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Moderately Helpful Edgegaurding Tech

aname

Smash Rookie
Joined
Jun 14, 2015
Messages
1
If Ryu runs of the stage and then immediately side bs into the stage, he won't immediately grab the edge and because of this the hit box will stay active for a short time. This can either stage spike or just hit away any enemies attempting to recover. This isn't always the best option, for example at higher percents it would be more optimal to just fair, but it is often the safest. Not sure how helpful this will be in a game against a person, but it's definitely an option.
 
Last edited:

DisidisiD

Smash Journeyman
Joined
Feb 21, 2015
Messages
271
Just wanted to add on to this. If you hold down while spinning, he won't grab the ledge until you let go.
 
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