• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Models' Textures?

HeavenBot

Smash Rookie
Joined
Nov 25, 2010
Messages
11
Location
South Carolina
Howdy. I'm working on a stage hack, and I want 4 different textured cubes. How might I change the texture a model uses?
 

AMKalmar

Smash Ace
Joined
Mar 10, 2009
Messages
887
Location
Hamilton ON CA
It has been awhile since I did this. In BrawlBox, import the texture you want to use into the same TextureData and rename it to something that is the same number of characters or less. If I remember correctly, changing the texture that is used within brawlbox didn't work. So I exported the ModelData, opened in in a hex editor and searched for the original texture using the find function. Wherever I found this name, I typed the new name overtop. Save and import. Should work... but I'm not certain.
 

MonkUnit

Project M Back Roomer
Joined
Nov 29, 2009
Messages
6,075
Location
Eau Claire, Wisconsin
IIRC You can do this. Export the cube model, then do right click -> import mdl0. Choose the block and you will now have 2 or however many cubes you want in the bress. Then click on the + button to the left of the mdl0 name, go to the textures folder and do Control N to rename it. If the original name was peanut and you want a block to use a different texture, rename that texture in the texture folder to be butter and an imported image into the texture data to be named butter. Peanut block and Butter block are the same models but now use different textures. If you have any more questions feel free to ask.
 
Top Bottom