ChuDat
Smash Master
Mortality eSports and EcoVapez Smashfest and Zenith Livestream!
www.vigilantecoffee.com
www.ecovapez.com
Mortality eSports in collaboration with Eco Vapez is hosting their first tournament in MD/VA! First and foremost, go to Zenith. If you can't make it, we'll have a stream of Zenith for everyone to watch
. Unfortunately, I will be unable to go to Zenith because I'm going to Bolivia on the 3rd of August. I'm not running this tournament! Come hang out
.
Date: August 2nd, 2014
Address:
Vigilante Coffee Company
4327 Gallatin St.
Hyattsville ,MD 20781
Game:
Super Smash Bros. Melee (Melee Singles, Doubles, Mid Tier)
Schedule:
11:00am Venue Opens
12:00pm Doubles, Melee Mid and Singles Signups Begins
1:00pm Doubles Round Robin Begins
2:30pm Doubles Round Robin complete
3:00pm Melee Mid Tier Bracket Begins
4:30pm Melee Mid Tier complete
5:00pm Melee Singles Signups Begin
6:30pm Melee Singles complete
8:00pm Event Ends
*All times are tentative
Prices:
$5 Venue fee (First 8 gamecubes/wiis with melee will recieve a $5 refund at the end).
$10 Entry fee for Melee Singles
$5 Entry for Doubles (per person) and Mid Tier Singles
Rules:
These rules apply to all events, specific events below. If you have any questions about the rules, please ask beforehand.
General Gameplay:
- 4 stock
- 8 minute timer
- Items are set to "off" and "none"
- If the timer runs out, the winner is determined first by stock and then by percentage. If there is a tie, see the tiebreaker section to follow.
- Controller ports will be decided by players. If there is a conflict, we prefer using the G&W Hammer method to determine who gets to choose.
- You can only switch controller ports on your counterpick.
- BYOC (Bring your own controller).
- Any controller malfunction mid match is on you. Your opponent will need to agree if you need to reset, your opponent will have to agree to a reset as doing so will require you to pause the match.
- Stalling is prohibited.
- If you freeze the game on an action initiated by your character, you lose the game. You are expected to know the boundaries of your character.
- Pause is recommended to be turned on for quick resets, but players can request it be turned off for the duration of their match.
- If a player pauses the match mid game (accidentally or intentionally), it is a stock loss to the player who pressed it.
- A match ending in simultaneous death does not go to the initiator. If the result is sudden death from this, use the normal tiebreaking rules to determine the winner.
- Coaching during a match is prohibited.
- You cannot re-select the last stage you won a match on.
- Any and all infinites (basically, where someone can control the opponent without them being able to do anything about it) must end at 300%, otherwise it becomes stalling. All infinites are entirely legal otherwise.
- ALL sets are best 2 of 3 games, until the following matches: Winner's Semi Finals, Loser's Quarter Finals, Loser's Semi Finals, Winner's Finals, Loser's Finals, and Grand Finals. (So, anything 5th place and above.)
- In the event of a game running to time, the winner is determined first by stocks, then % if the stocks are tied.
- ALL games have a ledge grab limit of 50. This only comes into play if a match goes to time. If the match goes to time, and one of the players have exceeded the LGL, than the other player automatically wins regardless of the original outcome. If neither player or both players have, then normal tie breaking procedures take precedence.
- Mid Tier Characters:
Ganondorf, Mario, Luigi, Dr. Mario, Pikachu, Donkey Kong, Roy, Link, Samus, Sopo, Young Link, Zelda, Mewtwo, Ness, Yoshi, G&W, Bowser, Kirby, and Pichu
- Switching to Sheik in a mid tier match (incidentally or on purpose) is a 1 stock penalty (same as pause rule)
Set Procedure:
1. Character selection
2. Stage strike 1-2-X-1 (X representing the amount of stages per game, as P:M has more starters)
3. Play Game 1
4. Winning player announces ban stage (3 bans for PM) for the set
5. Loser of previous match announces next match's stage
6. Winner of previous match chooses characters
7. Loser of previous match chooses characters
8. Play next game
9. Rinse and repeat 4-8 if set goes to a third game.
Tie Breaking:
Note: Tiebreaking is only initiated if the game started a sudden death round upon completion. Otherwise, the game declared winner is the winner of the match.
1. Winner is determined by highest stock count then lowest percent.
2. Verify neither player violated the Mortality LAN rule (if the match went to time)
3. 1 stock, 3 minute match is played as a tiebreaker match. The winner of this match wins the game. If there is a tie in this match, proceed to step 4.
4. A second 1 stock, no time limit match is played. If a simultaneous death is initiated (such as swallocide) in this match, the initiator loses the match. There is no tie for this match, it is play until you win.
Conduct Rules:
- No intrusive Cosmetic hacks permitted (no altering characters to look like master chief, no reversing the ice climbers colors, etc.)
- Drugs/Alcohol are banned from Mortality LAN tournaments. Don't let me see any, smell any, etc. We'll ask you to leave.
- Intentionally disrupting someone mid-match intentionally or accidentally is not acceptable. Please do your best to make sure you are not disrupting a match. This can result in a penalty at our discretion.
- We are not liable for lost/stolen properties so please don’t bring anything valuable to the event.
- TTL Rule: You must register for the event in person, on-time. Once the registration deadline is closed, no further entries will be permitted.
- Collusion of any kind (asking, intentionally throwing matches yourself, "agreeing to split", etc.) is subject to instant disqualification from this event, forfeiture of all prizes, banning of said players from stream matches and a potential 1 event suspension at our discretion.
Melee ONLY rules:
- 1 stage ban
- Starter Stages
Yoshi's Story
Fountain of Dreams
Battlefield
Final Destination
Dream Land 64
- Counterpick stages
Pokemon Stadium
- Doubles Stage Changes
Kongo Jungle 64 is a CP
Pokemon Stadium is a starter
Fountain of Dreams is Banned
Prize Payouts:
Singles:
1st: 48%
2nd: 22%
3rd: 14%
4th: 8%
5th: 4%
5th: 4%
Doubles:
1st: 60%
2nd: 30%
3rd: 10%
Mid Tier Singles:
1st: 53%
2nd: 26%
3rd: 13%
4th: 8%
www.vigilantecoffee.com
www.ecovapez.com
Mortality eSports in collaboration with Eco Vapez is hosting their first tournament in MD/VA! First and foremost, go to Zenith. If you can't make it, we'll have a stream of Zenith for everyone to watch
Date: August 2nd, 2014
Address:
Vigilante Coffee Company
4327 Gallatin St.
Hyattsville ,MD 20781
Game:
Super Smash Bros. Melee (Melee Singles, Doubles, Mid Tier)
Schedule:
11:00am Venue Opens
12:00pm Doubles, Melee Mid and Singles Signups Begins
1:00pm Doubles Round Robin Begins
2:30pm Doubles Round Robin complete
3:00pm Melee Mid Tier Bracket Begins
4:30pm Melee Mid Tier complete
5:00pm Melee Singles Signups Begin
6:30pm Melee Singles complete
8:00pm Event Ends
*All times are tentative
Prices:
$5 Venue fee (First 8 gamecubes/wiis with melee will recieve a $5 refund at the end).
$10 Entry fee for Melee Singles
$5 Entry for Doubles (per person) and Mid Tier Singles
Rules:
These rules apply to all events, specific events below. If you have any questions about the rules, please ask beforehand.
General Gameplay:
- 4 stock
- 8 minute timer
- Items are set to "off" and "none"
- If the timer runs out, the winner is determined first by stock and then by percentage. If there is a tie, see the tiebreaker section to follow.
- Controller ports will be decided by players. If there is a conflict, we prefer using the G&W Hammer method to determine who gets to choose.
- You can only switch controller ports on your counterpick.
- BYOC (Bring your own controller).
- Any controller malfunction mid match is on you. Your opponent will need to agree if you need to reset, your opponent will have to agree to a reset as doing so will require you to pause the match.
- Stalling is prohibited.
- If you freeze the game on an action initiated by your character, you lose the game. You are expected to know the boundaries of your character.
- Pause is recommended to be turned on for quick resets, but players can request it be turned off for the duration of their match.
- If a player pauses the match mid game (accidentally or intentionally), it is a stock loss to the player who pressed it.
- A match ending in simultaneous death does not go to the initiator. If the result is sudden death from this, use the normal tiebreaking rules to determine the winner.
- Coaching during a match is prohibited.
- You cannot re-select the last stage you won a match on.
- Any and all infinites (basically, where someone can control the opponent without them being able to do anything about it) must end at 300%, otherwise it becomes stalling. All infinites are entirely legal otherwise.
- ALL sets are best 2 of 3 games, until the following matches: Winner's Semi Finals, Loser's Quarter Finals, Loser's Semi Finals, Winner's Finals, Loser's Finals, and Grand Finals. (So, anything 5th place and above.)
- In the event of a game running to time, the winner is determined first by stocks, then % if the stocks are tied.
- ALL games have a ledge grab limit of 50. This only comes into play if a match goes to time. If the match goes to time, and one of the players have exceeded the LGL, than the other player automatically wins regardless of the original outcome. If neither player or both players have, then normal tie breaking procedures take precedence.
- Mid Tier Characters:
Ganondorf, Mario, Luigi, Dr. Mario, Pikachu, Donkey Kong, Roy, Link, Samus, Sopo, Young Link, Zelda, Mewtwo, Ness, Yoshi, G&W, Bowser, Kirby, and Pichu
- Switching to Sheik in a mid tier match (incidentally or on purpose) is a 1 stock penalty (same as pause rule)
Set Procedure:
1. Character selection
2. Stage strike 1-2-X-1 (X representing the amount of stages per game, as P:M has more starters)
3. Play Game 1
4. Winning player announces ban stage (3 bans for PM) for the set
5. Loser of previous match announces next match's stage
6. Winner of previous match chooses characters
7. Loser of previous match chooses characters
8. Play next game
9. Rinse and repeat 4-8 if set goes to a third game.
Tie Breaking:
Note: Tiebreaking is only initiated if the game started a sudden death round upon completion. Otherwise, the game declared winner is the winner of the match.
1. Winner is determined by highest stock count then lowest percent.
2. Verify neither player violated the Mortality LAN rule (if the match went to time)
3. 1 stock, 3 minute match is played as a tiebreaker match. The winner of this match wins the game. If there is a tie in this match, proceed to step 4.
4. A second 1 stock, no time limit match is played. If a simultaneous death is initiated (such as swallocide) in this match, the initiator loses the match. There is no tie for this match, it is play until you win.
Conduct Rules:
- No intrusive Cosmetic hacks permitted (no altering characters to look like master chief, no reversing the ice climbers colors, etc.)
- Drugs/Alcohol are banned from Mortality LAN tournaments. Don't let me see any, smell any, etc. We'll ask you to leave.
- Intentionally disrupting someone mid-match intentionally or accidentally is not acceptable. Please do your best to make sure you are not disrupting a match. This can result in a penalty at our discretion.
- We are not liable for lost/stolen properties so please don’t bring anything valuable to the event.
- TTL Rule: You must register for the event in person, on-time. Once the registration deadline is closed, no further entries will be permitted.
- Collusion of any kind (asking, intentionally throwing matches yourself, "agreeing to split", etc.) is subject to instant disqualification from this event, forfeiture of all prizes, banning of said players from stream matches and a potential 1 event suspension at our discretion.
Melee ONLY rules:
- 1 stage ban
- Starter Stages
Yoshi's Story
Fountain of Dreams
Battlefield
Final Destination
Dream Land 64
- Counterpick stages
Pokemon Stadium
- Doubles Stage Changes
Kongo Jungle 64 is a CP
Pokemon Stadium is a starter
Fountain of Dreams is Banned
Prize Payouts:
Singles:
1st: 48%
2nd: 22%
3rd: 14%
4th: 8%
5th: 4%
5th: 4%
Doubles:
1st: 60%
2nd: 30%
3rd: 10%
Mid Tier Singles:
1st: 53%
2nd: 26%
3rd: 13%
4th: 8%
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