I noticed there wasn't a thread regarding changes to Mii Brawler after the patch, so thought I'd create one with information known and start a discussion on how they affect gameplay.
Confirmed changes (from Esquire and Thinkaman in the official patch thread):
For Short/Thin Mii Brawler.
FAir: 9% -> 7% (nerf) (knockback reduction?)
BAir: 11% -> 9% (nerf)
Piston Punch: one inch punch knockback heavily reduced, otherwise the same
Additional info for Default size base Mii Brawler stats:
Fair:
4%+6% -> 3%+5%
Bair:
12% -> 10%
The main thing that I believe warrants discussion is the changes to FAir and BAir. Particularly FAir, as it is bread and butter for kill combos into UpSpecial. Have you guys noticed changes in hitstun or knockback that changes viability of these combos? I plan to do some testing soon and will come back with my impressions.
Confirmed changes (from Esquire and Thinkaman in the official patch thread):
For Short/Thin Mii Brawler.
FAir: 9% -> 7% (nerf) (knockback reduction?)
BAir: 11% -> 9% (nerf)
Piston Punch: one inch punch knockback heavily reduced, otherwise the same
Additional info for Default size base Mii Brawler stats:
Fair:
4%+6% -> 3%+5%
Bair:
12% -> 10%
The main thing that I believe warrants discussion is the changes to FAir and BAir. Particularly FAir, as it is bread and butter for kill combos into UpSpecial. Have you guys noticed changes in hitstun or knockback that changes viability of these combos? I plan to do some testing soon and will come back with my impressions.