Pyroloserkid
Smash Master
Hear me out.
Sakurai wants this game to have ALOT of air combat. As we've seen in videos, when Link, Pit, or Meta are slashing people in the air, they kinda freeze up so that the slashing can continue. The continued slashing may just be a combo, but what if it's not?
I mean, what if when someone is air combo-ing you, you freeze up for a bit so allow them to finish a combo? What if the fair nair bair dair moves don't send the person flying until the last one, as to let you build up damage in a combo? This way...on a player with a high percentage, you can do about 3 air attacks to build up damage and then the 3rd one would send them flying. I think this idea would be amazing for custom combo's, and would allow players to get original and creative when brawling.
Anyone have any thoughts?
Discuss.
Sakurai wants this game to have ALOT of air combat. As we've seen in videos, when Link, Pit, or Meta are slashing people in the air, they kinda freeze up so that the slashing can continue. The continued slashing may just be a combo, but what if it's not?
I mean, what if when someone is air combo-ing you, you freeze up for a bit so allow them to finish a combo? What if the fair nair bair dair moves don't send the person flying until the last one, as to let you build up damage in a combo? This way...on a player with a high percentage, you can do about 3 air attacks to build up damage and then the 3rd one would send them flying. I think this idea would be amazing for custom combo's, and would allow players to get original and creative when brawling.
Anyone have any thoughts?
Discuss.