ Superpower
~ Pursuit
Scizor has the synergy I like with my sweepers that resist fire, and with the standard U-turn I can do well scouting the other team (I think? Or do I need a different built for that? Let me know). He's my choice pursuit revenge killer. Only downside right now is that if I replace Hippowdon, I would probably want someone else to set up SR to aid with scizor!
The reason nobody has commented on this is because it's the same standard CB Scizor that works really well against the whole metagame, so it doesn't need fixing.


--Wishbliss @ leftovers *Calm 24 HP / 252 Def / 232 SpD
~ Wish
~ Protect (I'm worried I will be too predictable with it, but I need it on this stall team!)
~ Flamethrower (was seismic toss, but I want to be able to handle skarmory and magnezone better!)
~ Thunder Wave

Blissey is my special wall that is SUPER important as it is in any team for taking pesky bolts and beams. I've swapped softboiled for protect because it gives Blissey a form of scouting as well as letting her "take" Explosions, which would seriously wreck her. Other than that, should I look towards flamethrower instead of seismic toss? Or should I swap out someone on my team for a HP Fire Latias instead? Or both?? Also I'll be using Thunder Wave instead of Toxic. If I get spikes already set up (Might be running both spikes on Forretress and save explosion shenanigans for some other time) then toxic isn't as worth it, and hopefully I can use thunderwave to stop some of the super fast sweepers that my team is going to dread.
You definitely want Bold Blissey and more EVs in HP. Blissey's SpD is high enough even without EVs to take anything except a +2 Focus Blast, and even then she can Protect it or wait for it to miss.

Even if you do add Latias, I would keep Flamethrower since, when combined with TWave and entry hazards, it lets her deal with her most common counter - Scizor. TWave as Scizor switches in and you'll be able to Flamethrower it before it has a chance to Superpower you. However, in order to OHKO it after Stealth Rock, you'll need to adjust your EVs to put more in Special Attack. 224 HP/252 Def/32 SpA will ensure that you OHKO Standard SD Scizor every time after Stealth Rock and you have a very high chance of OHKOing CB Scizor and Bulky Scizor after SR.

And actually, I would run TBolt over HP Fire on Latias since it can hit Steel types except Magnezone for neutral or better and has a lot more type coverage overall. Both TBolt and HP Fire are poor moves against ground types anyway, but all the good ground types in Standard besides the rarely used Mamoswine are neutral or weak to Dragon Pulse anyway. HP Fire also makes you vulnerable to Heatran who can come in on it and Dragon Pulse you.


Magnezone: Really hurts Scizor, Gyarados and possible Forretress if some knock-off shenanigans happen. My first line of defense is Hippowdon! He'd really wreck magnezone I feel? I could be super wrong. Who knows! PS: Should I have Shed Shell on Forretress even with Earthquake, or should I just take the magnet pull and do my best to damage Magnezone with Earthquake?
Forretress EQ would OHKO Magnezone but Magnezone is faster and would have time to use HP Fire first to OHKO Forretress, so yes Shed Shell was the best option. With Swampert it can still OHKO with HP Grass after Stealth Rock, but you also have Blissey with Flamethrower who can wall it if it doesn't have Explosion (and Explosion can be avoided just by using Protect).

Heatran: Water Types and Blissey should do fine to take care of him... right? Give me some advice!
Blissey doesn't take care of him because her sole attacking move is Fire type, although she can Paralyze him. However, outpredicting Heatran can be the best way to deal with it. If you predict him using Fire Blast you can go to Latias, Swampert, Gyarados, or Blissey. If you predict him using Earth Power, you can go to Gyarados or Latias. If you predict him using Dragon Pulse, you can go to Blissey. If you predict him Exploding, you can just stay in and take it if you have high enough defenses. Latias does a pretty good job against ScarfTran as long as it's not stuck into Dragon Pulse since she can CM and Recover anything he throws at her and TBolt him for good damage and a chance of parahax. Gyarados does a good job against other Heatrans because of his ability to Taunt them, boost, and then Waterfall them to death. As long as you can determine what type of Heatran your opponent has you can beat it.

Vaporeon: ... ... CRAP I HAVE NO IDEA WHAT THE HECK AM I THINKING MY TEAM SUCKS
Toxic Spikes hurt Vaporeon a lot and Latias with TBolt can do a lot against it, even if it's using Ice Beam or Toxic. Basically, if you can scout what it has you can beat it. If it doesn't have HP Electric, Gyara can Taunt it and it basically can't do anything. If it doesn't have Toxic, Latias is a great counter, and even if it does have Toxic you can use Scizor against it. You can always fall back on Blissey, though this is probably the worst solution if it's already Toxic'd.

Suicune: ... ... WOW PRETTY GREAT HOW BOTH OF THESE COULD DEFINITELY DESTROY EVERY ASPECT OF MY TEAM.
CroCune is actually really easy for you to deal with using Gyarados. You can taunt it, DD, and Bounce while he hits you with weak surfs. TBolt Latias can also fight it in a Calm Mind battle, but he'll likely win due to Pressure. And of course you could always Explode on it with Forretress if you weaken it by about 30-40% first.

Celebi: Depending on the HiddenPower chosen, Salamence or Forretress/Scizor should work fine!

Infernape: Oh jeez. I really just want to switch to Gyarados or Salamence but then what about thunderpunch! Maybe I should really seriously think about adding Life orb starmie to my team!
Running Bounce on Gyarados instead of Stone Edge will help to check both of these pokemon. If Gyara switches in on Ape with Intimidate, ThunderPunch will only OHKO it after Stealth Rock, giving you a turn to Dragon Dance, another turn to Bounce, and a final turn to hit it. With Leftovers you'll also have recovered 18% of your health, making it easier to survive to sweep. Stone Edge will also only deal 50% after an Intimidate. Of course, this is all assuming that Stealth Rock has been removed by Forretress beforehand.

With Celebi, unless they have Thunderbolt, BounceGyara beats them straight up, especially with Taunt.

Bounce is also a check to Breloom, assuming you don't switch in on Spore like an idiot. Gyara outspeeds Breloom so Taunting them first and then DDing or Bouncing will **** them up.
caps lock is cruise control for cool.
 

Pink Reaper

Real Name No Gimmicks
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Gates, Suicune is not female.

And there's is entirely nothing wrong with having two dragons on one team, in fact it's become quite standard nowadays.

It's also come to my attention that there's quite a Flygon weakness on this team, specifically Scarfgon. Only Scizor gets a first hit on it and even then it's just because of Uturn. It outspeeds and can OHKO gyara even after a DD and fears nothing from Blissey/Forre(Free switch ins) With that in mind, lead Gliscor might be the best choice for your lead. It's bulky enough to hold of Scarfgon with easy and has access to an instant recovery move. It makes your ream a bit more ice weak but with 2 steels and blissey that shouldnt be much of a problem.
 

Gates

Banned via Warnings
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Messages
9,316
Gates, Suicune is not female.
w/e lol

And there's is entirely nothing wrong with having two dragons on one team, in fact it's become quite standard nowadays.
I've seen multiple dragons on hyper-offensive teams but I'd hardly call that standard. In any case, this team isn't hyper offensive anyway. What would you suggest replacing for Latias then?

It's also come to my attention that there's quite a Flygon weakness on this team, specifically Scarfgon. Only Scizor gets a first hit on it and even then it's just because of Uturn. It outspeeds and can OHKO gyara even after a DD and fears nothing from Blissey/Forre(Free switch ins) With that in mind, lead Gliscor might be the best choice for your lead. It's bulky enough to hold of Scarfgon with easy and has access to an instant recovery move. It makes your ream a bit more ice weak but with 2 steels and blissey that shouldnt be much of a problem.
He's got a good point here, although I think Swampert can deal with Flygon ok. Still, Gliscor would be a good lead nonetheless.
 

Circa

Smash Champion
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Three Rivers, MI
NNID
timssu
3DS FC
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Gates, Swampert doesn't have a 4x resistance to Fire. Just 2x. How did you mess that up? <___<

I agree with replacing Mence for Latias, but only because I don't really see any other place on the team to put it.

Also, Gates is right about Forretress. Spikes > Toxic Spikes, period. Forretress doesn't usually have the time to set up all those entry hazards anyway (or at least not in OU), so getting rid of one is for the better. After that it's just choosing Payback or Explosion.

And although Gates said Taunt Gyara could do a lot of bad to CroCune, watch out for offensive Suicune. For some weird reason I was seeing an increase in them before I stopped playing OU, so I just thought I'd mention it in case they really are on the rise.

I agree with the idea of Gliscor lead.
 

EmuKiller

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Sep 17, 2006
Messages
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EmuKiller?! More like... FREEmuKiller!!!!!!
Right now there's two real swap-able pokemon that I see to replace my Hippowdon and Mix Salamence. Either way both are going to be replaced

Instead of Hippowdon:

Swampert @ leftovers Relaxed 252 HP / 4 Atk / 252 Def
~ Stealth Rock
~ Earthquake
~ Ice Beam
~ Roar
Swampert wouldn't take care of Flygon?

OR


Gliscor @ leftovers Impish 252 HP / 40 Def / 216 Spe
~ Earthquake
~ Roost
~ Stealth Rock
~ Stone Edge


And instead of Salamence:

Rotom-H @ Choice Scarf Modest 4 HP / 252 SpA / 252 Spe
~ Thunderbolt
~ Overheat
~ Shadowball
~ Trick
Rotom-H stops vaporeon, Suicune, and checks Lucario for me. Vaporeon and Suicune are a large part of my vulnerability that I feel would need to get taken care of.


OR



Latias @ Leftovers Timid 128 HP / 128 SpA / 252 Spe (Or should I go Timid 4 HP/252 SpA/252 Spe?)
~ Calm Mind
~ Recover
~ Dragon Pulse
~ Thunderbolt


Right now I'm leaning towards Swampert and Rotom-H. Swampert gives me Ice, a pretty clutch type which is missing from my lineup and allows me to have another team member to cover my fire weakness. Rotom-H and Latias are real similar, but Rotom-H lets me beat Suicune by using trick and usually helps to scare off vaporeon. It also acts as a check to Lucario, so replaces the role of Salamence in that regard.
 

Gates

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Gates, Swampert doesn't have a 4x resistance to Fire. Just 2x. How did you mess that up? <___<
I keep forgetting that ground isn't resistant to fire lol.

And although Gates said Taunt Gyara could do a lot of bad to CroCune, watch out for offensive Suicune. For some weird reason I was seeing an increase in them before I stopped playing OU, so I just thought I'd mention it in case they really are on the rise.
I rarely see offensive Suicune these days. Crocune is just bulkier and harder to stop without Roar or Whirlwind.

Swampert wouldn't take care of Flygon?
Swampert would only not take care of Flygon in the sense that Flygon could just U-Turn to a Swampert counter before Swampert would have a chance to Ice Beam it. Otherwise, Swampert is maybe 3HKO'd by Outrage, 4HKO'd by Earthquake, and takes trivial damage from everything else Flygon has. Meanwhile, Swampert OHKOs with Ice Beam every time and can Roar away whatever they bring in with U-Turn. If Swampert does lose to Flygon, I don't see how.


Gliscor @ leftovers Impish 252 HP / 40 Def / 216 Spe
~ Earthquake
~ Roost
~ Stealth Rock
~ Stone Edge
Maybe Taunt or U-Turn instead of Stone Edge, but otherwise good.


Rotom-H @ Choice Scarf Modest 4 HP / 252 SpA / 252 Spe
~ Thunderbolt
~ Overheat
~ Hidden Power Ground (Or shadowball? I already have a lot of ground coverage. I think shadowball, but someone decide for me!)
~ Trick
Rotom-H stops vaporeon, Suicune, and checks Lucario for me. Vaporeon and Suicune are a large part of my vulnerability that I feel would need to get taken care of.
Definitely Shadow Ball.


Latias @ Leftovers Timid 128 HP / 128 SpA / 252 Spe (Or should I get a more offensive build?)
~ Calm Mind
~ Recover
~ Dragon Pulse
~ Thunderbolt
You can run Timid 4 HP/252 SpA/252 Spe and it'll still be defensive enough after a Calm Mind. Latias' best defense is her speed, so just being faster than your opponent will often be enough to beat them.
 

supermarth64

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Joined
Jun 14, 2005
Messages
785
Your team is fine now, but you need a few modifications.

Gliscor: Run Jolly instead of Impish. Although you have Scarf Rotom-H on your team, if your opponent Pursuits it, then your team has potential trouble with Ice Punch Lucario (residual damage on Gyarados). It's always good to have the extra Speed. Also, you might want to think about making it 252 HP / 4 Def / 252 Spe in order to Speed tie with other Gliscor and potentially get off Stealth Rock before they can Taunt you. Additionally, Stone Edge isn't that great of a move to use on lead Gliscor. Either run Taunt in order to help out with your small Sub Charge Beam Rotom-A weakness, or use U-turn in order to help out with Azelf leads and to also scout your opponent's team.

Rotom-H: Run Timid over Modest on it in order to beat Scarftran, Agiligross, +Spe DD Gyarados, Agility Empoleon, Motor Driven Electivire, and Scarf Heracross.

Scizor: Potentially run a 160 HP / 176 Atk / 168 SpD / 4 Spe spread for more Special Defense bulkiness in case Blissey dies somehow and Latias is still on your opponent's team.

Blissey: Run 148 HP / 252 Def / 108 SpA with a Bold in order to survive a 2HKO from some weaker moves (don't remember which, I did calcs before and they help).
 

Gates

Banned via Warnings
Joined
Mar 22, 2008
Messages
9,316
You can run 220 HP/252 Def/36 SpA on Blissey and Flamethrower will still be good after entry hazards. You don't need more than 50 SpA on her.
 
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