Teh Future
Smash Master
OK so when I first started playing IC I wondered why after two popo dthrow to nana fair people would not go for the IBL, since it is very effective for racking up damage. It works great on computers after all. Obviously, when I started trying it on actual opponents it didn't work so great, people DIed all over the place when you chaingrab them and a lot of the time just end up behind you or in some other crazy position. It was also difficult to setup the alternate hits perfectly. I think I might I found a solution to this.
Instead of dthrowing, use popo Forward throw to Nana Spike. You can spike them at a greater distance away from you, so DI should not be a problem, and it desyncs the ICs perfectly. I think(not completely sure though) that it takes longer to do this, so popo's first ice block hits the person almost as soon as they hit the ground. Sounds promising, but idk. Im playing with some people later today so Ill get back to you guys on the results.
Instead of dthrowing, use popo Forward throw to Nana Spike. You can spike them at a greater distance away from you, so DI should not be a problem, and it desyncs the ICs perfectly. I think(not completely sure though) that it takes longer to do this, so popo's first ice block hits the person almost as soon as they hit the ground. Sounds promising, but idk. Im playing with some people later today so Ill get back to you guys on the results.