Iremia
Smash Rookie
Mii Gunner Frame Data 2.0.1
The first number listed is the first active hit box.
I didn’t determine the total active frames because that’s more complicated and the animations in the game are deceptive.
Normals
Jab 1 - 5, Completes 25, FAF 26
Down Tilt - 8, Completes 40, FAF 41
Forward Tilt - 7, Completes 33, FAF 34
Up Tilt - 5, Completes 37, FAF 38
Dash Attack - 10, Completes 45, FAF 46
Down Smash - 9 in front, 23 behind, Completes 52, FAF 53
Forward Smash - 17, Completes 77, FAF 78
Up Smash - 11-27? Completes 55, FAF 56
Aerials
Nair - 8 first hit behind, last hit appears to be 20, but I could be wrong. Completes 41, FAF 42; Landing Lag 11
Fair - 12, Completes 46, FAF 43; Landing Lag 44
Bair - 9, Completes 47, FAF 48; Landing Lag 11
Uair - 17, Completes 44, FAF 45; Landing Lag 13
Dair - 20, Completes 54, FAF 55; Landing Lag 17
Specials
Neutral
1 - Charge Blast -
No charge - first hit box at 15, Completes 51, FAF 52
Full charge - first hit box at 15
Side
1 - Flame Pillar - 21, disappears on ~85, Completes 63, FAF 64
Up
2 - Cannon Jump Kick - 6
Down
1 - Bomb Drop - 18, Explodes on 134 Completes 53, FAF 54
Misc.
Grab - 6
Dash Grab - 9
Dash - can change directions 1-6, Completes 17, FAF 18
Roll Dodge Forward - 29 frames to complete, 4-15 invincible (Fresh)
Roll Dodge Back - 34 to complete, invincible 5-16 (Fresh)
(Note: She stops being invincible when he goes for the handstand flip.)
Spot Dodge - 25 to complete, 3-17 invincible (Fresh), Interruptible with attack at frame 20, attack starts frame 21
Neutral Air Dodge - 3-29 Invincible (Fresh)
Direction Air Dodge (Horizontal) - 3-21 Invincible (Fresh)
Misc. moves are nigh identical to Swordfighter and exactly identical to Brawler.
The first number listed is the first active hit box.
I didn’t determine the total active frames because that’s more complicated and the animations in the game are deceptive.
Normals
Jab 1 - 5, Completes 25, FAF 26
Down Tilt - 8, Completes 40, FAF 41
Forward Tilt - 7, Completes 33, FAF 34
Up Tilt - 5, Completes 37, FAF 38
Dash Attack - 10, Completes 45, FAF 46
Down Smash - 9 in front, 23 behind, Completes 52, FAF 53
Forward Smash - 17, Completes 77, FAF 78
Up Smash - 11-27? Completes 55, FAF 56
Aerials
Nair - 8 first hit behind, last hit appears to be 20, but I could be wrong. Completes 41, FAF 42; Landing Lag 11
Fair - 12, Completes 46, FAF 43; Landing Lag 44
Bair - 9, Completes 47, FAF 48; Landing Lag 11
Uair - 17, Completes 44, FAF 45; Landing Lag 13
Dair - 20, Completes 54, FAF 55; Landing Lag 17
Specials
Neutral
1 - Charge Blast -
No charge - first hit box at 15, Completes 51, FAF 52
Full charge - first hit box at 15
Side
1 - Flame Pillar - 21, disappears on ~85, Completes 63, FAF 64
Up
2 - Cannon Jump Kick - 6
Down
1 - Bomb Drop - 18, Explodes on 134 Completes 53, FAF 54
Misc.
Grab - 6
Dash Grab - 9
Dash - can change directions 1-6, Completes 17, FAF 18
Roll Dodge Forward - 29 frames to complete, 4-15 invincible (Fresh)
Roll Dodge Back - 34 to complete, invincible 5-16 (Fresh)
(Note: She stops being invincible when he goes for the handstand flip.)
Spot Dodge - 25 to complete, 3-17 invincible (Fresh), Interruptible with attack at frame 20, attack starts frame 21
Neutral Air Dodge - 3-29 Invincible (Fresh)
Direction Air Dodge (Horizontal) - 3-21 Invincible (Fresh)
Misc. moves are nigh identical to Swordfighter and exactly identical to Brawler.
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