TamJammerz
Smash Apprentice
- Joined
- Sep 19, 2007
- Messages
- 115
Yeah, yeah, everyone seems to be complaining about how bad Ike is and how he doesn't stand as high up as the other characters, but there's still about 3 - 4 months until Brawl's release, which means crunch time for Nintendo! What should SORA be focusing on improving? Well, knowing how they just debuted a Brawl demo at E For All, they're probably going to be concentrating on the fan's feedback... Maybe.
This might mean that Ike may be changed by February 10th. I'm not saying this for certain, but it seems very likely and I wouldn't be surprised if some of you even contacted Nintendo to ask of them to change Ike. With all this, I think our blue-haired friend might be buffed up a little ...
How buffed up? Well, here's my ideal movelist...
First off, I don't see why SORA made Ike such a slow character. In Path of Radiance, Ike was one of the fastest characters in the entire game, maxing out his Speed stat before anyone else! Well, I'm not sure if the character's stats from their franchise games will affect their Smash appearance, but I think SORA may have overlooked this.
Anyway, onto the movelist...
Normal Attacks:
A, A, A - Ike slashes upward to the left, upward to the right, and finishes with a downward
vertical slash.
Dash A - Ike leaps forward while performing an upward diagonal slash to the right, and landing with a downward diagonal slash to the left.
Strong A (Side) - Ike performs a spinning roundhouse kick.
Strong A (Down) - Ike stabs to the shins.
Strong A (Up) - Ike performs a crescent slash upwards.
Smash A (Side) - Ike kicks forward and follows up with a downward slash.
Smash A (Down) - Ike slashes to either side of him.
Smash A (Up) - Ike jumps up a little while spinning, performing an upward arcing slash.
Aerial Attacks:
A - Ike performs two kicks.
Smash A (Forward) - Ike swings his sword downward, following up with an upward slash.
Smash A (Back) - Ike spins twice, slashing enemies behind him twice.
Smash A (Down) - Ike flips and plunges with his sword downward.
Smash A (Up) - Ike performs a circular swing above him with his sword.
Grabs:
Z - Ike grabs the opponent at the lapel area.
A (Grabbing) - Ike knees the opponent in the stomach.
Forward (Grabbing) - Ike kicks the opponent forward.
Back (Grabbing) - Ike throws the enemy back and strikes at them with the butt of his hilt.
Down (Grabbing) - Ike hurls the enemy into the ground and kicks them away.
Up (Grabbing) - Ike throws up the enemy and slashes them upwards.
Special Attacks:
B: Eruption - Hold B to charge. When released, Ike will stab his sword into the ground, creating fire that spews upwards. A fully charged Eruption will instantly K.O. a foe, at the cost of 10% damage to Ike. When performed in the air, Ike plunges down while planting his sword (Like Link's d-air), with fire spewing out of the tip of Ragnell.
Smash B: Blitz - Hold B to charge. When released, Ike will zip through enemies while slashing through them, covering ground depending on how long you held B.
Down B: Counter - Ike flashes and performs a parrying stance. Ike will slash back at any attack that strikes him while flashing. Damage will vary, depending on how damaging the hostile's attack would've dealt.
Up B: Aether - Ike hurls Ragnell up, catches it, and plunges down with a vertical slash. Hold forward while performing the throw to have Ike throw Ragnell upward to the front at an angle.
Final Smash: Aether Break - Ike will throw up Ragnell. He will then follow up by catching it in midair and performing a series of fiery slashes and finishes by performing a mighty downward swing, diving into the ground. Ike creates an explosion upon landing. If the initial throw misses the enemy, then the Final Smash fails.
Taunt 1: Ike rests Ragnell on his shouldar and taunts the enemy.
Taunt 2: Ike thrusts Ragnell upward. While thrusted up, Ragnell will shine at the tip of its blade.
Taunt 3: Ike plants Ragnell into the ground and provokes the enemy. He then pulls Ragnell back out.
Hope you enjoyed this... Especially what I did with Aether
Thanks :D
This might mean that Ike may be changed by February 10th. I'm not saying this for certain, but it seems very likely and I wouldn't be surprised if some of you even contacted Nintendo to ask of them to change Ike. With all this, I think our blue-haired friend might be buffed up a little ...
How buffed up? Well, here's my ideal movelist...
First off, I don't see why SORA made Ike such a slow character. In Path of Radiance, Ike was one of the fastest characters in the entire game, maxing out his Speed stat before anyone else! Well, I'm not sure if the character's stats from their franchise games will affect their Smash appearance, but I think SORA may have overlooked this.
Anyway, onto the movelist...
Normal Attacks:
A, A, A - Ike slashes upward to the left, upward to the right, and finishes with a downward
vertical slash.
Dash A - Ike leaps forward while performing an upward diagonal slash to the right, and landing with a downward diagonal slash to the left.
Strong A (Side) - Ike performs a spinning roundhouse kick.
Strong A (Down) - Ike stabs to the shins.
Strong A (Up) - Ike performs a crescent slash upwards.
Smash A (Side) - Ike kicks forward and follows up with a downward slash.
Smash A (Down) - Ike slashes to either side of him.
Smash A (Up) - Ike jumps up a little while spinning, performing an upward arcing slash.
Aerial Attacks:
A - Ike performs two kicks.
Smash A (Forward) - Ike swings his sword downward, following up with an upward slash.
Smash A (Back) - Ike spins twice, slashing enemies behind him twice.
Smash A (Down) - Ike flips and plunges with his sword downward.
Smash A (Up) - Ike performs a circular swing above him with his sword.
Grabs:
Z - Ike grabs the opponent at the lapel area.
A (Grabbing) - Ike knees the opponent in the stomach.
Forward (Grabbing) - Ike kicks the opponent forward.
Back (Grabbing) - Ike throws the enemy back and strikes at them with the butt of his hilt.
Down (Grabbing) - Ike hurls the enemy into the ground and kicks them away.
Up (Grabbing) - Ike throws up the enemy and slashes them upwards.
Special Attacks:
B: Eruption - Hold B to charge. When released, Ike will stab his sword into the ground, creating fire that spews upwards. A fully charged Eruption will instantly K.O. a foe, at the cost of 10% damage to Ike. When performed in the air, Ike plunges down while planting his sword (Like Link's d-air), with fire spewing out of the tip of Ragnell.
Smash B: Blitz - Hold B to charge. When released, Ike will zip through enemies while slashing through them, covering ground depending on how long you held B.
Down B: Counter - Ike flashes and performs a parrying stance. Ike will slash back at any attack that strikes him while flashing. Damage will vary, depending on how damaging the hostile's attack would've dealt.
Up B: Aether - Ike hurls Ragnell up, catches it, and plunges down with a vertical slash. Hold forward while performing the throw to have Ike throw Ragnell upward to the front at an angle.
Final Smash: Aether Break - Ike will throw up Ragnell. He will then follow up by catching it in midair and performing a series of fiery slashes and finishes by performing a mighty downward swing, diving into the ground. Ike creates an explosion upon landing. If the initial throw misses the enemy, then the Final Smash fails.
Taunt 1: Ike rests Ragnell on his shouldar and taunts the enemy.
Taunt 2: Ike thrusts Ragnell upward. While thrusted up, Ragnell will shine at the tip of its blade.
Taunt 3: Ike plants Ragnell into the ground and provokes the enemy. He then pulls Ragnell back out.
Hope you enjoyed this... Especially what I did with Aether
Thanks :D